Welcome to forums, please register on the red button below

Go Back   Librarium Online > General Hobby Talk > Rules Development
New! Use your Facebook, Google, AIM & Yahoo accounts to securely log into this site, click logo to login  
Register Blogs FAQ Calendar Mark Forums Read

Notices

Rules Development Here's the board for all you people with house rules etc you want to share or get opinions on

Reply
 
LinkBack Thread Tools Display Modes
Old November 4th, 2009, 11:03   #11 (permalink)
Member
 
joebloggs1987's Avatar
 
Join Date: Jan 2005
Posts: 318
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 60
joebloggs1987 has hit a centuryjoebloggs1987 has hit a century
Default

Quote:
Originally Posted by Doomlord View Post
as i said this is a scetch. it is not a finished product, and i reilised that they are ridicoluse over powered
Sorry, i wasn't refering to your PDF.
More so the previous posts.

Your PDF is quite well done, and have a reasonable points cost. You have done a very good job.


__________________
Please excuse my attitude, its hard being possessed by a Slaanesh Daemon. Apply salt to taste.
Since 5th ed .... Tyranids - 8W 0L 0D .... Orks - 7W 0L 0D .... Chaos - 4W 0L 0D ....
joebloggs1987 is offline   Reply With Quote

Join the #1 Tabletop Gamer Forum Today - Its totally free!

Librarium Online - the forum for all your tabletop gaming needs. Librarium Online offers a wide variety of categories, all from choosing your army to building scenery for gameplay. With over 500 new members every month you can be sure that your questions will be answered. Get help from friendly experts around the world and share your work with us in the gallery or in your personal blog!

Sign Up Now!

 
Old November 4th, 2009, 11:06   #12 (permalink)
Excommunicate Traitoris
 
Doomlord's Avatar
 
Join Date: Jan 2009
Location: Next to Khorn
Posts: 164
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 10
Doomlord is riding on a pony to the stars
Default

Quote:
Originally Posted by joebloggs1987 View Post
Sorry, i wasn't refering to your PDF.
More so the previous posts.

Your PDF is quite well done, and have a reasonable points cost. You have done a very good job.
ohhh. so the pdf isn's redicilus overpowered?
__________________
Support the Chaos legion codexes:http://www.librarium-online.com/foru...ml#post1583445
Doomlord is offline   Reply With Quote
Old November 4th, 2009, 11:11   #13 (permalink)
Member
 
joebloggs1987's Avatar
 
Join Date: Jan 2005
Posts: 318
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 60
joebloggs1987 has hit a centuryjoebloggs1987 has hit a century
Default

Quote:
Originally Posted by Doomlord View Post
ohhh. so the pdf isn's redicilus overpowered?
I only had a quick read of it.

Its not as overpowered as giving the whole army furious charge and 6" sweeping advances into close combat with no drawbacks.
__________________
Please excuse my attitude, its hard being possessed by a Slaanesh Daemon. Apply salt to taste.
Since 5th ed .... Tyranids - 8W 0L 0D .... Orks - 7W 0L 0D .... Chaos - 4W 0L 0D ....
joebloggs1987 is offline   Reply With Quote
Old November 4th, 2009, 17:50   #14 (permalink)
Senior Member
 
Mad Cat's Avatar
 
Join Date: Dec 2006
Location: Yorkshire
Age: 37
Posts: 2,004
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 75
Mad Cat Zeus himself seeks your guidance.Mad Cat Zeus himself seeks your guidance.Mad Cat Zeus himself seeks your guidance.Mad Cat Zeus himself seeks your guidance.Mad Cat Zeus himself seeks your guidance.Mad Cat Zeus himself seeks your guidance.Mad Cat Zeus himself seeks your guidance.Mad Cat Zeus himself seeks your guidance.Mad Cat Zeus himself seeks your guidance.Mad Cat Zeus himself seeks your guidance.Mad Cat Zeus himself seeks your guidance.
Default

Here are my ideas for the Deathguard. I have tried to keep to the restrictions of the pure Deathguard list from the old codex. I have expanded the selections to include Deathguard and Nurgly type units from both the CSM and Daemon codex but to compensate for this I have disallowed many CSM units that were not permitted in the old Chaos pure Deathguard codex.

I think it is important to put restrictions on a list when designing the rules. Don't get too emotionally attached to the army and alow all sorts of options. Be harsh and always err on the expensive side when allocating point values. Forgeworld adopt this principle when printig the rules for their new designs. It is better to over point something than under point it and unbalance the game.

HQ
Typhus (obviously)

Daemon Prince - Must take MoN. Can add FNP for 25-30 points (or add it for free but he becomes S&P and cannot take wings).

Chaos Lord - Must take MoN. Can add FNP for 15-20. Can add blight grenades for 5.

Chaos Sorceror - Must take MoN. Can add FNP for 15-20. Can add blight grenades for 5.

