Hi guys, I'm new to this forum.
After seeing the blanchitsu section in WD I really wanted to give Inq28 a go.
Just as a test I have been working on some servitors. Mainly as an experiment in using a tentacle/tube maker and weathering with oils. I wanted to make a really grimy model, something that looks as though its been in the battlefield or a factory working in dirty conditions for years.
I'm hoping that I'll be able to make an inquisitor with a retinue for Inq28 and for an allies detachment.
I thought this model could be some sort of information hub that the inquisitor could bring to the battlefield.
I have finished making my second servitor. Unlike the first this is designed to have an active role on the battlefield. I imagine it flying around repairing vehicles with it's two long arms. One arm tipped with a strong clamp to hold the material and the second with a welding tool to fix the damaged metal. On its back there are fuel canisters for the machine to function, connect by large tubing. The size of which dwarf the small legs of the servitor which are bound behind it to protect them from dangling limply and getting in the way.
I didn't want to bombard you all with photos, but if you are interested: Inq40k
Hope you enjoy
~M
Same! Man, I do miss playing 28mm Inquisitor. It took me a little while to figure out that Inq28 is not a set of Indie rules though! I used to play it at 28mm way, way back when it was still available through GW at 54mm, so I had no idea that there was a whole community of fellow 28mm gamers.
I really love your models. Consider it a compliment when I say that I love everything that Blanche has painted up, because your models are some of the closest imitations of that style that I've seen in quite a long time. Great work. Can't wait to see the rest of your retinue come together.
Thanks for the warm welcome guys, I really appreciate it!
[MENTION=9309]CaptainSarathai[/MENTION] - Thank you very much, I'm hoping to get my first game in sometime soon.
[MENTION=31604]alvenom[/MENTION] - that's exactly the feel I was going for, thanks!
Sorry for the delay, I was caught up in the start of term frenzy at university. Everything is sorted now and I have finally found some time to set aside to relax and model.
I bought a set of dark eldar wyches, an empire merchant scribe (I think from Mordheim) from ebay.
I have great plans!
I am going to convert him into an advisor for my inquisitor: the "keeper of secrets". His book and scrolls filled with the most revealing knowledge. His face will be hid behind a mask, emotionless, giving nothing away. He will also field as an Officer of the fleet in my imperial guard army.
Sorry for the potato pics I only have my phone camera at uni.
I plan on using the head from the wych on the right of the box.
This is the model I will be using as the base
The Keeper of Secrets
This is my idea. I plan to remove the merchants head and will use it later as is full of character. I am going to replace it with the head of the wych. Add a scarf around the neck in green stuff. Add tubing from either side of the head, and then make a respirator on the model's back out of the venting from a space marine backpack. I am unsure if I should add a holstered gun or auspex at his waist.
I plan to paint his visor gloss black, the neck scarf dark red and his tunic an emerald blue with light dust weathering around the base.
Dude! I hate to possibly switch up your purchases, but I couldn't help but almost instantly think of this guy:
Mixed with the spellbook and the scroll bits from the Empire Wizard plastic kit.
I think that with a minor amount of conversion work, it would give you the look you're going for. Moreover, it would be a hell of a lot easier than trying to cut through and otherwise decapitate that metal miniature.
Those faceless Wych masks are nice, but surely you didn't buy the whole box for that one bit. What do you have planned for the rest? Death Cult Assassins? I look forward to seeing...
Thank you for the feedback guys, I'm going to start making the keeper tomorrow.
[MENTION=87336]Ben_S[/MENTION] - haha no, it wasn't just for the head. I'm hopefully going to use them for some death cult assassins like you say and also some arco-flagellants
[MENTION=9309]CaptainSarathai[/MENTION] - that is a good shout, I feel as though the face on the leg would have worked really well too, but I wanted a more imperial looking model.
In the meantime I am about to start reading the Ravenor and Eisenhorn trilogies. Before I start I wanted to imagine the protagonists from what little information I have read. I'm then going to revisit them once I finish reading the novels and see how they compare, and use the sketches to model them. I have done some musings about Inquisitor ravenor as I haven't seen many images of him let alone pictures of conversions. If there are any good conversions would someone mind posting a link please?
