Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
Mission: Peytauks Purging
The thunder boomed and it echoed through the halls of the Imperial outpost. "It always seems to rain on this godforsaken moon" chided Officer Peytauk. He had been put in charge of the outpost after the last raid by the demons had claimed the life of his Commissar. The attacks had been increasing in their ferocity and with each wave the outpost sustained more casualties. Peytauk had already seen more than he cared to remember.
The vox chirped as a grizzled voice began to speak. "We've taken the Commissars belongings to the briefing room for your inspection sir.
"Very well, give me a moment." replied Peytauk quietly. The officer took in a deep breath as he surveyed his surroundings from atop the watchtower. He was glad it was raining, he was quickly growing intolerant of the smell of blood. It would be washed away with the storm only to be replaced in a few days. He was certain there would be another attack soon and he was going to be more to relinquish control when the Ordo Malleus arrived. Briefly nodding to the guard manning the searchlight Peytauk proceeded down the stairs.
It wasn't a terribly long trip to the briefing room where Sargeant Groves was waiting. The Sargeant and two guardsmen saluted as Officer Peytauk entered the room. A long table with a holo-projector atop separated the two parties. Chairs were still overturned from the last time they were in them. The sounding of the alarms triggered the last hasty exit.
"You're dismissed" grunted Peytauk as he motioned to the two guardsmen accompanying Sargeant Groves. "Is this the lot of it?" he asked.
"Yes sir, the old cod didn't keep much." said Groves "We did find this stashed away behind his desk, didn't look like he wanted anyone to find it."
Groves slid a metal box across the large table. An imperial symbol adorned the top and a sturdy lock held the lid in place. The object was longer than it was wide and fairly thin. To his surprise the box was heavier than it looked and he used his other hand to support its weight.
"Thank you Sargeant, that will be all." stated Peytauk. Sargeant Groves nodded in approval, saluted, and quickly strode out of the room.
Officer Peytauk sighed as he replaced the metal box to its original position on the table. He wasn't surprised to see the object before him. In his dying breath Commisar Goran made him aware of the box and gave him a warning not to open it until the Malleus arrived and he assumed it was what the demons were after. Peytauk decided that if he was going to have to protect this outpost he needed to know what he was fighting for. The officer removed his glove and buried a hand deep inside his coat pocket pulling out a single bloodied key attached to a chain. He slowly walked to the door and locked it, whatever was in that box could be seen by his eyes only.
The officer hesitated a moment before placing the key in the lock. He turned it and the box hissed as it depressurized. Peytauk slowly raised the lid revealing the contents inside. Tucked away neatly in protective cushioning was a sword. The sword spanned about the length of Peytauks forearm and the blade was a deep, dark, silver. The hilt was very plain with the exception of an intricately carved skull that held two dark crystals in place of eyes. Peytauk slowly placed a hand on the hilt and drew it from its case. It was lightweight for having such a large blade and whistled quietly through the air when the officer gave it a few swings. Suddenly a sharp pain struck Peytauks as a small spike pricked Peytauk's hand. Instinctively the officer dropped the sword to the floor has he gripped his hand. A small bead of blood dripped out of a tiny hole in his palm. The officer looked down at the sword and he noticed that the blade began to glow with a deep red. In a flash letters appeared to form words.
I ThiRsT fOR BLoOd. SatIAtE mY hUNgEr.
Peytauk tried to resist but it was too late. The weapon had tasted blood and was calling for more. The officer reached down to pick up the weapon expecting it to pierce his skin once more but it did not. His mind was screaming at his body to stop its actions as he attempted to regain control over the demonic entity. He trashed about twisting and turning and in an instant he regained control of his body. As soon as he knew he had that control he attempted to throw the sword down. To his surprise his hand remained clenched around the blade. Peytauk flailed wildly attempting to separate the weapon from his body until the sword flashed again revealing more script.
We ArE ONe. I wILL ReTUrn SOoN.
Peytauk screamed as the sword began to burn in his hands. The hilt began to bury into his skin, the weapon was sinking into his body inch by inch. After shouting for what seemed like ages the weapon completely concealed itself inside Peytauks body. Guardsmen pounded at the door trying to break in and finally a blast tore through large enough for a man to climb through.
"If they saw that the box, if they knew what had happened, I will be destroyed." thought the officer to himself. His eyes dashed over to the box and to his surprise it had been closed and locked. Groves dove into the room with his chainsword drawn. He stood with a bothered look on his face when he noticed that the officer was alone.
"Is everything alright sir?!" the Sargeant yelled.
The officer searched his mind for an excuse but before one could escape his lips the bunker trembled and shook. He looked over to the holographic map projected into the air and noticed red dots closing into their location.
"Saregeant, ready your men. We're taking this battle to the enemy." shouted Peytauk "I'll remain here with a small force in case you don't succeed. Do not dissapoint me Sargeant. GO!"
Peytauk knew they were coming for him and he was determined not to die that day.
