Demon codex armylist - Warhammer 40K Fantasy
 

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  1. #1
    Cheeeese Tyfus's Avatar
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    172 (x3)

    Demon codex armylist

    Rumoured playtest armylist from warseer, bakaneko.

    Looks promising.

    Army composition:

    Qg

    Greater Daemons
    Herald (2 for slot)

    Elite

    Flamers
    Flesh hounds (w/special character)
    Fiends of Slaanesh
    Beast of nurgle

    troop

    Daemonettes (most powerfull choice)
    Bloodletters
    Plaguebeares
    Pink Horrors (w/special charcter)
    furies
    nurglings

    Light support

    Bloodcrushers
    Seekers of Slaanesh
    Sreamers

    Heavy supports

    Soulgrinder (modified Defiler)
    Daemon Prince (very customizable choice)

    There are 3 special Greater Daemons ( one for Nurgle, one For Tzeentch and one Undivided) and 4 Special Herald ( one for God)

    Troop abilities:
    Daemonettes: fleet and rending
    Bloodletters: PW and FC
    Plaguebeares: FNP, Posioned Weapons, Slow and Purposeful
    Horrors: Shooting one

    General rule: All Daemons have Invulnerable save, can be placed in deep strike and have immunities versus Istant death
    All codex entries (yes, even the Soulgrinder) are daemons.

    ask me for special rules/gift of chaos, if the mod will allow the question
    And some more:

    I've see the playtest rules and write down some memo.

    Screamers are jetbike, interesting choice with upgrade, suck without.

    Sorry I don't know the special rule for Special character, only the general one.

    The special character of tzeench is the oracle of Tzeentch, is a monstruos creature with 1 wound ( I suspect some strange rule)
    And at last:


    to answer some question:

    You can field two Greater Daemon, or one greater and 2 Herald or 4 Herald

    The pink Horrors can field one special character (the Changeling) as the Flesh Hound

    Don't know the exact rules of the soulgrinder exept he have 2 close combat weapon, one Mawcannon (whitch can be ugraded) and a Reaper.

    Khorne daemon cost as Pink Horror and they cost less then a Chaos space marines
    Demonettes are the better choice non only for rending, but for their cost.

    The troop choice ar very cheap (not as an ork but cheap)

    Bloodthirster is very strong, best stat in the book, on assault fase he can Istant Kill a space marine character in close combat

    Last edited by Tyfus; January 9th, 2008 at 15:48.

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  3. #2
    Sadomachiatto Karmoon's Avatar
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    790 (x8)

    Tyfus. Thank you for braving the flamey seas of warseer and beating the trolls of to get this information.

    LO Rules

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  4. #3
    I AM the Evil Twin! Jared van Kell's Avatar
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    1466 (x8)

    Quote Originally Posted by Tyfus View Post

    Army composition:

    HQ

    Greater Daemons
    Herald (2 for slot)

    You can field two Greater Daemon, or one greater and 2 Herald or 4 Herald

    Bloodthirster is very strong, best stat in the book, on assault fase he can Istant Kill a space marine character in close combat
    Hmmm the fact that daemon princes in this are not HQ is an interesting choice furthur seperates this list from the CSM list. I imagine the rules for the greater daemons should be in line with the previous codex as I feel that those rules were not broken, though a S8 Bloodthirster does sound about right.

    Quote Originally Posted by Tyfus View Post
    Elite
    Elites

    Flamers
    Flesh hounds (w/special character)
    Fiends of Slaanesh
    Beast of nurgle
    Flesh Hounds as Elites is interesting, the special character I believe is the Khornate special character I've heard about. It should be nice to see the beast of Nurgle making an appearance.

    Quote Originally Posted by Tyfus View Post
    Troops

    Daemonettes (most powerfull choice)
    Bloodletters
    Plaguebeares
    Pink Horrors (w/special charcter)
    furies
    nurglings

    Troop abilities:
    Daemonettes: fleet and rending
    Bloodletters: PW and FC
    Plaguebeares: FNP, Posioned Weapons, Slow and Purposeful
    Horrors: Shooting one

    Khorne daemon cost as Pink Horror and they cost less then a Chaos space marines
    Demonettes are the better choice non only for rending, but for their cost.

    The pink Horrors can field one special character (the Changeling) same as the Flesh Hounds can.
    The bloodletters are going to be nasty if they get furious charge and powerweapons as well, and daemonettes now look very very nasty especially if they retain the same statline as before. Plaugebearers recieving feel no pain is quite nice but the fact that they have Slow and Purposeful means that they couldonly be used for deep striking. The horrors are what I expected them to be, possible they might be getting AP3 shots though.
    As for furies I would have expected them to go in the fast attack slot.

    Quote Originally Posted by Tyfus View Post
    Fast Attack

    Bloodcrushers
    Seekers of Slaanesh
    Sreamers
    Now we are talking, Bloodcrushers and Seekers absolutely rule, well they did in fantasy battle, I look forward to seeing these. But is there any mention of Mounted Daemonettes.