Greater Daemon - Could keep it as the generic greater daemon but I prefer to use the stats, rules and points for the Great Unclean One from codex daemons but it must arrive by the codex CSM possession rules.

Elites
Dreadnought - no changes - possibly replace smoke launcher for blight grenades to add a bit of flavour.

Cult Terminators - Make them fearless, FNP, I3 and T4(5). May have unit icon for 5 points. I'm in two minds about adding blight grenades. As termies don't have frag either it is probably best not to use them. 45 points each.

Chosen - Cannot take them. Making them into PM equivalents with the addition of infiltrate and extra special weapons could be done but I think we need a few minor disadvantages so drop them.

Possessed - Again Drop them, nobody takes them anyway and making them possessed PMs would require even more points and another special ability to replace the die roll of 3 giving FNP.

Troops
Plague Marines - no changes to stats. Reintroduce the rule saying only 2 PM squads can take rhinos. Other PM squads with rhinos would be counted as fast attack.
We could reintroduce the free aspiring champ upgrade for favoured squad size but I think this is a little too powerful. PMs are the best troops in the galaxy so lets not make them even better. I prefer the following rule. If you want to take a second special weapon the squad must be 7 or 14 strong.

Lesser daemons - don't count as compulsory minimum troop choices. We could keep them as the generic lesser daemons or replace them with plague bearers from the Daemon codex. They would keep all special rules from the Daemon codex but would have to arrive from unit icons as per the codex CSM rules. Possibly increase the points to 17 each to reflect the flexibility of arriving from a manouverable mechanised icon. They can assault on the arrival turn after all. Favoured squad sizes (7 or 14) Could get +1 to reserves.

Nurglings - Again don't count as minimum troops. Arrive from icons and have same stats & rules as codex daemons. Possibly increase points to 14-15. Favoured squad sizes (7) Could get +1 to reserves.

Fast
Raptors - Nope, not allowed in old codex so not alowed here.

Bikes - Nope. Same as above. The only way to get them in an old codex Deathguard list was to equip chosen as all champions and give them bikes and this cost a fortune to do.

Blight drones - Possibly allow these from Forgeworld IA Vol7. I think squadrons of 1-3 are a bit much so I prefer squadrons of one per FA slot.

Plague marines - If you want more than 2 PM squads with rhinos the others have to be fast attack and won't be scoring units. Yay footsloggers!

Heavy
Predator - no changes

Vindicator - no changes

Land Raider - no changes

Obliterators - Nope, not allowed in old codex so not alowed here.

Defiler - no changes - Possibly replace smoke launcher for blight grenades to add a bit of flavour.

Plague hulk - Possibly allow these from Forgeworld IA Apocalypse II.

Havocs - I'm in favour of ditching them entirely. We could alow them but only with special weapons rather than heavy weapons. Mortation shunned manpacked heavy weapons. Not sure about then giving them FNP, T5 I3 and blight grenades. I think that because they would be expensive and not scoring models people wouldn't take them anyway so ditch them.


Any thoughts? Too powerful or too many restrictions?
__________________
Quorn! - Protein for the Protein God.

Last edited by Mad Cat; November 5th, 2009 at 10:28.
Mad Cat is offline   Reply With Quote
Old November 4th, 2009, 18:30   #15 (permalink)
Excommunicate Traitoris
 
Doomlord's Avatar
 
Join Date: Jan 2009
Location: Next to Khorn
Posts: 164
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 10
Doomlord is riding on a pony to the stars
Default

I like much of the concept. i can make a scetch for the rules. too

a note. each time i update the pdfs. i will now post the newest versions in the first post.
__________________
Support the Chaos legion codexes:http://www.librarium-online.com/foru...ml#post1583445

Last edited by Doomlord; November 4th, 2009 at 18:47.
Doomlord is offline   Reply With Quote
Old November 5th, 2009, 12:36   #16 (permalink)
Senior Member
 
omegoku's Avatar
 
Join Date: Aug 2005
Location: Cork, Ireland
Age: 24
Posts: 1,776
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 73
omegoku has a brilliant futureomegoku has a brilliant futureomegoku has a brilliant futureomegoku has a brilliant futureomegoku has a brilliant futureomegoku has a brilliant futureomegoku has a brilliant futureomegoku has a brilliant futureomegoku has a brilliant futureomegoku has a brilliant futureomegoku has a brilliant future
Default

If I was to make one change to the chaos codex, it would be to make all non daemon models no longer fearless.
Make them Ld 10 instead. Ld 10 means that they will very rarely break or be pinned, but at least it can happen.
Fearlessness is way too prevalent in 40k as is
__________________
Arch Overfiend & Grand Despot
I currently play:
Doom Eagle Space Marines
Hive Fleet Omega Tyranids
Goff Ork Boyz(dead)
Tau of O'me
Inquisitorial Xeno Hunters

and my attempted foray into fantasy
'Dark Angel Green' Dark Elves in need of fluff
omegoku is offline   Reply With Quote
Old November 5th, 2009, 19:22   #17 (permalink)
Aspiring Champion
 
