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  1. #1
    I AM the Evil Twin! Jared van Kell's Avatar
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    More Eldar Rumours

    Taken shamelessly from Warseer (I shall not repent......ever.:shifty: )

    The Avatar of Khaine

    -NOT a "special character!" Though there are conflicting rumours to this so this will require some more clarification.
    -155pts
    -current stats as is, except +1I and +1A and BS5
    -all Eldar withing 12" are fearless
    - 3+ save AND 4+(I)
    -It's spear/sword has the same stats as a melta-gun including the melta rule and the AP1
    -Immune to heat based weapons again Hopefully the codex specifies what "heat based weapons" are to avoid confusion amongst players however it is likely this is going to be all melta and flamer weapons weapons regardless of weather they are pistol, assualt or heavy. (Sisters of Battle are going to hate the Avatar :shifty: )

    Farseers

    The Farseer WILL have a toughness of three. He will however have a built in 3+ save against the Perils of the warp attack! So you may be able to fend off that instant death after all. He COMES with spirit stones AND Runes of Witnessing now. Much like the Librarian COMES with a psychic hood and force weapon.

    ANY enemy psyker on the table attempting a psychic power must roll 3 dice and pick two. If he rolls double 6s, the enemy psyker suffers perils of the warp. So... if facing a Farseer's army, an enemy psyker suffers from POW on double 1s and double 6s while withing 18" of the Farseer! Runes of witnessing allows you to pick ANY of the three dice when casting...you roll two 1s and a 4, no PoW. When the enemy psyker casts, YOU pick which two he uses. He rolls two 1s and a 4, he suffers PoW. He rolls two 6s and a 1, he still takes PoW.

    All Farseer powers and Warlock powers have NOT changed apparently, except,
    New power, Doom pick an enemy within 18". All attacks (not specific about whether it's just shooting or if assault is included) against said unit may reroll "to wound."

    Augment is going to be a power available to warlocks in the codex. Not just for Ulthwe' anymore.

    0-1 Farseer as an HQ choice. He/she may be joined by 3-9 warlocks in a single squad.

    You no longer have to pull warlocks from the Farseer's retinue to lead your guardians, guardian jetbikes, and wraithgaurd. They are simple upgrades to the squad now.

    Wraithguard

    -Only one wound, NOT 2
    -Troops choice if NOT mounted in a wave serpent
    -T6 now
    -Wraithcannon auto wounds on a 2+ now and insta-kills on a 6 after roll to hit.
    -Wraithcannon glances on a 2-4 and penatrates on a 5-6 after roll to hit.
    -Wraithguard taken with a transport remain an ELITES choice on the organization chart.
    However if they CAN be taken as ELITES without one (a transport) remains to be seen.

    Jetbikes

    Guardian Jetbikes are Troops choices! Points are less (don't remember by how much), but they are dropping to T4 4+ save..... hide from heavy bolters!


    Guardians

    -Black Guardians will still be availiable but only as a form of trait choice. How this system will work remains to be seen.

    -What a heavy weapon costs to put on a grav-platform, I don't know. I only know that the standard price for weapons looks something like this: (this might not be 100% accurate)

    Shuriken Cannon - 5pts
    Scatter Laser - 15pts
    Eldar Missle Launcher - 20pts
    Starcannon - 25pts
    Bright Lance - 30pts
    Shuriken Cannons are indeed assault weapons now. It was made that way specificaly for the Death Jester to be able to move and fire the weapon with his Harlequin Troop.

    Vehicles

    The Waveserpent now comes with NO weapons standard and must be purchased as normal. Similar to the Imperial guard where you buy a Chimera APC on it's own without weapons. and buy the multi-laser, or heavy flamer for the turret and then pick either the Heavy flamer or Heavy bolter for the hull.

    Warwalkers are Fast Attack

    Vypers and Warwalkers are no longer open-topped and Vypers can deep-strike!

    Holo-fields have stayed the same. They are not becoming the 4+ vehicle save from Forge World we had hoped. It will still be rolling 2d6 and picking the lowest result on the damage table after penetrating or glancing your vehicle.

    Rumor has it (less likely than the others I've posted) that the Waveserpent is losing it's "Wave Field" and being replaced with a standard "Holo-field." This is being done to keep all Eldar fields the same. I don't truly belive it though since they are using the excuse of the powerfield in front of the Warwarlker as the reason it is no longer open-topped. We shall see....

    Striking Scorpions

    -Striking Scorpions are dropping to a strength of 3, BUT (relax guys, keep reading) the Chain sword they are carrying gives them S4 in close combat. This was only a change meant to show that the Eldar Statline is a S3 and that no amount of training will give the eldar physique the strength of a geneticaly enhanced space marine. So thier profile for strength will look like this: 3(4).
    -No change to the Striking Scorpion's Mandi-blaster,:w00t:

    Warpspiders

    -Warpspiders are Fast Attack
    -Staying "as is" with points and everything, except suprise assault has changed to reflect thier shooty nature instead of assault.
    -When shooting at an opponent after making a teleport move (not specific as to the difference, sorry) They gain one extra shot each. So this means they can jump 12" and fire three S6 AP- shots at a unit 12" away each!