    Quote Originally Posted by Tyfus View Post
    Heavy support

    Soulgrinder (modified Defiler)
    Daemon Prince (very customizable choice)

    Don't know the exact rules of the soulgrinder exept he have 2 close combat weapon, one Mawcannon (whitch can be ugraded) and a Reaper.
    I would have thought that there would have been some more choices here, say a possessed Leman Russ or some other daemonic vehicle other than an unbound defiler as nice as it is. Moving the daemon princes to heavy support I guess allows Chaos Spacemarine players to field their daemon princes every game.

    Quote Originally Posted by Tyfus View Post
    There are 3 special Greater Daemons ( one for Nurgle, one For Tzeentch and one Undivided) and 4 Special Herald ( one for each God)
    I've heard about the Khornate one that is joining the flesh hounds.

    Quote Originally Posted by Tyfus View Post
    Quote Originally Posted by Tyfus View Post
    General rule: All Daemons have Invulnerable save, can be placed in deep strike and have immunities versus Instant death
    All codex entries (yes, even the Soulgrinder) are daemons.
    Grey Knights are going to have a field day against this army. ^_^

    Quote Originally Posted by Tyfus View Post
    ask me for special rules/gift of chaos, if the mod will allow the question
    -Yes what is going on with regards to daemonic chariots as they are an upgrade for the heralds as seen in this months White Dwarf?
    -Just how customisable are the daemon princes?

    JvK :happy:
    Basically life sucks, there is only war and you're probably gonna get eaten by Tyranids, have fun.

    http://www.threadbombing.com/data/media/2/trek_hmm.gif

  5. #4
    Cheeeese Tyfus's Avatar
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    172 (x3)

    All deepstriking and assault the same turn ! ?

    From the same source as above :

    Originally Posted by Grand Master Raziel
    1: How do the various units come into play? Do they get deployed, or Deep Strike in? If they Deep Strike, do they get to move or assault the turn they come into play?

    2: Bloodletters: Do they have the Toughness of a Space Marine or of an Imperial Guardsman? (In Fantasy it's the latter).

    3: Again, Bloodletters: Does their loincloth still confer upon them the exact same armor save that power armor does for Space Marines?

    1: my friend tell me that they can be placed all in deep strike, and than enter in play at 6" from an icon and assault. every core choice and some QG/HS and juggernout have Icon.

    2:the first one

    3: no, no armour.

  6. #5
    I AM the Evil Twin! Jared van Kell's Avatar
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    1466 (x8)

    And Bakeneko also wrote this

    This is the Great Unclean One, only it has T6 I2 and slow and purposeful.

    DP can fly and can wound anything at 2+

    Beasts of Nurgle are like very toxic, tough but slow spawn... (FNP and poisoned attack)

    Noxious touch: wound 2+ in HtH

    Boon of mutation: see CSM psichic power, only is a ranged weapon

    Breath of chaos: flame template weapon

    Unholy might: +1 S

    Soporific musk: -1attack one enemy in HtH

    He has also confirmed that chariots alter the stats of the Herald and they no longer count as independant characters if they take them.

    JvK :happy:
    Basically life sucks, there is only war and you're probably gonna get eaten by Tyranids, have fun.

    http://www.threadbombing.com/data/media/2/trek_hmm.gif

  7. #6
    Sadomachiatto Karmoon's Avatar
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    Looks good. Looks mighty good
    LO Rules

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    Quote Originally Posted by Cyric
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  8. #7
    Nox Archnomad's Avatar
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    Im going to finish my Slaanesh, (its all metal) then save up for the plastic khorne
    omgitsduane:

    Quote:
    Originally Posted by Archnomad
    Well I picked up my first model when I was 7.

    I misunderstood that... ALOT

    [SIGPIC][/SIGPIC]

  9. #8
    Senior Member xrix1's Avatar
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    62 (x2)

    Well it seems interesting. A whole deamon bomb army, without any delivery meathods like bikes or infiltrating troops. I guess my #1 hope for this list is that there isn't a #1 choice for each list.

    E.G. everyone takes the bloodthirster as HQ, beasts of nurgle for elites, deamonettes for troops, bloodcrushers for fast attack and DPs for heavy support.

    Just make everything viable!

  10. #9
    Son of LO
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    252 (x0)

    Forgive me if this has been asked already, but is there solid evidence that the Chaos Marines will or will not be able to take the Daemons found in this yet to be released book?

  11. #10
    Cheeeese Tyfus's Avatar
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    172 (x3)

    The guy who claims to have seen the playtest rules says that csm won't be able to take deamons in codex deamons and vica versa:

    They can't be included in Chaos Space Marines armies, they are an inidipendet force.
    A full God army can be made, the strenght of the force varies for the choosen God (IMHO Mono-Tzeentch and Slaanesh are the strongest
    Last edited by Tyfus; January 9th, 2008 at 20:02.

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