| |||||||
| New! Use your Facebook, Google, AIM & Yahoo accounts to securely log into this site, click logo to login | |
| Rumours, News & Previews Discuss/post rumours from the tabletop gaming world or in-game rumours here |
![]() |
| | LinkBack (4) | Thread Tools | Display Modes |
| | #11 (permalink) |
| Nightlord ![]() Join Date: Jun 2006
Posts: 1,776
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 78 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Have you heard if the daemonettes will be getting ASF? I heard a rumor that they would be. It is nice that the horrors are cheaper but they don't seem to have a close combat spell anymore, and if the spell summons them into close combat they won't be able to do as much as they used to (they didn't do much before but at least they did a little). Bloodletters with killing blow would be nasty! Is the new slaanesh spell remains in play? If it is then it would be much less effective to use that over some of the other RiP spells that lore has access to. All the new special choices seem very interesting, like scouting nurglings and upgradeable flesh hounds. Are the flamers special or rare? The new special characters seem interesting and it will be cool to see all their special rules. |
| | |
Librarium Online - the forum for all your tabletop gaming needs. Librarium Online offers a wide variety of categories, all from choosing your army to building scenery for gameplay. With over 500 new members every month you can be sure that your questions will be answered. Get help from friendly experts around the world and share your work with us in the gallery or in your personal blog!
| | #12 (permalink) |
| God Emperor of d Universe ![]() Join Date: Dec 2003 Location: In my Divine Palace of Godhood Age: 30
Posts: 1,755
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 102 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
I've added the contents of the Spearhead box to the summary. It looks alright to me. 32 model in the fantasy and 33 for 40K (One is a vehicle.) 8Y JvK :happy:
__________________ When life hands you lemons, think......What would Khorne do? |
| | |
| | #13 (permalink) |
| Skeletor=Pimp. ![]() Join Date: Sep 2006 Location: Spring, TX. Age: 21
Posts: 878
Blog Entries: 2 Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 49 ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Despite trying to make the book less mono-god specific, I still look forward to this book. Only thing I really miss is the chariots as their own, though I guess one or two heralds in some could make up for it. I tried to order some older Deamonettes but they were placed on classic status and increased in cost, so I said screw it and went Tzeentch, my secret favorite god! The idea of Tzeentch being ulta-gunline is cool to me, and increased WS for Horrors means they can at least hold their own. Since I don't see Spawn in the list, I decided to use Spawn models as my deamon princes. If a new base is needed I'll transfer, but it's a cheap and effective way to get one on the table. Got some Horrors and Screamers as well. Also Jared is Flamers being special and rare a misprint? I thought they were only rare, seeing as each god has only one choice for each.
__________________ RR2-"The Cowboy" Space Marine Aurora Prime Commander. |
| | |
| | #14 (permalink) |
| Nightlord ![]() Join Date: Jun 2006
Posts: 1,776
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 78 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | They currently use spells to do damage in close combat which I think is cooler. It adds to the feel and fluff of the army when you are mutated just by being in combat with their troops. Higher weapon skill? Pssshh, I would rather corrupt them than swing a punch. While the lore could have used a boost I think they need to have if more balanced for all around. Tzeentch is the changer of ways, not the guy with tons of magic missiles.
|
| | |
| | #15 (permalink) |
| Skeletor=Pimp. ![]() Join Date: Sep 2006 Location: Spring, TX. Age: 21
Posts: 878
Blog Entries: 2 Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 49 ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Good points, but I dislike the current magic lore for Tzeentch. Not that effective other than a few spells, I found it hard to really pack a punch sometimes with my Hordes army. The new list only has two true magic missles, and they are usually standard. Tzeentch is also master of sorcery, so proving that with the ability to generate power dice and take enemy spells is fluffy. Changer of ways comes into play with firestorm, what better way than to morph the very troops you fight? And since Horrors have a higher WS, they can keep the unit occupied more than they could with the previous spell with the same effect. I do understand some points, and I hope Horrors do get a rule to still cast in H2H, but even without it I don't expect my horrors to enter combat much, though having a Changeling copy an opposing heroes stats is a very tempting prospect. So is the Tzeentch Herald Special Character just a straight up shooter? Also do the special Heralds have access to a chariot as well?
