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I don't know if this is the right place to put this, but I saw this strategic assets thing on the GW website. What are these and how do they work does anyone got the rumor scoop. It would be cool if anyone has insite on this and like how many each player gets; cause i needz to know how many vortex grenades to buy.;Y and whether or not too build a shield generator or not.:party2:
That is not dead which may eternal lie,
for in strange aeons even death may die.
Strategic assets are like the stratagems from Cities of Death.
You are given a certain number depending on certain factors like number of players per team, points difference between the two opposing factions or if you are fielding a battle formation that grants them.
Its been a while since I flicked through the book but I believe you can only take one of each strategic asset so if you want to buy a vortex grenade template then buy one for yourself and maybe a spare for your opponent's army (they may not have their own).
They are basically souped-up stratagems. They're in 3 (I think) categories:
-Stuff that blows other stuff up. Violently.
-Stuff that messes with the battlefield.
-Stuff that's just generally irritating to your opponents.
Like Swamp_slug said, you get one per team member, plus more for having less points in your army.
And yeah, you can only take each once. Which is a good thing, as 2 vortex grenades would make both sides crap themselves.
As everyone said, you get them and they can really have an effect of the battle (minefield comes to mind). They add an interesting aspect to them game that is not too overpowered. Unlike stratagems and cities of death the game is objective based, not VP based, so losing your troops isn't as important. They do add some fun to the game, I have played 3 games now, and aside from using a minefield on an ork waaagh or the vortex grenade, none of them have had too much of an influence on the battle. They usually go off only once, so it isn't too big of a problem. The vortex grenade is WAY overpowered, but I guess it is supposed to be.
Four different types; one type gives you access to battlefield assetts such as barricades or minefields, one gives you a tactical edge such as redeployment or ambushes, another type gives you a small bonus over a certain area such as invulnerable saves or nullify pyschic powers, and the final type allows you to call down bombardments and such like.
There are some really good ones and some a little bit naff.
Vortex Grenade is good, but it's not he bees knees and it's not that over powered. You use a tiny template compared to other Apo templates, there is a chances it lands over your own troops and it disappears. What it touches dies which makes seem a bit uber, but more will die from your baneblade blast or orbital barrage.
I can't say I've seen it all but I live for the things that keep me hollow.