Who Thinks Ap1/2 Weapons Should Be Power Weapons - Warhammer 40K Fantasy
 

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    If AP 1/2 weapons can penetrate armour, shouldn't they be classified as power weapons? (I only say this because I Play against necrons and they don't come back on Power Weapons.
    What do you think?


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    Boiiing! Knape97's Avatar
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    Originally posted by rickyningoo@Jan 29 2005, 20:10
    If AP 1/2 weapons can penetrate armour, shouldn't they be classified as power weapons? (I only say this because I Play against necrons and they don't come back on Power Weapons.
    What do you think?
    [snapback]315719[/snapback]
    AP 1/2 weapons are different to power weapons for a reason.

    Power weapons have a power field which cuts through ANY armour.
    AP 1/2 weapons just happen to be strong enough to get through most armours

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    Well considering that a weapon double the strength of a necron will have the same effect as a power weapon there isnt a problem here. The reason it was done this way was to keep game coherancy. Autokill is autokill. AP just doesnt allow armor saves.
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    Maybe just AP1 (for WBB purposes only). A necron who is hit with a melta or railgun is not gonna get back up (even a necron lord) and as for the Eldar longrifle rolling a 6 to hit, say that it hit the part of the Necron that made it self-repair.
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    look, you're not going to fire a meltagun in melee combat, with all your comrades all around. you'd kill your enemies, sure enough, but you'd probably be flailing a bit too much and burn off your friend's top half.

    in combat, a soldier with a meltagun or other such gun is assumed to be smashing it into the head of his enemy. thus it is not a power weapon. i do not believe that there are any guns that count as power weapons, unless they have some sort of bayonet.
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    Senior Member Lady Bastet's Avatar
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    So lets get this clear, you want to do a special rule for the sole purpose of giving you an advantage vs a certain army?

    Necron Warriors are not the unbalanced part of the Necron war machine and creating special rules to work against them will only encourage players to take more Resurection Orbs and more Monoliths.

    AP1 could work but still looks like a free advantage for certain armies.

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    Shrug, k... Certs's Avatar
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    don't burnas count as power weapons in close combat...

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    Tyranid Warrior Fanatic Phalanx's Avatar
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    Hmm.... Aren't most ap1/2 weapons strong enough to prevent WBB, anyways? I mean, lascannons are s9, meltas are s8, exorcist is s8, etc. The only real exceptions are plasma weapons and fusion guns. Personally, though, the only ap1/2 weapons I can see that should get a rule that prevents WBB are melt weapons, fusion guns, and fire pikes (I think fire pikes... not sure) because they literally melt the metal of what they hit into a blob- other weapons that would be talked about mostly just blow the 'crons to pieces so they can just reform or are strong enough to ID all but the lords, immortals, and destroyers. Personally, I don't think we really need more anti-necron weapons- there are already enough power weapons, powerfists, rending, and Monsterous Creatures to go around.
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    Special Rules which only affect one army are bad, mmmkay?

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    While that does generally go without saying, there are quite a few things that were created to go against only 1 or 2 armies. I remember tau having an item that all it really did was detect ambushing catachans and lictors- if thats not to go against only one army, what is? Besides, some things look good according to fluff- I'd say it'd be quite fluffy if melta weapons ignored WBB, though it wouldn't be nearly as much with lascannons, the exorcist, or plasma weapons.
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