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I recently started playing D&D, and decided going in on a Forgotten Realms campaign, (my favorite Pen and Paper setting), using a more caracterful build than power gaming, but I would like to ear thoughts and commets on my caracter and is heading.
Choosing to be a Dwarf, I avoided the Fighter class, a tad too dull for my, but still wanted to be in the heat of the action, I chose to go for a Warrior-Priest caracter.
Again avoiding the dullness I did not choose a patron god who would allow the war domain, and get that free weapon proficiency, and chose the Greatest of the Dwarf gods, Moradin and the Good and Protection Domains.
Than Here's what I got for my rolls
17, 15, 14, 12, 13, 11. I've put them as
I am Currently Lv 1 and intend to make my second level as a fighter, and get those free proficiencies, base attack bonus and the D10 hit points.
Any thoughts or commentsfor this caracter, I am still new to the more recent prestige classes, so let me know if you guys have Ideas where he could end up at high level.
Hmm, although I stopped playing D&D quite a while ago, I can point out one snag here, and it's his Charisma. If you're the party's only Cleric, you guys might be in trouble once you run into a Vampire or something as you probably won't be turning it with a 9. Your Constitution and Wisdom look great, but unless you pour your ability upgrades into Charisma, you're going to suffer some against the undead.
Then again, if you're a Fighter-Cleric, you'll be relying on your sword (hammer?) arm more than a typical devotee of the gods (the War domain would have been a help here but I agree that it's dull, and maces are fine weapons), so you'll probably be okay. Just make sure you start packing some ghost-busting tools later on in the campaign.
Yeah, the first thing I bought was the silver holy simbol ^_^Originally Posted by Zanzibar
I will also porbably run into vampires, we start in Waterdeep!
I am currently using a masterwork warhammer (wich I get from my starting sheild dwarf region) and at the next level the warrior class will give me all the proficiencies I need, and weapom focus.
The reason why I put that 13 in Intellegence instead of charisma (would be an 11) isfor the combat expertise (requires 13 Intellegence), wich I'll need as a prerequisite for many feats.
Thank for the reply.
Cleric just so happens to be one of my favourite classes, so I might be able to help out.
Let us have a look on your dwarfs feats and stats:
Feats: Combat expertise is only useful to pure 1/1- base atttack characters, such as fighters or paladins, but a low-strength 3/4 class such as a cleric will never be effective in combat if you further reduces his base attack to gain AC. You might survive for long, but youÂ´ll kill nothing. Yourclass allows you to use heavy armor anyway, so AC is not your weak point anyway. I would use my feats to get universally useful stuff such as Improver Initiative, Dodge (good at low-level play), Combat Casting, and as you are a fighter, Weapon Spec. As you advance, feats such as Power Critical (Complete Fighters) and Improved Critical might be useful, but it really depends on your style of play.
Stats: As I wouldent use Combat Expertise with a dwarf, I would swap your int for cha. Clerics dont need skills anyway, but if you can somehow get a cha bonus, you will open doors to some wouderous devine feats such as Divine Might and Divine Cleansing (complete devine, defenders of the faith).
the 13 in the charisma would be an 11, not enough for a bonus. you are right about the combat expertise, I'll swap it anyway, +0 is better than -1 to turn anyway ^_^Originally Posted by Farseer Sareld
Are there other interesting avenues for clerics and mulit classing? and prestige classes availabe, I would appreicate thoughts on those as well if you could share some of that clerical knowledge ^_^
Charisma boosting items are always somewhat easy to come by, and unless there is a sorceror in your group, the cleric should always be the first one to get any charisma boosts the party comes by.
And yeah, there is a lot of prestige classes for fighter/clerics, you might want to take a look at "defenders of the faith", or "complete devine".. Most of the classes listed there will be suitable, but it all depends on your style. Whether or not the prestige classes is worth taking is a definate "YES!!!". First of all, it makes your character more powerful, and secondly it adds a bit of flavor to the somewhat flavorless vanilla classes. I cant really give you more advice before I know what you seek to gain from your prestige class.
I am looking at the true warrior priest type, axed on supporting and possibly tanking in melee (high AC) with support/protection spells to boost the combat abilities fo the other party members, the team player type.Originally Posted by Farseer Sareld
I'll ry to get my hands of these expensions during the week or the next, I have alot to do right now ^_^
If you have to choose, I definately recommend "complete divine", it contains SO much bonus stuff for clerics/paladins. On the side note, I think that the warpriest class is the way you want to go. If the nexs session comes up before you get your hands on that book, be sure to have 5 ranks of Diplomacy and Sense Motive, plus the Combat Casting feat before you reach level 7...
Thanks for the tip, sure will do.Originally Posted by Farseer Sareld
Warriors of the Faith is worth checking out too, as it contains a good whack of stuff for Clerics and Paladins.