Phelps was glad to have his post high atop the tower tonight. In the distance he could see the fires beginning to burn as the detachment that swept out a few minutes earlier met with whatever was coming towards the outpost. A loud thud caused him to turn his head towards the roof. In the dark of the night he could not see without the aid of his searchlight and he was certain he heard something. His heart pounded as he swept the light across the roof.
(ooc: Your character begins hiding on the rooftop of the outpost. He has heard of the sword and is aware that it is being held at this outpost. He is eager to get his hands on the sword and obtain its power.
Your Turn 1 starts by you running across the rooftop to get to the staircase. There is a watchtower with a spotlight scrolling across the roof keeping a constant search for any intruders. Roll a 10+ on a single d20 to determine if you are spotted by the searchlight.)
Dorfar eyed the cameras intently as he sat in his chair in the security room. The recent activity had made the room spring to life as men tore across the room to monitor equipment and relay messages back and forth from the battlefield. He brought his gun with him today, he had never seen a force this large attempt an assault on this outpost and he wasn't certain that the detachment could handle them sufficiently. A shadow flecked in an instant on one of the cameras and Dorfar threw his hand on the heavy bolter turret control. He could remotely control the turret from here and he had been ordered to shoot anything that moved. He panned the camera back and forth searching in case the something that moved was more than just a shadow.
(ooc: Your character begins at the edge of the wood near the exit of a sewage drain. Your character knows of the weapon inside and is eager to get his hands on it. It will make your character a more efficient killer and that is all that he cares for.
Your turn 1 starts by your attempt to enter the sewage drain. At this moment it is the least guarded entrance to the outpost. roll a 10+ on a single d20 to determine if you are spotted by the turret camera.)
Before you go to take your actions turn 1 actions roll initiative to see who takes their Turn 1 actions first. This is a race to see who can destroy Peytauk first and obtain the weapon that resides inside of him.
Good luck guys, this should be interesting
As a note: My internet is TOTALLY messed up today so I may not be able to respond for a while. Take your init tests and then take your Turn 1's and I'll get on to it as soon as possible.
Last edited by mediajak; July 14th, 2007 at 16:45.
Okay, the mission is now posted.
For those not participating you're ALWAYS free to chide in and tell me what you think about the scenario and what is going on. Although there are only two people doing the rolling everyone can participate.
Good luck to Nick and Lost
You can use a separate character for the playtest, you can use the same one.. it doesn't matter. Since no xp is being awarded anything goes really. Just make sure that you're either lvl 1 or 2
Nobgul shuffled up to the edge of the forest, and snarled as he looked down at the tangled mess that was his body. He had gotten this ghillie suit just for this occasion, but he had rolled about too much (he enjoyed rolling, for the sake of the other Kommandos - it made him look better!) and gotten stuck in the netting of the suit. He started to roll back and forth, making faint growling noises as he tried to untangle himself from the ghillie. As he rolled, his oversized helmet slumped forward, bumping the too-small set of night vision goggles he had strapped to his face, knocking them down so that he couldn't see.
With a muffled grunt, he rolled and bumped into one of the other Kommandos who had snuck up to the premises, earning a "Watch where youz goin', grub!" in the process. Not to mention a fist in the ear. Nobgul grumbled and finally untangled himself from the ghillie, and yanked his helmet back onto his green head, readjusting the night vision goggles.
The Nob of the unit crawled up to him and the other Ork, and didn't waste his breath, "'ey nubie, itz yer turn. Scramble on down there an' see what'sa cookin' for da Boyz!" Nobgul blinked and looked down at the scene. His Nob was not one to take no for an answer, so he nodded quickly, causing his helmet to slump down again. The new Kommando caught it before it hit his night vision goggles again, and scrambled on down the hill.
Dis izzit! Nobgul thought, crawling slowly towards a sewage tunnel that he had spotted during his survey of the grounds.
Initiative Roll for Nobgul (1d20=10)
Urgrik licked his razor sharp teeth eagerly as he watched the human on guard duty floundering about in fear. This would be too easy...
His feet padded softly along the roof, flitting through the shadows and avoiding the spotlight to try to sneak up on the human.
Initiative roll for Urgrik (1d20=20)
Urgik has initiative. His turns count as first for purposes of completing the game and if you both meet in the same room.
Urgik - Current Location (Outpost Rooftop)
Success! You can choose to either attack the guardsman with an attack action for turn one or take a move action and proceed to the staircase which is the only exit from the rooftops.
Nobgul - Current Location (Sewage Tunnel Entrance)
Success! You can choose to move past the camera without recourse by taking a move action to proceed into the sewer entrance or attack it with an attack action.
Please designate an action.
(For future reference, if you ever take a spot check like the one you just did with your initiative and pass you can automatically choose an appropriate action so I can then post the next action in the next post. If you fail a spot check the enemy has initiative and attacks first so you need to wait for my actions.)