    Howling Banshees

    Here is what will make Howling Banshees a good choice over Harlequins....
    The Exarch will keep Acrobatic as a power (you'll have to buy it with points of course). It will affect the whole squad, let me lay it out for you....

    1)....you assault a unit using the current assault rules, about half your banshees are base-to-base, the other half within 2". You still get all of your attacks but because of the 2" kill zone some of your powerweapon wounds go wasted...


    2)....you assault a unit using the current assault rules, about half your banshees are base-to-base, the other half within 2". You use acrobatic to move all banshees that are base-to-base into contact with another model deeper into the enemy unit while maintaing coherency with all the banshees. This extends your 2" kill zone to the entire unit. No wasted powerweapon wounds unless you wipe out the squad before they're all used.... WOO HOO!

    Shining spears

    -will be reduced to 35pts per model.
    -one member of the squad can upgrade his catapults to a cannon
    -Withdraw USR will be available for the Exarch to purchase
    -The whole squad is armed with "Starlances" that are S6 Powerweapons on the turn they assault. Afterwards they revert to S3 regular attacks. The Exarch can upgrade his to S8.

    Wargear

    The Executioner (+2S powerweapon, two-handed) is a wargear list item. I imagine this will only be avaliable to the Autarch as the idea of a farseer walking around with one seems a little out of place to be honest.

    Last edited by Jared van Kell; June 24th, 2006 at 12:38.
    Basically life sucks, there is only war and you're probably gonna get eaten by Tyranids, have fun.

    http://www.threadbombing.com/data/media/2/trek_hmm.gif

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  3. #2
    Proud banner bearer of LO Codicier_Valkus's Avatar
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    *drool* :w00t: I really want to continue my eldar army now!
    "Fight for justice, not revenge."
    FoW Gepanzerte Panzergrenadiers who took a wrong turn at Tunisia and magically appeared in Normandy as Panzer Lehr: Wins: 11 Losses: 8

  4. #3
    Member Spirit_Wolf's Avatar
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    I hope the wraithguard are true *dripples as I've just got lots of them and what about lords :/

  5. #4
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    warwalkers and spiders are now fast choice? thats depressing, i was hopeing to keep my 3X3 vypers as well as a unit of 3 warwalkers
    Quote Originally Posted by Cheredanine
    If you buy a fire prism you get a complete falcon plus the extra bits required to make ti into a complete waste of space

  6. #5
    I AM the Evil Twin! Jared van Kell's Avatar
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    1466 (x8)

    Quote Originally Posted by Dr Snuggles
    warwalkers and spiders are now fast choice? thats depressing, i was hopeing to keep my 3X3 vypers as well as a unit of 3 warwalkers
    Well when you think about it war walkers are the Eldar equivillent to a sentinels in the Imperial Guard, albiet much better than a Sentinels.
    Basically life sucks, there is only war and you're probably gonna get eaten by Tyranids, have fun.

    http://www.threadbombing.com/data/media/2/trek_hmm.gif

  7. #6
    Son of LO Tenozuma's Avatar
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    They also have a very devestating ammount of firepower hence heavy support. I predicted about 90% of those changes. Go me! . Everything looks great to me, except I think the avatar should have been beefed a little more than the farseer a heck of alot more.

    Quote Originally Posted by Aussie Bogan
    Teno, you are so godlike I almost creamed my pants!
    Tenozuma - The Burninator... I came, I saw, I posted.
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  8. #7
    Member mike4253's Avatar
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    avatar

    do u reckon the avatar is gonna have a ranged attack aas ive heard it has the some carriteristics as a melta gun but they shoot things
    Last edited by mike4253; June 25th, 2006 at 14:44.

  9. #8
    Son of LO Tenozuma's Avatar
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    How can it possibly have a meltagun and not have a ranged attack? Yes. If it indeed has a meltagun equivelent I think we can safely assume it has a ranged attack.

    Quote Originally Posted by Aussie Bogan
    Teno, you are so godlike I almost creamed my pants!
    Tenozuma - The Burninator... I came, I saw, I posted.
    Dark Eldar player.

    Feel free to PM if you want any advice or help with anything.
    Assume everything I say has a "what I think" disclaimer.

    Hang out with all the other Aussie and NZ members at The ANZAC Clan.
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  10. #9
    LO Zealot Sareld's Avatar
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    "Immune to heat based weapons"...!? That is powerful, as it makes the avatar immune to weapons like flamers, meltaguns, tau pulse weapons,all plasma weapons and all laser weapons. It seems... insane. In fact it seems so insane that I think that GW will edit that rule before the final version of the dex...

  11. #10
    Advocatus Diaboli Rork's Avatar
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    Sareld, I think you're taking that far too literally. More likely that the avatar will only be immune to melta and plasma weapons like he was in 2nd ed.


    Having an army and not owning a rulebook is like owning a car with no steering wheel.

    Quote Originally Posted by amishcellphone
    <3 rork. He does all the arguing so I don't have to.

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