Memnoch's Avatar
 
Join Date: Nov 2005
Location: Eye of Terror
Age: 24
Posts: 662
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 55
Memnoch has got a monkeyMemnoch has got a monkeyMemnoch has got a monkeyMemnoch has got a monkeyMemnoch has got a monkeyMemnoch has got a monkey
Default

Quote:
Originally Posted by omegoku View Post

The other legions are just CSM with small changes
Word Bearers - more summoning Daemons, cultists
Alpha Legion - cultists, veteran skills for x points, Combat Tactics
Iron Warriors - Lord can take a servo arm
Night Lords - Night vision for x points, Champions have terror causing mask like DE


who am i missing...
Ill give you a clue, they are black and gold and you play them quite often........
__________________
LO Campaign Recorder Click the Link for LO Campaign!
http://www.librarium-online.com/foru...-campaign.html
Memnoch is offline   Reply With Quote
Old November 5th, 2009, 22:31   #18 (permalink)
Excommunicate Traitoris
 
Doomlord's Avatar
 
Join Date: Jan 2009
Location: Next to Khorn
Posts: 164
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 10
Doomlord is riding on a pony to the stars
Default

Quote:
Originally Posted by Memnoch View Post
Ill give you a clue, they are black and gold and you play them quite often........

not quite as the current codex, supports the black legion very much. thats why i excluded them, and only said the 8 other legions
__________________
Support the Chaos legion codexes:http://www.librarium-online.com/foru...ml#post1583445
Doomlord is offline   Reply With Quote
Old November 6th, 2009, 01:49   #19 (permalink)
RhmRhmRhmRhm
 
Dethklaat's Avatar
 
Join Date: Aug 2008
Location: Denmark
Posts: 163
Blog Entries: 2
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 18
Dethklaat has got a couple and is starting to grow a thirdDethklaat has got a couple and is starting to grow a thirdDethklaat has got a couple and is starting to grow a third
Default

I found this article some time ago, but thought it helpful for your quest.
http://www.games-workshop.com/MEDIA_...en_Warband.pdf

This is a basic worksheet to make an Emperor's Children army, with the needed upgrades. Although there are no additional rules for being Slaanesh, I still find this rather cool, and would, of possible, make an army for non-apocalypse games based on this sheet.

This template is a bit useful for Thousand Sons terminators
http://www.games-workshop.com/MEDIA_...s_Warcoven.pdf
The rules for Chosen Sorcerer squad is a bit overpowered in my opinion for a regular game though.

By the way, I think there was a similar discussion on the legions a while ago, but thumps up on the .pdf!


At first I though it might just be doable with special characters, like Space marines, but I can see my flawed ways now, since we already have the characters and non of the special rules added. so Go team Go.
__________________
And now to erase your memory of this entire conversation.

Last edited by Dethklaat; November 6th, 2009 at 02:00.
Dethklaat is offline   Reply With Quote
Old November 6th, 2009, 17:52   #20 (permalink)
Senior Member
 
Sitnam's Avatar
 
Join Date: Apr 2006
Posts: 357
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 45
Sitnam is nothing like as gross as beforeSitnam is nothing like as gross as before
Default

I would definitely be onboard to assist with this project. I am not too into CSM, but after reading Lord of the Night I have to say, the Night Lords are definitely my favorite. So I can help develop rules for them. the problem for the non-cult legions is that they don't have alot of variation from standard Black Legion. Alpha Legion are infiltrators and guerillas, Night lords are Raptors and terror, Iron Warriors are siege and technology, word bearers are undivided demons and cultists. Not as varied as, say, World Eaters who can take units from the Daemons codex and forgeworld.
__________________
"Dear Diary: Today I may of accidentally registered myself as a sex offender. WHAT IS WRONG WITH MY LIFE!" - Dinosaur Comics
Sitnam is offline   Reply With Quote
Reply

Similar Threads
Thread Thread Starter Forum Replies Last Post
Legion codexes Mr_Wayne Chaos Space Marines 46 September 26th, 2008 13:44
2nd Edition W 40K Codexes IG Chaos Ultramarine AoD GW LOC-RSS-BOT LO Classifieds 0 July 3rd, 2008 06:10
Warhammer 40K 3rd Ed Chaos & Eye of Terror Codexes LOC-RSS-BOT LO Classifieds 0 June 7th, 2008 08:30
Multi-Legion Chaos Legion PaRaSiTe_X92 Chaos Space Marines 7 January 1st, 2007 14:40
Chaos Players Whats Ur Favourtie Chaos Legion? newby-gk-warlord 40k Army Fluff 1 January 1st, 1970 01:00


Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT +1. The time now is 02:47.

Array [contact_us] - Librarium Online - Archive - Top
Warvault Webring

Join The Librarium Online Banner Exchange