Welcome to Librarium Online!
This is a continuation over from the Conversion forum, as the modelling is done and it is now a P.I.P. If you haven't read the original thread yet, why not take a look? (Please note, this URL may stop working once LO gets back to normal.)
So, here we go - I've started taking a crack at the diorama base.
I don't know if my photography is getting better or worse. I think I need to turn my exposure down a bit.
I've laid down most of the base layer of Scorched Brown on this, and it doesn't look all that bad. I've been working out how I'm going to paint the entire thing up, and here's what I've basically come to so far:
Color coded. The general thought I have on this is that the building ruins should have some greys on the base around them.. the muddy areas are ones I'm going to have to work out a bit to try and maintain that soft and squishy appearance. The reds are where I'll probably drybrush a firmer rock color down, as the entire thing can't be one bit sinkhole, and the sand is just to represent some of the sandbags that have been torn open and stomped about.
I would appreciate advice for these spots - really, all of them. I'm not sure how to best execute the grey areas, the mud, or the sand, and I'm only guessing that the brighter spots need to have a drybrushing of progressively lighter brown.
Same goes for the buildings. My initial impression was to drybrush them using boltgun or something along those lines, but I think I'm going to forego the metallics in favor of codex and fortress gray...
Wow, that's very impressive! As for the drybrushing, I would see that as the answer. It would let your transitions between areas smoother. Put some pictures up when you're finished!
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4000+ Of Marines and Daemonhunters
2000+ Of Tyranids
ya, i like it even more now that its painted up. it seems like it could fit on nearly every table if you had to!
to keep the muddy areas looking muddy, you might want to think about a thin "water effects" layer over them after it's all done. I have no idea if that'd work, but it's about all I can think of that would give it that authentic mud look/feel.
So far it's going great Ein, keep up the exceptional work.
Mysterious Member of the ANZAC Clan
I just got back from some airbrushing adventures, and wow. That is one fickle beast to use, eh? Getting the mixture just right so that it comes out properly is more art than science, I think - I made a proper mess of pretty much everything I sprayed near, including the board, which I then tried to clean up.
Anyhow, I'd started by drybrushing the buildings with a blackened fortress gray in the hopes I'd see something fruitful, but it was too inconsistent and wasn't making me all that happy - the 'gradienting' I wanted between the gray, concrete-dusted areas and the soil/mud was far too harsh with just drybrushing.
So, I whipped out the airbrush, and after a lot (and I mean a lot of trial and error) got it to spit out a reasonable darkish gray color.
SOME FREE ADVICE: ETHANOL AIRBRUSH THINNER AND VALLEJO PAINTS DO NOT A HAPPY AIRBRUSH MAKE - it seemed to clump all of the pigment in the vallejo paint up, which subsequently jammed my airbrush up all nice. It took me a few tries to figure out what the hell was going on before I decided that the bottle of thinner I bought maybe wasn't helping me, and switched back to water. Blissful water. I'll never take you for granted in airbrushing again, even if you do dry slower.
It's odd, too, because on my test sprays earlier with a vallejo flesh color the thinner worked wonderfully, but it flat-out globbed the greys up.
So, of course, having a working airbrush I proceeded to go totally overboard on spraying the grays down. This was mostly because I got a bit over-triumphant and started spraying areas I know I shouldn't have touched with grays.
The good news, for what it's worth, is that I came to my senses shortly after, re-loaded the airbrush with scorched brown, and proceeded to use a wide-angle nozzle to roll the greys back a bit into the rubble piles.
Now, I'm not going to lie - the browns and the greys are a bit harsh together at the moment because you're basically looking at completely unhighlighted soil on the ground - it still needs drybrushing to brighten it up properly, save for the muddy areas, which will bring it more in line with the brightness of the grey areas. I'm also going to drybrush all of the grey areas with a lighter shade to hopefully pop out the details a bit, and I'm thinking I may do a black ink wash over all of it as well - there's actually a bit of GW's roughcoat spray on the buildings at this point, as I put it on shortly before the initial black priming, which should help add a bit of surface detail.
I've not yet figured out what I'm doing with those busted-up floor tiles in terms of color.
Advice or recommendations appreciated, in any case. Think I've ruined it yet? It's got a ways to go, in all fairness.
I think that looks fine, obviously it all needs drybrushing and highlighting, but the areas look pretty good.
The only thing I think looks slightly odd is the small area of floor tiles in the bottom left (as you've photographed it), I definately think they should be a grey, but maybe a darker (or indeed, lighter) version of the one you're using on the walls.
Good start though, nice to see you're not getting scared by such a huge project =)
minus_t's painting log! Now with: More Wolves and Blue Robots!
Last updated 09/01/11
"Never before has another man made me want to go out and buy vasaline"~The Paint Monkey
"All I can remeber is Hazard stripes and -T's dusty brushes. ~danjones87
I have been keeping an eye on this project from the very start and may I congratulate you on, not just an amazing job so far but for sticking to it!
Can't wait to see it finished, is it purely for your own pleasure or is it for a comp?
New Look Website
Looks cool. Seems like a good start, to early to give proper comments though.