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Veteran Sergeant Corran Dann cautiously stalked the narrow corridor of the abandoned warehouse, edging up to doorways and spinning in with his autopistol leading, only to find empty room after empty room. His enhanced essence could sense another being's aura in the building somewhere, but he could not pinpoint it. Suddenly, the corridor came to an end, the final room and stairs leading to the next floor demolished in some ancient struggle or half-finished construction job. A slow dripping noise made Dann spin, and to his surprise, the 4-armed monstrosity of a renegade assassin was suspended easily in a shadowed corner, it's red eyes glowing dully. The abomination shifted and tensed, preparing to spring.
Initiative roll vs. Corran Dann (1d20=19)
(OOC: Let's see if Oryn can stand up to a lv. 2)
Corran swung around, noticing the beast. He inhaled deeply through nose, his nostrils flaring.
"Smells familiar...haven't I killed you before?"
Initiative roll vs. Oryn (1d20=17)
(OOC: Noticed when you've been rolling dice on invisible castle, you haven't put a note for your attacks. You should at all times state what turn and who you are attacking in the 'notes' section of an attack roll, for obvious reasons. Thanks )
In complete silence, Oryn Tzenco, renegade assasssin and something more, dropped to the floor, lunging with startling speed towards the Catachan, a curved power sword suddenly in it's human pair of arms, slashing out.
Attack roll vs. Corran Dann, turn 1 (1d20=19, 1d20=4)
(OOC: Yea, sorry about that, I recently got a PM from mediajak reminding me the same thing. I didn't realize how important it was last game I had, but now I know, don't worry.)
The creature's quickness took Corran by surprise as he took a hit from the power sword before he managed to get out of the way. It was a glancing blow, but it showed that this thing was a force to be reckoned with.
"Yes...I know you. You contain the essence of the daemon I destroyed. What a coincidence..." he said softly. "This is going to be fun..."
Without even drawing a weapon, Corran advanced on the 4-armed man, his eyes gleaming with intensity. His foe attempted to attack, but Corran grabbed it's attacking arms in a lock, and brought himself in close as he reared his head back, and brought it forward hard, slamming it into the bridge of the creature's nose.
Attack roll vs. Oryn, Turn 1 (1d20=8, 1d20=3, 1d20=16)
(OOC: And don't forget, put your HP at the end of every post)
Riding the crushing impact of the headbutt, Oryn wrenched his Daemonic arms our of the strong Catachan's arms and rolled into a backwards sumersault, ending the roll just before the wall. The daemon-man scrambled up the surface using his four arms to pull himself up with amazing speed. Still clinging to the wall with his clawed arms, Oryn turned and made a flicking movement with his unbusied pair of arms, firing two small knives acorss the room at his foe.
Attack roll vs. Corran Dann, turn 2 (1d20=13, 1d20=7)
Corran deftly dodged the first knife with a grin, but it soon changed to a frown when the second knife that he failed to notice stuck into his leg painfully. Pulling it out while gritting his teeth, he examined the blade.
"That hurt -- Really, who throws knives? That's what we've got these for..." he exclaimed, pulling his autogun up to bear, and squeezing the trigger, unloading rounds into the beast.
Attack roll vs. Oryn, Turn 2 (1d20=4, 1d20=14, 1d20=4)
Oryn jerked spasmodically as the first round penetrated just below his left kneecap, tearing thoguh flesh but miraculously avoiding bone. He tensed and flung himself across the ceiling of the room, rounds impacting to either side of him as he scrambled by overhead.As he passed overhead, a grenade was unhooked from his belt using one arm while the others kept him away form the bullets, and he pulled the pin and dropped it, speeding away.
Attack roll vs. Corran Dann, turn 3 (1d20=9, 1d20=5)
(OOC: Ugh... game, so slow. One post per day...)
Corran anticipated the move, moving out of the area quickly and taking cover as the grenade detonated.
"Nice try, but no cigar..."
He popped up, taking aim at the beast skittering around on the roof. This one was going to be good. He could feel it.
Attack roll vs. Oryn, Turn 3 (1d20=4, 1d20=20, 1d20=4)
(OOC: Up to you whether we want to keep going. Damn timezones... It'll probably take another week or so to finish at this rate.)
Yea, I think it would be better if we discontinued... nothing personal, but the match is really crawling at a snail's pace. Too bad, I was hoping I might've grabbed 2 XP, heh.