Hello my fellow gamers, I wanted to submit this all to everyone, just to see what the general idea of it might be. For a whille now, Me and one of my friends have been playing with the idea of creating a Mobile suit gundam tabletop miniature game. Our idea as it currently stands to start with a core game of land based warfair set durring the One Year War, and up though 0080- War in the Pocket. Naturaly their would be two sides to the game, the Earth Federation Forces, and the Principality of Zeon. The diferent types of units at the start would be broken down as the following:
Infantry
The basic grunt units, non armored personel fighting, fighting where Mobile suits and tanks are unable to. Not sure yet how they will counter tanks or Mobile Suits. They will be low point cost
Tanks
Prior to the invention of the mobile suit, these were the mainstay fighting weapon of most armed forces, now their used in conjucntion with other more advanced weaponry to aid in firesupport, and assaults. Tanks Will most likely be a low-medium point cost, easyly deal with other tanks and infantry, though have problems with mobilesuits alone.
Mobile Suits
Warfare had forever changed with the invention of the mobile suit, Becouse of the blocking of radar on earth, these new weapons could scout out and fight in areas before unreachable. Mobile suits will generaly operate in teams of three or four, encluding a command suit for each team. Weapons will vary greatly. Gundam type units will be limited to 0-1 unless a massproduction type. Point cost Medium-High
Mobile suits that had numerous variants, such as the Zaku II, GM, and the like would more then likely have several different versions included within the game system with slightly different stats. Eventualy we plan on putting in the addition of Air units, Mobile Armors such as the infamous Big Zam, Expanding into space combat, with ship combat at some point, and developing special scenario missions, such as the invasion of Jaburo, Odessa, Battle of Solomon, And colony drops.
Were thinking of adapting the 40k system to work for us, however were not quite sure what the best way to go about it would be, Or how to really handle the combat system. We do have afew ideas allready, but we'd like to hear what other people might suggest, Or any questions you guys might have.

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