Fanatical gaurdsmen - Warhammer 40K Fantasy
 

Welcome to Librarium Online!

Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!

Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!


Register Now!

User Tag List

+ Reply to Thread
Page 1 of 2 12 LastLast
Results 1 to 10 of 15
  1. #1
    Member
    Join Date
    Oct 2005
    Location
    bc canada
    Posts
    137
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    -12 (x0)

    Fanatical gaurdsmen

    fanatical gaurdsmen
    sqaud numbers 5 - 10 6 pts each
    WS BS S T W I A LD SV
    4 2 5 5 2 3 2 9 4+

    weapons
    laspistol
    chainsword

    Equiptment
    Mandatory
    carapace armour 20 pts per sqaud
    modified chem inhaler 15 pts per sqaud : boosts toughness and strength
    lifesupport explosives 15 pts per sqaud : ( when a fanatical gaurdsmen is killed roll a D6 on a roll of 1-2 explosives are a dud on roll of 3-4-5-6 activated and and a small blast marker is used to represent explosion )

    Special rules
    Only one sqaud can be used per force orginastion chart.

    Special Notes
    Fanatical gaurdsmen have pledged to give their lives to the emperor . But not withought taking a few of his enemies . Before Battle Gaurdsmen are equiped with a special chem inhaler to help induce heroic acts and are also equpied with an explosive that connects to the sighns of the gaurdsmens vitals via his helmet is his vital flatline then KABOOM


  2. Remove Advertisements
    Librarium-Online.com
    Advertisements
     

  3. #2
    Member
    Join Date
    Oct 2005
    Location
    bc canada
    Posts
    137
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    -12 (x0)

    please tell me if i have made any errors but i have also made this for fun because i had the extra minis so i bent a rule or 2 no big deal

  4. #3
    Senior Member Obsidian's Avatar
    Join Date
    May 2005
    Location
    Um...that's a good question. Where am i??
    Age
    24
    Posts
    248
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    12 (x1)

    what????? Not a hope in hell? They are better than SPACE MARINES!!!!!

    now that i've calmed down a little I'll make a suggestion.

    ws bs s t w I L sv
    4 4 3 3 1 4(perhaps) 8 4

    you really can't get the same toughness and strength as a space marine by using gases! They spent years getting pumped with steroids to get that far!

    brain washed: the same as the space marines they shall know no fear rule.

    and perhaps a few others that you can think of.

    Im not sure about those life support things but if you want them then it is your choice.
    [SIGPIC][/SIGPIC]

  5. #4
    Member
    Join Date
    Oct 2005
    Location
    bc canada
    Posts
    137
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    -12 (x0)

    first of all the max u can have per army is 10 models but i dno if theyre elite or heavy support the gases help them fight to their body just shuts down (various wounds blood loss) basically their sucicide bombers

  6. #5
    Son of LO The_Giant_Mantis's Avatar
    Join Date
    Nov 2004
    Location
    London
    Age
    32
    Posts
    4,529
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputationReputationReputationReputationReputationReputationReputationReputationReputation
    450 (x8)

    Why do they have armour?

    Why do they have an obscene, inhuman strength and toughness?

    Why do they only cost 6 points?

    The idea is good.. The implimentation is weak.

  7. #6
    Senior Member Uriel Zarium's Avatar
    Join Date
    Nov 2005
    Location
    Tipping cows in fields Elysian
    Age
    28
    Posts
    277
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    21 (x1)

    Quote Originally Posted by concon360
    first of all the max u can have per army is 10 models but i dno if theyre elite or heavy support the gases help them fight to their body just shuts down (various wounds blood loss) basically their sucicide bombers
    In that case, why not make them an Elite or Fast Attack unit of 3-10, with each soldier set up with the stats of a Conscript or a Guardsman and simply give them "Infiltrate" and "Suicide Charge," a bomb that uses the blast template and inflicts, say, an S8 AP6 hit on all models under it? (Provided, of course, the suicider actually triggers it before dying.)

    Have the bomb explode automatically when they assault or are assaulted once the assault is resolved. Every guardsman still alive uses their own template. Or, choose to detonate the explosives outside of the assault phase.

    I don't think the imperium is going to give suicide squads carapace armour. Chem-inhalers I'll bite, but not armour. They're not going to be superhumans like Marines, either. T3 S3 plz.

  8. #7
    Member
    Join Date
    Oct 2005
    Location
    bc canada
    Posts
    137
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    -12 (x0)

    well this is only my first attempt at fluff or rules etc:yes:

  9. #8
    LO's unofficial Jester Visitor Q's Avatar
    Join Date
    Jan 2006
    Location
    Vault 13
    Age
    31
    Posts
    2,900
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputationReputationReputationReputationReputationReputationReputationReputationReputation
    377 (x8)

    If you want to increase stats of any model think of it in comparrision with other creatures and in real life St 5 means a warrior can easilt punch through a wall, snap iron etc do you expect your warriors to be able to do this if not then st 4 might be more appropriate.
    "God is dead" Nietzsche- 1886
    "Nietzsche is dead" God- 1900

    Why are there scams? http://www.youtube.com/watch?v=Q71FLDIMBc8

  10. #9
    Senior Member Obsidian's Avatar
    Join Date
    May 2005
    Location
    Um...that's a good question. Where am i??
    Age
    24
    Posts
    248
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    12 (x1)

    Quote Originally Posted by Berny Mac
    If you want to increase stats of any model think of it in comparrision with other creatures and in real life St 5 means a warrior can easilt punch through a wall, snap iron etc do you expect your warriors to be able to do this if not then st 4 might be more appropriate.
    actually, strength 4 is punching through walls. Have you not read any space marine fluff?

    even a muscle bound human that is like .... i dunno really really strong, would probably just make stength 4. Maybe.
    [SIGPIC][/SIGPIC]

  11. #10
    Member Whitecow100's Avatar
    Join Date
    Feb 2006
    Location
    see bio
    Posts
    109
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    0 (x0)

    There should be a time limit for the detornators. Like 3 turns, and if they don't make it to the enemy then they blow up anywaays. Take away the 3+ "bomb explosion" check and turn there stats down. Cool idea.

+ Reply to Thread
Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts