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Points Front Armour Side armour Rear armour bs
2388 14 13 13 3
1 Gatling long barreled mega titan killer battle cannon
1 long barreled mega titan killer las cannon
2 twin linked long barreled mega titan killer vanquisher cannons
Transport 50 infantry
10 imperial fields
12 structure points
How exactly have you worked these points out?Originally Posted by Patrick
In my opinion there should only be around 4 Void Shields and 3 Structure Points on a Warlord. That thing is virtually invincible. Void Shields basically offer a 4+ invulnerable save and you've given it 10 of them? Then another 12 Structure points to be taken off.
To be quite honest, I cannot imagine that any army would have enough weapons capable of taking that lot down over 6 game turns, never mind destroying the Titan.
The weapons this thing has I don't know of, but based on the weapons it could have (those that are printed in Imperial Armour Update 2004) it would wipe out 2 or 3 squads a turn.
Think about it... A Dev Sqaud fire 4 Las Cannons at this thing, it has 10 4+ saves before it is even touched. Vortually guaranteed to save against every hit. Add to that the fact that Void Shields can be repared and I would love to know how this monster is destroyed!!
Also, I was unaware that Titans were troops transporters.
Based on the Warhound Stats, I would expect a Warlord to be around 1400-1500 points max.
I'll have to agree with wolfkin here. Man that is way to expensive (or do you play 4000 point games regulary?), way to powerful (dude, it can kill anything, anything!), and indistructable (oh you hit my titan with 10 lascannons - even If I fail all my viod sheilds, i still get 2 structure points!). Come on dude. Either make it more reasonable, or use the "official rules".
I'm about 99% sure that Titans cannot tranport troops (50! - here have 50 unharmed Terminators!! Suck on that Tau!!).
Wolfkin sounds like he knows what hes talking about.
Titans for 40k games is an insane idea anyway. That's what Epic is for!
40k is a game of skirmishes and small scale combats, none of the editions were ever designed to include anything bigger than tanks (perhaps superheavy tanks at a push). Even Warhound titans are really too big for 40k scale games.
The only Imperial titan that is supposed to be able to carry troops is the Emperor class Imperator Titan. That is the biggest possible titan that you can get! Bigger even than a Warlord Titan. No other titan can carry troops.
I agree with you guys, there is nothing that a 40k scale army can do against such war machines. They just wouldn't have weapons heavy enough even to scratch the paintwork...
"Peace, through superior firepower."
Isn't the warlord the larger titan, much bigger than the warhound(which is a scout).
Played a game yesterday w/ a tempest and a revenant, in an 8000pt game.
As for their place in 40k, they're fun. Never played with the titan before, but it wasn't over powered. sure it can put the hurt on, but for 1300 pts, think of how many lascannons and missile launchers, and brightlances you can buy to kill it. In total, I killed about 300 pts worth of targets and it only cost me 1200. My guardians could and did do better for 400 pts.
But then again, we play for fun, and we enjoy playing. Like my buddy moving his dreadnaughts and telling me they can dodge my pulsars=).
Would have been more fun had we been able to use the rever titan but it was locked up in the display case. But we all laughed none-the-less.
Anyways, my vote is give it a shot, have fun, and if people don't like it (ask for opinions and feedback) don't break it out unless it's against someone who wants to try and tackle the beast. People will cheer and scream when they bring it down with 4-6 lascannons or assault cannons, or a powerfist or melta bomb, or better yet wraith cannons or haywire grenades.
Good luck, and enjoy
The VDR estimates a Warlord Titan to have SP 9... If making a VDR Warlord, I'd follow that. That'd still allow for 9 Fields though...
But making this vehicle would IMO be pretty pointless, since You won't be fielding it too often... Few opponents will be crazy enough to give You permission to field it, unless they're either looking for one heck of a challenge, tweaked their list to take it out, or are fielding VDR/CDR creations of their own!
Hmm... Actually, if my opponent did go through the effort of building something the size of a Warlord Titan and built it to look good, I probably would allow him to field it every now and then. He'd certainly have deserved it! (Y)
"The meat things seek to destroy ourselves. They hunt us as we hunt them but they are weak and uncertain. The inferior flesh will be entirely destroyed, all biomatter consumed. Ourselves will fight to the last, all weak flesh must be devoured."
Size is the problem. Warlord will probably traverse the whole table with one step :] If you apply to it the "lumbering" rule, the model would have to walk on tip-toes to actually conform to this speed.Originally Posted by Uzi-99
As to the VDR rules given above, I suggest an easier and quicker approach:
Warlord Titan, 2388 p
Whenever you meet an opponent who wants to play against this titan, roll a D6. On a roll of 2+ you have won the game. You may reroll the dice up to 10 times. If the Titan is painted, you may add 1 to the roll result.
Gives you exactly the same result, but without the tedious deployment and so on.
:lol: Yeah, I like that!!!Originally Posted by NurglitchI take it you meant "Even Warhounds are really too big for 40k scale games"?Originally Posted by Tzeentch_Lord
If so, whilst I understand your point, I would disagree. I have a Warhound and the last time it took the field it was rendered useless by game turn 2 against a fairly shooty Chaos army. It had lost it's void shields, bothe it's Plasma Blastgun (turn 1) and it's Vulcan Megabolter (turn 2), 1 Structure point and was 'crew stunned'. They only cost just over 800 points armed, so it's not a huge chunk of your army.
I was looking again at the beast above and it's the equivalent points of 3 Warhound Titans. I can assure you, even 3 Warhounds would struggle against it. 3 Warhounds would ony have (in total, just over half it's void shields and exactly 3/4 of it's structure points (I was wrong above, the Warhound has 3). Given that 'Titan Killer' weapons ignore structure points they wouldn't apply anyway, the 3 Warhounds would in effect have no structure points against it. Also, non of the weapons a Warhound may be armed with are Titan Killers so put your Warlord up against 3 Warhounds and even this would be a mismatch.
You have indeed created a monster.
I think you should have more titans in 40k it makes the game relate way more to fluff 'n' stuff.Also anything bigger than a warhound can carry troops.They carry them in the legs and deploy them before the battle starts(more convienient transport i guess)
INNOCENCE IS NOT IMMUNITY
Hmm, I do have a giant AT-AT Star Wars lego...maybe I could represent this behemoth with it? Seriously, even a 3000 point army would likely struggle to take that beast down, even if it was going solely against it.