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ive been wondering what these exoskeleton rules r or where they can be found. ive searched google everywhere but i couldn't find them. i found this off of the "our mechanized forces" thread. can you use this in a regular battle or are these house rules? anyone have any other rules for this?
Squad:4 to 10 Shas'la
Same Stat line as a shas'la except:
+1 T, 3+ armor save
Equipmentxo-Skelton, jet pack, pulse rifle
Options:3 more shas'la may take a burst cannon at +10, heavy pulse carbine* at +3, fusion blaster at +12, or plasma rifle at +14
Characterne shas'la may become a shas'ui at the price of +10 points. Use the standerd shas'ui stat line except +1 toughness and 3+ save.
Exo-Skeleton:Treat the Exo Skeleton as a battle suit by giving it improved sensors and recoil absorbtion.
*A weapon with this stat line:
Range:20", Str 5, Ap 4, Assualt 2/pinning
could you tell me your version? also, what could you use for the suits?
Ah, it's been forever since I've done 'em.. similar to the version you've got there, but with less weapon options and instead of a full Jetpack, they move as if they had Fleet instead.Originally Posted by Commander_Swiftwing
Also, no +1 Toughness, either, I don't believe.