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Heres the rules for the mini gorgon made by cortex find the miking guide here
Mini Gorgon Guide
Mini Gorgon Assult Vehicle
Front Armor 14
Side Armor 12
Rear Armor 10
Type: Tank, Open-topped Crew: Imperial Guard
Weapons: The Mini Gorgon is armed with a pair of forward facing heavy bolters
as well as a pintle mounted Heavy Stubber. It may also upgrade both heavy bolters
to Heavy Flamers for +10 pts and/or the Heavy stubber to an autocannon for +10pts
Transport: A Mini Gorgon can Transport up to 12 models. Remember Ogryns take up two
spaces each. A Mini Gorgon is always selected as a transport upgrade for another unit and
may only transport the unit it was brought for. If the unit the Mini Gorgon was bought for is
killed then the Mini Gorgon may pick another unit to transport but may not change unless
that unit is also killed. Independent characters that join a unit with a Mini gorgon may also
travel in it.
Access Points: Passengers enter and exit via the access ramp at the back of the hull.
Fire Points: The Mini Gorgon is fitted with six hull mounted lasguns that can be used by the
passengers. Additionally one model may fire a weapon from the top hatch but can be targeted
Track Guards: Mini Gorgons treat all 'Imoblised' results as 'crew stunned'. This aplies even if
the Mini Gorgon has extra armor.
Amphibious: Mini Gorgons treat all water features as clear terrain when they move.
Hey very nice think i mite just use these rules tomorow for a game.