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Master of the Apothecarion
POINTS 50 + MODELS
The Master of the Apothecarion for a Space Marine Chapter holds the Chapter's Legacy as his responsibility. He oversees the creation of new Space Marines as well as the testing and storage of harvested gene-seed, along with the training of new Chapter Apothecaries. As with any Space Marine, he will also be a formidable warrior, and will not shirk from leading his Apothecary Initiates into battle, where he will oversee their work. Any Apothecaries who have completed their training but have not yet been attached to a Company will be guided by their Master to aid their Battle-Brothers as he sees fit.
1 Master of the Apothecarion
1 Command Squad (may not take a Company Standard or Champion)
0-5 Apothecaries (50 pts each, profile and equipment as per the Command Squad entry)
Combined Squad: The Master of The Apothecarion begins the game attached to the Command Squad and loses his Independent Character rule unless the Command Squad is wiped out.
Triage Team: The 0-5 Apothecaries bought as part of this formation are Independent Characters.
Master of the Apothecarion: The Master of the Apothecarion uses the following profile:Master of the Apothecarion: 100 pts"He that may fight, heal him.
WS 5 | BS 4 | S 4 | T 4 | W 2 | I 4 | A 2 | Ld 10 | Sv 3+
Unit Composition: 1 Master of the Apothecarion
Unit Type: Infantry
Wargear: Power Armour, Boltgun or bolt pistol, Power Weapon, Frag and krak grenades, Narthecium, Helix Protectivum.
Special Rules: Combat Tactics, Independent Character, Warrior, Healer, Mentor.
Options: As per Space Marine Chaplain in Space Marine Codex
Helix Protectivum: The Helix Provectivum grants the wearer a 4+ Invulnerable save.
Warrior, Healer, Mentor: The Master of the Apothecarion is indetical to a Space Marine Captain, however he also has the Feel No Pain special rule, and this rule is conferred to all friendly units within 6" of him.
He that may fight no more, give him peace.
He that is dead, take from him the Chapter's due."
-Master of the Apothecarion, Aslon Marr
How many points is each Apothecary? Can they take any wargear at all as they are IC's?
Record: Win - Loss - Draw: Hive Fleet Pandora (New) 32-6-6 Space Wolf 7th Co. 52-11-6
Blood Angels 12-4-2 Daemonhunters 20-8-3
Imperial Guards 12-5-2 Daemons 8-3-2