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Old February 24th, 2007, 22:56   #21 (permalink)
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Da Mighty Camel: I understand that what I would like is far from what I will get. What I was saying is that the team takes lets say 5 years to run the complete cycle of army books. Instead of releasing them one after another, they could work on them at the same pace but "save" them up to be released with the next edition simultaneously. It would take no more work than already involved and make for better balanced books. I am also aware that this process would not be as good for sales, as the frenzy created with each new book as it is generates alot of cash. I understand what they are doing from a business point of view and I can appreciate that. I was just saying what I would like to see if it was a gamer's world, not a business world.

Trust me though. I have heard the old story of "we are pushing the release back to get it just right" too many times now. The only time they actually made good on it was with Wood Elves (worth the wait entirely). I am sure Orks are not about to be phased out by any means. I just hope they are worth the wait.

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Old February 24th, 2007, 23:25   #22 (permalink)
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Yeah and I trust GW completely when they say that they need more time on them.

I don't think that alternate release would work from any point of view. It means that they will need to plan many, many years ahead so they can have all the books ready for the next edition, which means they need to start working on a new edition shortly after the release of the previous so that they have time to work on the books.
That would be a strange way of updating the armies and would not give them time to create expansions like 'Cities of Death,' nor give them the time to dedicate a lot of work to a single book.

As for the Woodies being only book that has been worth the wait, I disagree. The Guard were worth the wait, as were the Eldar. Orks will be to, promise. Can't be sceptical about this.
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Old February 24th, 2007, 23:42   #23 (permalink)
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Well, like I said, I missed a chunk of development time away from the game. So I didnt know that the Guard and Eldar had received the line of "wait and we will make it better". As a Guard player though, I honestly dont see any innovation since second ed. I liked the second ed. codex very much so this doesnt bother me. But if they claimed they needed more time to get it right I would be confused.

I know that we are too far gone to start the whole universe approach to codex releases. It would be impossible now. I just wish that was how it was done from the begining, in a perfect world. On the other hand, if GW doesnt make money, there is no game for the wargamer, so I give them some leeway.

I try not to be too pessimistic. But I have learned to question everything and everyone, especially those with money and power. I dont think this is the place for me to go on about the personal disappointments (some as simple as - shucks, my models are useless now, to others with a deeper meaning), but scepticism will be my middle name from now on.

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Old February 24th, 2007, 23:58   #24 (permalink)
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Originally Posted by neurodisruptor View Post
(some as simple as - shucks, my models are useless now, to others with a deeper meaning)
Squats?

I know how you must feel. Even if I havn't spend a lot of time in the hobby, I know of how 2nd ed. was and what many people thought about it. It's a shame that some are like you are now, but I understand why and see the reason for it.

You actually reminds me of a friend, also a veteran gamer. He is sceptical to most things done by GW nowdays.
But I think it'll be great in the end. The Eldar codex is very nicely done and the latest DA is also awsome (lots of RT/2nd ed art to!). I *know* Orks will be just great.
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Old February 25th, 2007, 00:21   #25 (permalink)
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Actually, Squats do play a part, but one of the less important ones .

You are right though on the quality of recent codices. I like the way they are pulling the armies back to the roots. I for one am very fond of the restrictive squad sizes in the new DA codex. I also like how Eldar have centralized, allowing a generic force, plus the freedom to make specialized craftworlds without imbalanced "special" lists.

I am sceptical, yet optimistic. Heres to the future of wargaming!

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Old February 25th, 2007, 01:17   #26 (permalink)
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Actually, Squats do play a part, but one of the less important ones .
Don't tell me, did you have a Zoat army? :x

There's a rumour about that GW isn't pleased with how the Marines are at the moment, and that they will redo them to be better in line with the fluff. Which is all good in my ears!
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Old February 25th, 2007, 03:32   #27 (permalink)
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Zoats!? Oh how I wish:shifty:. It was a Jakaero army! With every digital weapon painstakenly converted by making moulds of the full-sized weapons, miniaturizing them, and placing them on tiny little oranga-men fingers.

Or was it an army of Genestealers with leaches for faces.....

Okay, it wasnt any of those. And I never did collect an army of Chaos Dwarfs (though I did own the collection of White Dwarf articles they tried to pass off for an army book). I did have a nice Squat army. They found a new home as "counts as" Guard, so Im okay...its just not quite the same. But the Squats arent the biggest let down. Its nothing really intentional on GW's part. It just turned out personally sad. If you are still curious Id be happy to pm you the details. If not I totally understand, trust me. No one is really looking for a downer or to hear other people's sob stories.

At least we are getting a kick out of this thread! I think we own it at this point.

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Old February 25th, 2007, 04:27   #28 (permalink)
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Not that it bothers me but my concern with all the codecies is the Power Kreep and how it effects the people I play with.

I have heard nothing but moaning from some of my freinds since the release of the Tau Empire Codex and it has increased more so every new book to be released.

It seems the people I play with most often have a real problem with the way GW has been doing things since the release of the 4th edition Tau codex.

One of them going as far as saying they have not had a fun game playing ageinst anything but Space Marines, Imperial Guard and Orks since the Tyranid Codex came to this edition.

Keep in mind that player is very laid back and doesnt want to bother with being ultra competative, something all of the newest codecies lean towards heavily.

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Old February 26th, 2007, 13:46   #29 (permalink)
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Chaos, Orks, Blood Angels (this time next year) in that order.

The reason that orks have been on the backburner for so long is that they are still awesome. Seriously, if you look past the not so attractive cover, you will realise just how good they are. My speed freaks army is unbeaten.

Also in the rumour mill are some new models for the Dark Eldar, as well as a Dark Eldar book.
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Old February 27th, 2007, 01:25   #30 (permalink)
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This is the latest I've seen posted on warseer

2007
March - Dark Angels
Late Summer/UKGD - Codex Apocalypse
Q4/Christmas - Codex Chaos Vol. 1 - Undivided

2008
- Codex Orks
- Codex Dark Eldar
- Codex Space Marines Redux
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