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I'm trying to come up with a decent, multiplayer, Capture the Hulk scenario. At the moment, I'm planning on having one 4X4 table per four players, and using tiles akin to those used for Space Hulk for the playing area. The objective would be to capture all of the generators in the middle of each 4X4 playing area for the win (and campaign bonuses) or to detonate at least half of the generators (to be an f-ing Spike.)
Vehicles, bikes, jump packs, et al would be allowed, but any vehicle other than a Walker would need to take a Difficult Terrain test every turn that it moved. Jump/Jet packs, bikes, and cavalry would need to take dangerous terrain tests each turn they move, rerolling 1's. A second one means the unit loses a model.
In order to hold a generator, the player would need to be the only one with a unit within six inches of the generator. Likewise, each generator is Armor 14 all around, with 3 structure points (No, I don't want people spiking them too easily.)
Players would be able to bring as many points as they would currently be able to use in the campaign (500-600).
Any ideas that people might have would be MOST welcome.
If you're supposed to be a Goth, where were you when we sacked Rome?