Nice write up. If you get a chance to play the WD game (perhaps with your visiting housemate) then let me know if it's any good. I'm only an occasional WD buyer and on the fence about this one.
What ruleset are you going to be playing IQ28 with? I love your sketches - it's really interesting how different your view of Ravenor is compared to my imagined picture of him.
Also, I've just realised you're in Newcastle too. Where do you play? I don't know anyone who plays 40k up here - not that I really play. I do have small Squat (shhh!) force that I've collected painted up and some IQ28 bits. Does your club/group play smaller games?
[MENTION=87336]Ben_S[/MENTION] - I'll give it a go if I have time. If you didn't buy it I'm sure you'd be able to find the rule set somewhere, and the board is pretty simple too
[MENTION=31604]alvenom[/MENTION] - I haven't played yet I just enjoy making the models and the concepts. Hopefully I'll get a game in once I have made a warband Haha no way, I've only just got back into it but I'm hoping to play at the store there. Sorry If that's a bit disappointing
My uni term has at last finished! It was a lot harder than I expected and so there wasn't really any time for modelling. I did manage to read Eisenhorn's trilogy and I am currently 2/3 of the way through Ravenor's, my imagining of him was well off! So I think I will use that concept for another inquisitor.
Now term has finished I've began work on the newest member on my warband. A kroot guide.
He has suffered many injuries on from his work with the inquisitor, most notable are from an explosion suffered when chasing a heretic who was poisoning an amasec factory.
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The inquisitorial team advanced with the kroot on point. Only too late did they realise they had entered a trap. Explosives at the base of the boiling vats detonated and boiling liquid sprayed onto the kroot. The damage was extensive, but thankfully due to medicae technology and the fact he was considered too valuable an asset to lose: extensive skin grafts and transplants were able to repair most of his body. His left eye, forearm and hand however could not be saved. These have been replaced with implants and augments.
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The Kroot Guide
I'm really enjoying making this one, I carved his left hand to look like a robotic hand and then used a necron forearm which was also carved to make it less cylindrical to replace the forearm. I added some scar tissue to the neck and drilled out the left eye, which I replaced with plastic tubing.
The silencer on the end of his rifle has not yet been glued as I ran out of super glue, it is resting only on a pin, which is the reason is at an odd angle in a couple of the photos.
He's not finished yet, I think I will add a few more impants along his back and lower legs as well as some further scar tissue on his left shoulder. Cloth either in between his legs or over his left shoulder and also some other trinkets.
The Kroot tracker is pretty much finished now, I've made a few further additions: a small camo cloak that is billowing over his shoulder to create a dynamic pose; ammunition, a pistol and a knife. The knife is made of two different knives from the kroot kit, one with a bone handle and another with a longer blade that I had to cut a pelt away from. I also added some further augments to his knee joints. The only further modifications I plan on making now are an attachment for the camo cloak and a base.
~M
[MENTION=86776]Lucas[/MENTION] - haha he does!
Update to the keeper of secret at last!
I've done some work on the head. This is the part that will be most heavily converted, so after this is done there won't be much work left to do on the model.
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The helmet is a marvel of design. It was created to hold and compute tremendous amounts of data; a miniature super cogitator. The helmet enables the Keeper to boost his already terrifying knowledge, making him a masterful tactician and saboteur.
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I am leaning towards creating an exploratory warband. One that consists of servitors, data hubs and recording devices, all under the control of either an inquisitor or magos. I have drawn up the ideas for a mobile pict recorder, inspired by the pict recorder footage from the very beginning of the Eisenhorn trilogy. It will be based off the LOTR models of gollum.
This term seems to be a bit more chilled so I should have more time to finish off the warband
I've made a small amount of progress on the Keeper. Struggling with how to position the head, I don't really want him looking at the book as it's a bit cliched, but that only really leaves to the right or straight ahead, any ideas? I also had an issue with pinning the head and I pinned it in the wrong position initially, does any one have any tips on pinning things to prevent them from being at the wrong angle?
