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I thought this up while discussing with my mates how to kill a warlord without putting so much firepower into it, we get killed buy the other stuff. And without putting so little firepower into it, it kills us. (We had this dilema with a reaver, a warlord is even bigger.)
So I thought, get Chuck Norris to do it!
Cost: As many points as being played!
WS BS S T W I A Sv Ld
- - - - 8 10.5 * - 10
Roundhouse Kick: Causes D6 Destroyer hits on all vehicles in base contact
Also counts as a D hit on all models in base contact
Shear Awesomeness: For shear Awesomeness, Chuck Norris always strikes first in any
Combat, can capture objectives, and can only be hurt by D
weapons which wound him on a 4+.
3+ Invul. Save
Thoughts? Maybe even more Datasheets?
Wow I hate chuck norris, haha. If think he should be cheesily good because even a helicopter gunship can't kill him. 2+ inv, immune to instant death, and about 4 wounds, though when he faces Bruce Lee he loses his invunerable save. Actually your stats look pretty good.
Old: If Chuck Norris tries to move roll a D6 on a roll of 1,2,3,4,5,6 he falls over and can only get it up with the help of viagra
Christian: Chuck Norris may attempt to invoke the powers of God, each turn you may target a model a roll a D6, on a roll of 5 or 6 that model now goes to church everyday, has a well paid job and a family.
Stare: When Chuck Norris ass-aults he may use his mighty powers of stare. Roll a D6 on a roll of 6 he has a staredown with the enemy model which lasts for the rest of the battle until a new battle happens, Staredown 2: Electric Boogaloo which then lasts for the rest of that battle as well.
Last edited by WarDuck; January 11th, 2009 at 02:18.
Well my opponent approved and we played.
My Turn: Chuck Norris killed Abbadon in a termie squad that appeared in front of him.
His turn: His titan moved forwards, a jumping sorcerer flew behind a building. Then his
titan used it's fleet move to come 3D6" closer. Why? I thought.
My turn: You guessed it, I killed the titan.
His turn: Now i'd realised what he was doing, there was one thing i forgot in writing
Chuck's rules. His sorcerer jumped out in front of me. Threw the Vortex Grenade.
NOOOOO!!! I thought. It missed, the sorcerer died.
My turn: The vortex scatters in my direction. Game Over.
No time for games: Norris doesn't play games, especially any with orcs or elves. Model is removed from table and the total home gym must replace models exact position. Any model under the toal home gym that is smashed is deamed unworthy of total awesomesness, and must be thrown away forever.