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I've put together a milling deck recently with very few creatures. Of those that I do have a lot of them are merfolk that will be rotated out come the new set (Zendikar or whatever its called). I want some creatures to do a similar job in terms of chump blocking and having mill abilities (the merfolk I use are drowner initiate and drowner of secrets).
Does anyone have any ideas as to creatures I could use to replace them?
ive created a mil deck which aside from milling is pretty much loaded with counter spells and rather than wasting a bunch of low level creatures as "chump blockers" i put in a few "seprents of the endless sea" which gives them P/T = to number of islands you have
so rather than having a bunch of cheap merfolk blockers you can have 4 10/10 creatures out there
but then again these creatures dont mil but that's what jace is for
The creatures I have are only there to buy me time if I need it. I don't have a Jace, he's a little to expensive £££ wise for my tastes at the moment. I currently have memory sluices, traumatize, haunting echoes, mind funeral and one or 2 other spells to play with. Its really just something to replace the role of the 2 drowners that I'm looking for.
There is a card in the new set, kurubian crab. One blue mana, 0/2 Landfall - "whenever a land comes into play under your control mill 3 cards from target player"
Nemesis of Reason is awesome, it gives you a very tough blocker and it mills regardless of weather it hits your opponent. More useful than Traumatize I think. But creatures aside have you considered Brain Freeze and Glimpse the Unthinkable.
I recently got some crabs, along with an archive trap
Both those cards are not standard legal, I'm ideally looking for standard legal cards at the moment, non-standard isn't really played much in my area. Plus I'd prefer memory sluice and tome scour to those 2. Both cost 1 and are very similar.
Oh, and I recently picked up a Nemesis of Reason too. Plus a platinum angel and sadistic sacrament.Some whispersilk cloaks would be nice in it now, but you can't have everything, I suppose.
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I've been playing around with this deck a lot recently, having acquired a few new cards. Szadek, lord of secrets will be fun in friendly games, whilst Jace will prove effective whatever my opponent and acts as a life buffer. I now have 3 howling mines and a font of mythos (I want a few more of these) and have been promised a second archive trap by a friend. Speaking of traps, lethargy trap seems a good fog-effect whilst an angelsong, safe passage and a few other traps also help this. Current "want" cards are a Worldwake Jace (when it comes out) as well as more regular Jaces, more A-traps, some time warps and a few more foggers, angelsong and lethargy trap for preference.
As far as creatures go, I have forgone any maindeck creatures for now, sideboarding them out for more spells and to cause redundancy with my opponents spells due to being immune to removal. If these spells get sideboarded then I can switch in NoR and the crabs for a bit of game 2/3 fun. I also maindecked trapaker's snare as with a little mana spare this can be a useful card to have in hand as it can be a utility card to finish off as an A trap or act as a fog as needed.