Also picked up these two old eldar models
Planning to turn them into rogue traders, hopefully with some glossy purples and golds. Was hoping to use the empire feathered heads but unfortunately the heads are too big!
~M
I hate it when that happens. Often I get an idea for a kitbash/conversion but can't be sure whether it will be ruined by, for instance, one model having hugely disproportionate hands. That said, I think there's a fair amount of variation in the Empire range, between older and newer models. I don't know what you tried but, if it was one of the larger pieces, it may be that other Empire heads would still fit.
Thanks Ben_S I'll have to give that a go. They are surprisingly small models.
Another small update - the keeper is nearly much finished.
Unfortunately I didn't have that much flexibility with the head as I had to pin it in order to build it as so I really only had three choices looking to the right, left or straight ahead. In the end I did glue his head in the cliched position because unfortunately it did look the best. I've also added his respirator, connecting pipes and a holstered pistol. I changed it from the initial design which would have had the pipes coming from the two outlets at his chin. I did this because despite my initial feelings that the outlets were too big they have grown on me. I've relocated the pipes to just behind these. Also debating which side to put the gun.
I think in 40k games I'll use him as an advisor or sanctioned psyker.
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Ordo Chronos
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I was having a look at some of the smaller ordos and came across the Ordo Chronos. An Ordo fascinated by the bizarre properties of the warp concerning time and time travel. I sketched an inquisitor for this Ordo. They are also involved in hunting down those who appear in the past, for extermination or study. The whole ordo has vanished into the warp in an attempt to study it. I like the flexibility this could bring: new weird weapons, strange armour, new plots and storylines etc.
Inquisitor Lady Pervoxia of the Ordo Chronos
I went with a couple of themes one that because they are potentially jumping in and out of the warp at different times their clothing would be from different times and therefore may not resemble current fashions and trends.
I don't know how I feel about the sketch itself but I quite like the concepts and ideas I've come up with.
Thoughts?
~M
I have finished the Ordo Hereticus henchman with a crossbow-bolter combi weapon! He will be a heretic/witch/psychic hunter.
Purity seals and purity scrolls are held in place via nails into his legs. Sculpted gloves.
Bolts to hold his breast plate in place. Bandaging around his legs.
The bolts on his leg are strapped to his thigh. A respiratory on his back aids breathing in harsh conditions. The only "extravagance" he allows. His hood flops down onto his respirator. Pouches contain holy ointments and supplies. Holy nails driven into his skull protect him from psychic attacks.
I've included a couple more photos, some 40k rule ideas (not familiar with Inq28 rules yet but should give an idea of the sort of character I want to build and the bits I used on my Blog
My next project is going to be something larger hopefully. I want something big I can come back too and chip away at whilst making smaller characters.
I really like the Metal Gear Solid games, especially the cyborg and organic elements. I am planning to make a 40k-ified version of the Gekko. Its like a scout AI walker. I'm going to do some sketches of my version soon.
Here's a preliminary sketch, with a size comparison
I'm going to sculpt the legs out of milliput with a bit of greenstuff. Then add bits to 40k-ify it. I'm also going to do the feet as claws.
I also picked the mordheim elf from ebay. I plan on adding a helmet similar to the keeper model I made, with a hood.
I've started on something new, hooray for holidays!
I was inspired by this picture by Bloommer on deviantart
It is a very rough mock up of "The Sherpa", because some one needs to carry all the stuff!
It's also the first time I've used milliput, I mixed it with a little greenstuff but I can't say I am initially overly enamoured...
I have done some more work on this creature. After fixing the legs to the torso, the model looked weird, the limbs looked gangly, the stomach long and the bottom flat! In the inspiration picture the buttocks are quite high up and this was not the case with my initial mock up. The only way I felt I could rectify this was by re-sculpting the thighs. This was the first work properly sculpting limbs. It really helped having the plastic underneath. The muscles won't be anatomically correct because I just made it up, I figured it could all be synthetic muscle stitched into place to help him lift the great thing on his back!
This thread is so inspiring. I think I'll swing by the Metrocentre branch and pick some bits up next week.
That Rogue Trader looks equal parts dangerous alien and foppish nobel. As a Rogue Trader should!
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