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Old July 31st, 2008, 07:24   #11 (permalink)
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Default Suggestions for Lorgar

Pre Heresy Lorgar: A souped up Chaplain with 36" radius of influence for the troops
Powers may include:
Troops within range immune to negative Ld modifiers from Psychic Powers
Troops within range gains furious charge or feel no pain
Troops within range get to reroll all hits in shooting


Post Heresy Lorgar: Something to represent the favour of all four Chaos gods, although the influence must be subtle since Horus is the "figure head" of Chaos while Lorgar and Kor Phaeron did the manipulating. Powers may include:

Blessing from the Gods: For one turn, troops gain a stat bonus from the respective God

Immunity to Perils of the Warp, or at least an opportunity to reroll failed tests

All Psyker units in army can pick one extra power from any of the Chaos God's

Sacrificial Alter: Troops under Lorgar who have defeated an enemy unit can spend the next turn building a monument. During this phase, they may not attack, move, shoot, but gain an invulnerable save as the alter radiates with chaos powers. The subsequent turn, Word Bearers can call on any unit from Codex Unit to deepstrike on the alter's location.

Retinue:
Kor Phaeron: 1st Chaos Space Marine, needs some perks in his favor
Erebus: Most hard working of Word Bearers in preaching..
Apostles of Lorgar (think Chosen)
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Old July 31st, 2008, 07:25   #12 (permalink)
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Default Correction

Whoops, I misspelled Codex Unit! I wanted to say any unit from Codex Demons...
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Old July 31st, 2008, 12:44   #13 (permalink)
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Imperial Army is near Identical to Guard except
Commanders did not have units, they have Jet bikes.
Squads were broken into companies rather than platoons.
So 100 men in 10 Squads, each squad has sgt with chainsword and las pistol, flamer, vox unit and a lascannon.
Tanks would be the same, as they are based of STCs (RT had no real vehicles as GW didn't have the technology to make plastic vehicles yet)
Also consider the use of Beastmen (S 4) and Squat units (T 4), as they were as much a part of the guard as the humans, they were armed the same.
No psykers or priests.
Commissars, Ogryns and ratlings were present in much the same as they are now.

So

HQ 1+
Imperial Commander 4 4 4 4 3 4 3 9 4+ 70 pts
Weapons: Jetbike with built in bolters, laspistol, power sword
Independent Character, 12" Leadership

Troops
10 Beastmen 3 3 4 3 1 4 2 7 5+ 120 pts
Sgt has laspistol and chainsword
Weapons: Lasguns, one armed with lascannon, one with flamer

Troops
10 Squats 3 3 3 4 1 3 1 7 5+ 100 pts
Sgt has laspistol and chainsword
Weapons: Lasguns, one armed with lascannon, one with flamer

Troops
10 Humans 3 3 3 3 1 3 1 7 5+ 80
Sgt has laspistol and chainsword
Weapons: Lasguns, one armed with lascannon, one with flamer
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Old July 31st, 2008, 18:14   #14 (permalink)
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Vehicles for the legions would be Rhinos, Predator Destructors, Land Raiders (standard only), Thunderhawks, Stormbirds and drop pods.
I'm fairly sure the vindicator was discovered post heresy, but not 100%.
Marines had access to jet bikes then, but land speeders were uncommon (or not available?)
Dreadnoughts were semi-rare. I'm sure every legion would have had a few, but not as many as now - maybe one per thousand marines or something.
I'm sure Chimeras, Leman Russ and Basilisks were present also, but not sure on their variants.

You going to do stats for the HH books characters? If you are check out bell of lost souls for some ideas.
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Old July 31st, 2008, 22:42   #15 (permalink)
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Quote:
Originally Posted by Inquisitor_Naravus View Post
Storm bolters were created post-heresy but as they are the advanced form of a combi-bolter, I guess it doesn't break the fluff too much.
Modeling wise, I was thinking of simply gluing 2 bolters together. I thought using the stats of a Stormbolter would be simpler than a combi-bolter.


Actually, come to think of it, Horus is described as using a stormbolter in Horus Rising Ah well.

