Gizztomp Toepincha - Grot Warboss - Warhammer 40K Fantasy
 

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  1. #1
    Member Duurkonii's Avatar
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    Gizztomp Toepincha - Grot Warboss

    Been making a lot of special characters lately, I know - was wondering what you all think about the rules on this one. Specifically, I need help with the points cost for him and his bodyguard, as well as a special rule exclusive to him. Any info on Power Claws is appreciated as well - I've tried to guesstimate what they do (Just like Powerfists, right?), but if I'm wrong, feel free to correct me. Fluff ideas on how a Grot ended up as a Warboss are welcome too (Ein suggested a Warboss' brain in a Grot's body due to a transplant, which I think has potential).
    Gizztomp Toepincha
    Fluff to be written
    TOEPINCHA
    Pts/Model WS BS S T W I A Ld Sv
    ? 5 2 8 5 3 1 4+1 9 4+/5+
    GROT BODYGUARD
    Pts/Model WS BS S T W I A Ld Sv
    ? 3 1 3 4 1 4 2 7 6+
    MEKGROT
    Pts/Model WS BS S T W I A Ld Sv
    ? 3 1 4 5 1 3 1 6 5+
    GROT SNIPPA
    Pts/Model WS BS S T W I A Ld Sv
    ? 3 1 3 3 1 4 2 6 6+



    Unit type:
    -Infantry

    Number/Squad:
    -1

    Wargear:
    Bionik Arm
    Bosspole
    Iron Gob
    Cybork Body
    ‘Eavy Armor
    Power Claw
    Attack Squig
    Slugga

    Special Rules:
    Iron Gob.
    Bionik Arm.
    Bosspole.
    Bodyguard. Toepincha is often accompanied into battle by his bodyguard of veteran Grots. He may select up to 20 Grot Bodyguards, 4 Mekgrots, and 4 Snippa Grots with the profile given above, for the given points cost. The Grot Bodyguards, Mekgrots and Snippa Grots may select items from their respective parts of the Ork armory (Nobz, Mekboyz and Mad Doks, respectively) as well as the more generic areas, but at half the points cost listed (Rounding fractions up). They all come automatically armed with Grot Blasters.
    Independent Character.



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  3. #2
    Member Duurkonii's Avatar
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    No one has any thoughts on it at all?


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