Welcome to Librarium Online!
If the Machine God/Dragon awakes and turns on the Imperium in a future campaign he would have an army, I came up with a few ideas but before I write the list could you add some?
sheilds - certain units may buy sheilds, only one type of sheild can be used per turn
physical sheild - 3+ armour save
energy sheild - 5+ invulnerable
mind sheild - imune to psycic powers
sonic cannon - flame template, pins, ap2, strength 2, 2d6 ap vs vehicles, add another d6 for each template on the vehicle
Tech high priest [to a tech priest what an inquisitor lord is to an inquisitor]
Nexus [hovering robotic control centre with a tesla coil for defence and can empower robotic units etc]
The Dragon [huge metal serpent, C'tan statistics but can posses/damage vehicles with its gaze]
Mech priest [a tech priest in a mech]
1-3 Techpriests [work like inquisitors with retinue etc]
Cyborgs [powerful assualt units, equipped with small assault cannon and power weapon, sheilded]
Robo assasin [terminator!]
Servitors [with combat shotguns as standard, two can be given assault weapons]
Mechanicus guards [IG squads]
Mech squadron [light walkers with a variety of weapons, vehicles as troops! you say, it is the adeptus mechanicus]
Servo swarm [swarm of servo skulls]
shreiker squadron [light flying vehicles with sonic cannons]
gunship [has 3 hardpoints for guns or 6man transport capacity]
Giant 4 legged uber mech bristling with guns
Heavy mechs [like broadsides]
Teleport device [stationary, if a unit on foot enters it it can deep strike the next turn, alternatively the unit starts as a deep strike reserve]
Sheild generator [generates a curtain sheild, effects all units in the ordanance template]
I think this is being planned for sometime next year, it is the mars campaign although they might think of a better name.
What sort of points costs would these items be?
Now I don't play much Red Alert Games but I can see that a lot of your inspiration comes from it. (tesla stuff, iron curtain-sheild generator) and from other sources like terminator movies. The ideas are great, however I can't see GW making all these stuff due to copy right laws, etc.
How victory may be produced for them out of the enemy's
own tactics--that is what the multitude cannot comprehend.
"Quantity has a Quality of it's own"
Oh yeah they'd be allied to the Necrons. The Outsider would be with them leading a huge horde of 'nids.
Points. I was hoping for more ideas first but basically:
tech high priest - a bit less then an inquisitor lord
Nexus - upgradeable, starts cheap but has loads of optional equipment, from 80-200 about
Dragon - simmilar to destroyer and deciever
Mech Priest - dunno, hasnt even got a name yet
Tech priests - a little higher than in codex IG
Cyborgs - around 20
Assassin - about 100, a little better than an evesor, same basic purpose
Servitors - 8
rebels - 6, same as IG
mechs - about the same as crisis', a little more, depends on weapons
Servo swarm - same as flying rippers about
shrieker - similar to vypers
gunship [name ideas] - about 120
Big walker thing - 200, its big
Tesla towers - 80 about
heavy mechs, more like broadsides
Any ideas whether mechs would be vehicles [like sentinels] or infantry stats [like battlesuits].
The models I thought would be very dark metal with lots of mechanicus skull-on-a-cog symbols. Very brutally constructed unlike necrons but complex unlike orks. They would have orange plastic like the necron's green, particularly for vehicles, instead of pilots they would have a servitor wired in behind an orange glass dome. I think that would look distinctive.
Why would the outsider be leading nids? The nids are controlled by the hive mind, the outsider is not the hive mind and the c'tan have no connection to the tyranids.
[forgive me if I'm wrong and do point out mistakes] The outsider was seen amid the first 'Nid fleet within a metal sphere [A dyson sphere maybe, it's very Necron like, big, metal and involving stars]. I know GW got carried away with tying C'Tan with other army's fluff. But I got the impression he did not control the fleet but led it to our galaxy as his superweapon.
Thinking about it a C'tan couldn't lead nids, but maybe if he 'modified' [bits of metal stuck in the brain of a hive tyrant or something simmilar, involving metal and nids] the leader of a splinter fleet he could control some, if not the whole great devourer.
Inspiration: the assasin was my bro's idea, based on terminator though ive never seen the films. People heard of tesla coils from Red Alert, including me bt they are a real invention, if not uber killing machines, Westwood did not invent the idea. The sheilds just occured to me 'cos they are common in scifi and no other army makes extensive use of them, and they suit AM. The big walker was Star Wars II inspired, but it would look suitably different.
Where did GW write that the Dyson Sphere followed the fleet? I mean, a Dyson Sphere is built around a star, and a star is a mighty big thing to be hauling in a fleet.
I remember in the back of the Necron Codex it had the last known locations of the C'Tan. The dragon was on Mars and there was a picture of a metal sphere with a line pointing to the original invasion path of the hive fleet. Someone said it was a dyson sphere, and it didn't sound too bad an idea. Yes it would be huge, maybe too huge for a sun like ours but maybe it was built around a small star.
Although the mech thing is a good idea, I think it would take away the Tau's specialty of battlesuits. "Why bother playing tau if youve got battlesuits in the mechanicus army, as well as guys who can actually assault?" It sounds a bit almighty and powerfull if you ask me, and that teleportation device sounds more than a bit cheesy. So I dont like the list very much, but thats just my opinion.
Don't look now... But there's one man too many in this room and I think it's you.
- Julius Henry "Groucho" Marx
The mechs and the battlesuits are suitably different in that:
Battlesuits have jetpacks and better weapons, along with drones and more upgrades.
Mechs are worse at shooting, slow moving but are capable in an assault, if not as good as dreadnaughts.
The heavy mechs are a bit of a rip off from broadsides, so if you have a better idea for a third heavy suport choice tell me [and no gun servitors!].
The teleport generator though potentialy excellent has huge disadvantages. 1. it costs loads of points. 2. perils of the warp 3. Low armour means if you choose to deploy it it wont atand up long to enemy fire 4. It only works for infantry. 5. It's the only way to deepstrike stuff.
The idea of the assasin is that it is the ultimate taboo against the emporer, an android, a machine with no soul.
Why Tau over this. Because pulse rifles beat shotguns anyday, railguns are godly in power and the vehicles and battlesuits are infinately more mobile than anything in this army.