Quote:
Originally Posted by distortiondave View Post
Vehicles for the legions would be Rhinos, Predator Destructors, Land Raiders (standard only), Thunderhawks, Stormbirds and drop pods.
I'm fairly sure the vindicator was discovered post heresy, but not 100%.
Marines had access to jet bikes then, but land speeders were uncommon (or not available?)
Dreadnoughts were semi-rare. I'm sure every legion would have had a few, but not as many as now - maybe one per thousand marines or something.
I'm sure Chimeras, Leman Russ and Basilisks were present also, but not sure on their variants.

You going to do stats for the HH books characters? If you are check out bell of lost souls for some ideas.
Acording to Imperial Armour 2, Vindicators were around during the Age of strife, but rare during the great crusade and the Heresy

Jet bikes I belive were more common among the Emperor's Children than other Legions. Do you think that the scout companies would have had jet bikes?
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Old July 31st, 2008, 23:03   #16 (permalink)
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Hmmm I haven't read Horus Rising but breaks in the fluff occur all the time, so it is entirely possible 8/

I was just referencing the 2nd edition war gear book.
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Old July 31st, 2008, 23:03   #17 (permalink)
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Hmmm I haven't read Horus Rising but breaks in the fluff occur all the time, so it is entirely possible 8/

I was just referencing the 2nd edition war gear book.
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Old July 31st, 2008, 23:06   #18 (permalink)
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Quote:
A Storm Bolter is a Bolt Weapon and is the current development of the Combi-Bolter that was used before the Horus Heresy. It is essentially a dual chamber linked Boltgun. Its higher rate of fire makes it a devastating weapon in close quarters. It is the standard weapon of the Terminators and is often used as a Pintle-mounted Storm Bolter on Unknown Domain vehicles. Because of its higher rate of fire it does tend to run out of ammunition faster than a normal ±¹Á¦ ÀÎÅÍ³Ý °ü¸®±â±¸(ICANN) °øÀÎ ±¹Á¦ µµ¸ÞÀÎ µî·Ï±â°ü - ³ÝÇǾƴåÄÄ, however this is made up for when mounted on a vehicle as ammunition can be stored 'en masse' in a vehicle.
sorry for double post
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Old September 9th, 2008, 15:53   #19 (permalink)
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Just some fluff notes for Angron

Change the Chainglaive to the axe Brazentooth (cited 'Battle for the Abyss - Ben Counter'), keeping the stats as they seem nicely done.

Change the 'Twin axes' to Gorefather and Gorechild (cited 'Battle for the Abyss - Ben Counter').

Just gives it that little bit more fluff
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Old September 9th, 2008, 18:28   #20 (permalink)
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I Like it a lot.I love preheresy and heresy fluff. Here's my representation of Ferrus Manus with some of your rules built in. Also I think Guilliman's powerfist should strike at a slightly lower I that way if he's fighting a primarch he would be slower but still faster than everybody else. I'm not sure about the points costs either.

WS.....BS.....S.....T......W......I........A...... .LD........SV

...7.......5.....6......7......4.....8(6).....5... ....10........2+/4+

Wargear
standard:
Ferrus has a hulking suit of finely crafted armor that incorporates a 2+ armor save and a 4+ invulnerable save.

Bare Hands: Ferrus Manus can choose to fight with his hands instead of his weapons. Able to carve and beat metal into any shape he wants, his hands ignore armor and he counts as being armed with two close combat weapons.

Ferrus carries a master crafted pistol with the following profile:
S:5 AP:3 Pistol

Pre-heresy:
Forgebreaker: Counts as a Master crafted thunder hammer that strikes at I:6

Post-Heresy
Fireblade (I think thats the name, the one that Ferrus gave to Fulgrim): Counts as a Master-crafted weapon that can re-roll all failed to hit instead of just one failed.


Special Rules:

Eternal Warrior; Lord of the Legion, Rites of Battle, Independent Character

Hands of the Forge: Ferrus can grasp the enemy's weapons with his own hands and turn it into a useless hulk of metal. If Ferrus chooses so, he may give up all his attacks in order to destroy any two close combat weapons his opponent carries. He does this in his normal initiative of 6 (so someone who strikes at initiative 7 would do so with his weapons and someone who struck at iniative 5 would do so without his weapons)


Honor Guard: Ferrus Manus may be accompanied by the 1st Captain and a retinue of Terminators. This counts as a single Captain in Terminator armor with a combi-bolter and lightning claw and 4 Terminators with combi-bolter and powerfist for +280 points
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