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| | #11 (permalink) |
| Pedantic Englishman ![]() Join Date: Sep 2005 Location: Nottingham, England Age: 19
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Rep Power: 67 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | But everything else, and the rules themselves, totally Ace. Be Repped for the effort.
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| | #12 (permalink) |
| Kibbutznik Join Date: Nov 2006 Location: Toronto, Ontario
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Thanks alot. Does anyone have any suggestions for new units, etc? The number of choice they have, especially in terms of vehicles, could be better. |
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| | #13 (permalink) |
| Senior Member Join Date: Apr 2006
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Those rulesod make sense now. I dsidn't see the AGL pinning the first time. Overall, not bad.
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| | #14 (permalink) |
| Kibbutznik Join Date: Nov 2006 Location: Toronto, Ontario
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Hmm, does anyone want to make a special character? Judge Senit Dredd, Arbitrator-General of the Necromunda Hive-Collectives. Judge Dredd (points: ???) Ws Bs S T W I A Ld Sv 5 5 4 4 3 5 4 10 3+/4+ Wargear: Carries Dredd's Axe and wears a Combat Envirosuit. He is equipped with an Arbite shotgun with Executioner rounds, frag grenades, and a Rosarius. Dredd's Axe: master-crafted power weapon Combat Envirosuit: Gives a 3+ armour save, adds +1 to T (already added to profile) Executioner rounds: Makes the shotgun R 12", S 4, AP 5, Assault 2, Ignores Cover, Twin-linked Last edited by shammus_the_scout; June 25th, 2008 at 06:35. |
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| | #15 (permalink) |
| Kibbutznik Join Date: Nov 2006 Location: Toronto, Ontario
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A new Heavy Support choice PDF Crowd Control Support 35 points per squad +weapons WS BS S T W I A LD SV PDF Trooper 3 3 3 3 1 3 1 7 5+ Squad size: Six PDF troopers forming three heavy weapon crews Equipment: lasguns, may take three heavy bolters (+35 points), three water cannons (+35 points) or three autocannons (+50 points). Water Cannon: R 48", S 3, AP -, Ordnance, Supression |
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| | #16 (permalink) |
| Junior Member Join Date: Mar 2008 Location: Melbourne FL Age: 22
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Oooh I like. Find some way to include cyber hounds though. Mechanical puppies that double as vicious killing machines... and good bloodhounds too.
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| | #17 (permalink) |
| Member Join Date: Jan 2008
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in the book nightbringer they talk about about adeptus artibes. one thing to be noted is that they do have three leman russ tanks in there city compound. so maybe limit it 0-2 leman russ. once i get this list cleared by my buddies im going to build this.
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| | #18 (permalink) |
| Lord Admiral ![]() Join Date: May 2008 Location: Iver Heath Age: 31
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Cyber hounds could be essentially "ablative wounds" on a senior Arbite, e.g. they give 1 additional attack as base stength with no weapon bonuses + a 5+ inv save, for each save passed, a Cyber Mastiff is destroyed? That way you don;t need to worry about the specific mechanics of the Cyber mastiffs, which are quite small for 40K models...
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| | #19 (permalink) |
| Kibbutznik Join Date: Nov 2006 Location: Toronto, Ontario
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I actually have rules for a K-9 unit, which can be upgraded into cyber-hounds. K-9 Combat Squads 25 points per team WS BS S T W I A LD SV Handler 3 3 3 3 1 3 1 8 4+ K-9 Dog 4 0 4 3 1 5 2 6 - K-9 Dog 4 0 5 3 1 3 2 6 - Squad size: Between one and and six K-9 teams, composed of one handler and one K-9 dog. Equipment: Arbite shotguns, stun grenades, claws and teeth, may upgrade all dogs to cyber-dogs for +5 points per team. Special Rules: Release the Dogs! Release the Dogs!: When chasing an enemy unit after a Close Combat phase, the Initiative of the dogs is used, however, the squad may not comsolidate afterwards. Last edited by shammus_the_scout; October 7th, 2008 at 03:07. |
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| | #20 (permalink) |
| SHING!, Have at you!. ![]() Join Date: Nov 2003 Location: Glasgow, Scotland Age: 24
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I really like the idea of the armylist but would there really have a army of adeptus arbites fighting isn't that what the pdf is for? The idea of the water cannons is good but try mount a few on a rhino or chimera hull and Also why only allow 6 to mount on the chimera? i think it should be 10 or 12. |
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