I was having a conversation with a fellow gamer the other night, and after a few drinks we started to throw out ideas for making rules to represent the Emperor.
Id like to share some of the ideas we came up with, and hopefully get some input to develop them
Stats - This is a tricky one. Its obviously tempting to make everything 10, and this would probably represent what the emperor was actually like, but it would make for a boring and unbalanced game. so..
WS - 10; he is, after all, the greatest warrior the galaxy has ever seen
BS - 6; I dont think it needs to be any higher really, and i cant think of anything that has 7 or higher
S - 5; stronger than a space marine, and most of the models ive seen have him armed with a power fist which will make him S 10 anyway
T - 5; difficult to wound, and he would have the Eternal Warrior USR
W - 4; equal to a daemon prince, and with eternal warrior that makes him pretty hard
I - 7; equal to the highest initiative of the eldar
A - 4; should be enough to deal with all comers
Ld - 10; pretty easy, and he would definately be Fearless
Sv - 2+ (see below)
Wargear
The Sword of Justice - a force weapon which conferes +1 S in close combat
Power Fist
Artificer Armour - see codex: space marines
Iron Halo - see codex: space marines
Universal Special Rules: Fearless, Eternal Warrior, Prefered Enemy, and any unit the emperor is with gains Furious Charge
Psychic Powers - undecided on this one. I toyed with the idea of allowing him to use all of the librarian powers, and be able to cast 2 per turn, but i feel he should have a couple of his own. Id like to hear peoples ideas on this one
All feedback is welcome
Captain Jones


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