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Old March 27th, 2006, 03:42   #41 (permalink)
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I guess I'm the only one here who really doesn't like the Lucius model. I think he is just way too static. I got the impression of "close combat monster" from the fluff and some of his rules, and this is just too static for this image. His pose also looks like it was ripped off from one of the newish chaplains. The new dreadnought looks really cluttered. I like all of the other models though.
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Old March 27th, 2006, 10:41   #42 (permalink)
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lucius would indeed look better if they had modelled him a lot more dynamic, really pointing his sword, half-running, something like that
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Old March 27th, 2006, 10:57   #43 (permalink)
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I think the reason that everyone likes it is because it looks almost exactly like the illustration of him in Codex:CSM.

Thats why I like him anyway. Sure, he could look more dynamic and all, but it's such a good translation from sketch to model...

-t.
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Old March 27th, 2006, 10:59   #44 (permalink)
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I think Lucius' best feature is his armour, its awesome.
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Old March 27th, 2006, 11:15   #45 (permalink)
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Quote:
Originally Posted by minus_t
I think the reason that everyone likes it is because it looks almost exactly like the illustration of him in Codex:CSM.

Thats why I like him anyway. Sure, he could look more dynamic and all, but it's such a good translation from sketch to model...

-t.
That's what I was gonna say, looks exactly like the drawing in C:CSM.

That dreadnought is something else, what an awesome model. The scouts are pretty cool, shame they didn't do something about the heads. I agree that the eldar weapons platform looks way too big and stumpy, isn't eldar stuff supposed to look sleek and cool? The chaplain's alright, personally I like my own one better, looks like he's just about to take off. The ork mekboy does look a bit too serene for my liking, as though he's pondering the meaning of existence or something.
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