__________________ RR2-"The Cowboy" Space Marine Aurora Prime Commander. |
| | |
| | #16 (permalink) | |
| God Emperor of d Universe ![]() Join Date: Dec 2003 Location: In my Divine Palace of Godhood Age: 30
Posts: 1,755
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 102 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Quote:
Daemon Lore of Tzeentch - Supposedly only 6 spells #1: Flickering Fire of Tzeentch: D6+1 hits, Strength D6+1, 24" range #2: Boon of Tzeentch: Adds D3+1 Power dice to own side's dice pool #3: Gleam Magic: Cast any enemy spell (other than one that creates new models, such as certain Undead spells) as a Bound spell with a power level equal to its basic casting level #4: Bolt of Change: 2D6 hits, Strength D6+1, 30" range #5: Gift of Chaos: all enemies within 12" takes D6 Str D6 Hits #6: Tzeentch Firestorm: One Strength 5 hit per model in unit, wounds caused creates horrors, range unknown. Despite your reservations the four offensive spells are actually very nasty and if your opponant has a powerful spell then you can use one of theirs which is not too shabby. Imagine the look on a High Elf players face when you cast Flames of the Pheonix on his own units. (An experience I am sure I will have the pleasure of not enjoying at some point. )JvK :happy:
__________________ When life hands you lemons, think......What would Khorne do? | |
| | |
| | #17 (permalink) |
| Skeletor=Pimp. ![]() Join Date: Sep 2006 Location: Spring, TX. Age: 21
Posts: 878
Blog Entries: 2 Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 49 ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Gift of Chaos is new to me, and seems pretty devestating under the right circumstances. I could see a nasty combo with someone using the Lore of Shadows. Basically let him waste some dispel dice on minor spells, fly over and cast Gift, then steal the steed of shadows or w.e and fly back lol. Although that would be under very tight circumstances, I think it'd be fun to do. Now the list does look very shooty, but I still stand by it being more effective than the last list. As we have a few Empire and High Elf players here heavy on the magic I'll have a good time stealing some spells ;Y
__________________ RR2-"The Cowboy" Space Marine Aurora Prime Commander. |
| | |
| | #18 (permalink) |
| God Emperor of d Universe ![]() Join Date: Dec 2003 Location: In my Divine Palace of Godhood Age: 30
Posts: 1,755
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 102 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Yeah it looks really nasty now. Depending on what spell you get that spell could be absolutely awesome. ;Y JvK :happy:
__________________ When life hands you lemons, think......What would Khorne do? |
| | |
| | #19 (permalink) |
| Skeletor=Pimp. ![]() Join Date: Sep 2006 Location: Spring, TX. Age: 21
Posts: 878
Blog Entries: 2 Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 49 ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Mhmm, I really want to know the casting level of the extra power dice though. If two is needed I see it being a waste, since the average roll would be a 2-3 with the +1 anyways. So if anything most of the time you would profit with one more. If it's say a 4+ I could see it being a good use for one dice and profiting. Yeah another fantasy of mine is gleaming Comet of Cassadora and letting it grow. I did this once with a Brettonian player, I decided to not dispel it and let it grow until the last turn and it hit the entire table pretty much. Both our armies were completely messed up, but I was able to squeak out a minor victory from it.
__________________ RR2-"The Cowboy" Space Marine Aurora Prime Commander. |
| | |
| | #20 (permalink) |
| God Emperor of d Universe ![]() Join Date: Dec 2003 Location: In my Divine Palace of Godhood Age: 30
Posts: 1,755
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 102 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
It is a low casting value so that you put more dice into getting it off thus making it harder for your opponant to dispell especially if you get one of their really, really nasty spells. ![]() JvK :happy:
__________________ When life hands you lemons, think......What would Khorne do? |
| | |
![]() |
LinkBacks (?)
LinkBack to this Thread: http://www.librarium-online.com/forums/rumours-news-previews/113541-daemon-army-book-rumour-summary.html | ||||
| Posted By | For | Type | Date | |
| Grapevine Gamers - Rumors Abound | This thread | Refback | April 4th, 2008 03:32 | |
| The new Soulgrinder from codex deamons - WargamerAU Forums | This thread | Refback | February 21st, 2008 00:27 | |
| The new Soulgrinder from codex deamons - WargamerAU Forums | This thread | Refback | February 20th, 2008 18:31 | |
| The new Soulgrinder from codex deamons - WargamerAU Forums | This thread | Refback | February 20th, 2008 09:40 | |
Similar Threads | ||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Chaos rumour Compilation | Jared van Kell | Rumours, News & Previews | 517 | September 4th, 2007 11:17 |
| Rumour: Next 3 40k 'dexs | BFGMidwesternPrisoner | Rumours, News & Previews | 66 | May 30th, 2007 12:53 |
| New High Elves book rumour | Sammy the Squib | Rumours, News & Previews | 29 | January 26th, 2007 02:12 |
| Zoanthrope rumour | onlainari | Tyranids | 30 | November 22nd, 2005 07:31 |
| Rumour Round-up (at least, links) | Mannfred von Carstein | Wood Elves | 4 | June 13th, 2005 18:20 |
| Bookmarks |
| Thread Tools | |
| Display Modes | |
| |