Welcome to Librarium Online!
So my brother and I want to get in on the cities of death action but we both have limited funds to make new armies with and the table so when they write the rules the the campaign codecies what do they change.
Is it weapon stats for example (will the flamer become more deadly)
Is movement adjusted.
Or do they just add stuff like razor wire rules and other stuff.
Also any tips for starting a city fight army would be greatly appreciated.
I know that this isn't really about a rumor or a preview but it seems like the best place to put it since it doesn't really go anywere.
Necorn Work In Progress Click Link
If this new supplement is in a similar fashion to the previous one, then it will basically tweak the rules of 40k for specific use within cities. Most of the rules are the same, but are adapted to fit the new situations you will encounter in Cityfight (ie Nids with Fleshooks can climb walls), and there are one or two other race-specific and scenario-speciific rules that are introduced.
Hive Fleet Fuzzy Bunny: Lots and lots of points of Nids (4000pts+)
The Chapter of the Damned: 5500pts of Dark Angels
The Children of Fulgrim: 5-6000pts of Emperors Children
The Kabal of the Bloodied Claw: 2000pts of Dark Eldar