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Now a couple of guys and myself want to start creating and playing custom scenario's.
The first one that we're develloping would be my space marines making a stand in a bastion or shrine against a either a horde of Orks or bugs.
Now we've got pretty much everything sorted out. (I'm not allowed to use tanks for example) Since the ramparts my men are manning are rather high, we decided that it is impossible to assault my marines over them unless it is with jumppack troops or equivalent. In order to get inside the bastion or shrine and my defences, we were thinking about giving the ramparts an AV. This is where we got stuck though and we just keep bitching about it. What AV do we give to it? 10-11 seems to little for me as was suggested by orks and bugs players. 14 might be a bit over the top. 13 seems like a nice compromise to me, but they are not convinced. What do you guys think?
There are some rules for fortress walls in one of the Imperial Armour Apocalypse books, so it might be worth you having a lookin there.
If you want suggestion for a compromise, you could make them a little lower AV (12 for example) but give them structure points, so it takes 2 or 3 hits to breach them - that way more units can potentially breach it, but it will take more hits to do so.