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we have been considering allowing cover saves in addition to any other normaly allowed save(be it armor or invulnerable). We have discussed it some but not in a whole lot of deatail yet. the premise being that common sense says that there is a chance that the tree or building etc. will increase the chance of a shot being fired at the unit or model will miss, being absorbed by the terrain.
we are thinking of making it realitive to bs skill and if the unit moved last round or not(moving targets are harder to hit). we have also taken into consideration the strenght of the weapon used.
we agree that weapons that don't allow cover saves, still don't allow cover saves.
we have considered using a modifier system to bs by adding or subtracting what is needed on the to hit role or a modifier to the actual cover save (which is what we are laening towards). higher bs subtracting from cover save but lower ones bs not adding to it(we play 9 different armies between us and don't wanna hose some)
so what do ya think?
That is cool. But people already take to long in turns anyway, that would just complicate things, but it would be cooler and little more "realistic."
Definitely more realistic but then the power of shooting would be greatly reduced...very greatly.
It all started in third edition when they started simplifying the rules, such as your only allowed one save (e.g. units in cover, model with protective field). In a way it is better, if less realistic, since it actually allows models to die . If a Marine could get a 5+ cover save as well as their normal armour save against another Marine shooting them with a bolter is only about 7%, you would need at least 14 Bolter shots to kill the marine.
that's a good point. is it because of the power armor? so a nother consideration then would be size. pherhaps subtract for larger than man sized units? we'll have to get our heads together and work on it. in the mean time any thoughts help or opinions are appreciated.Originally posted by Deadly Nightshade@Dec 5 2004, 134
One problem is that such rules would benefit Space Marines so much being as they already have the best armour saves in the game.
Also considering a Space Marine is two feet taller than a Guardsman with considerably more bulk, why should they be able to use cover to the same extent?[snapback]266173[/snapback]