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| | #11 (permalink) |
| Member ![]() Join Date: Feb 2008
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Rep Power: 27 ![]() ![]() ![]() ![]() ![]() ![]() | Google image search for grafitti, you can get some great ideas, shrink them and print them on to something thin and whack it on your wall. Instant awesome right there. I do like the idea here, but it needs oomph. Might want to think about making the outside and inside different colours. The walls will be a different colour to the outside, the walls on different levels can often be a different tone, if not a different colour altogether. The floor of the upstairs story will be different to the ceiling of the below story and whatnot. Little details make all the difference.
__________________ Click to help my city grow, so that it may one day become an imperial hive world, only to be devoured by a Tyranid Hivefleet. D'oh! http://genkiville.myminicity.com/ |
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| | #12 (permalink) |
| Murder ![]() Join Date: Oct 2007 Location: East Melbourne Age: 23
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Yeah but ONE section of nice graffiti in a whole train system... thats about a 1/100000000million chance. considering there is tags on buses. random houses, industrial sections... But yeah those pieces at burnley are the only ones I like, I always stare at it as we go past. Why is it too late for bullet holes gauss? its never too late to destroy something with a drill! |
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| | #13 (permalink) |
| LO Zealot ![]() Join Date: Feb 2008 Location: Canada
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I've added a ladder : / Nothing much more but I know Shonuff always wants me to add them : P ![]() Well for now I've got alot to chew right now (finishing my city fight board which this building will be center piecing in) Then start my Necron terrain set, then do a jungle terrain set, then where ever my imagination takes me *terrain addiction* |
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| | #15 (permalink) |
| Scenery Shogun ![]() Join Date: Jan 2008 Location: Big Island Hawaii
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Gauss, your buildings look great! ( ladders are a plus!) But they sorta do need something to make them 'pop' Like these: ![]() ![]() Those buildings have detail...yes they're fruity colored, but the details around the openings and stuff do make the building look more like a ...'building' Sho: helping.
__________________ Sho: out. Rome wasn't built in a day, Either should good scenery. |
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| | #16 (permalink) |
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And oh, how fruity they are. But a good example illustrated, though, needs more cowbell.
__________________ Click to help my city grow, so that it may one day become an imperial hive world, only to be devoured by a Tyranid Hivefleet. D'oh! http://genkiville.myminicity.com/ |
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| | #17 (permalink) |
| LO Zealot ![]() Join Date: Feb 2008 Location: Canada
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| | #18 (permalink) |
| Member Join Date: Jul 2008 Location: Arlington Tx Age: 40
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very cool you might want to distress the walls a bit more next time but other than that looks great.
__________________ Paul about 7500 pts of Dark Angels, probably a sub chapter with the way I have them painted up with copper edging and all. |
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| | #19 (permalink) |
| Murder ![]() Join Date: Oct 2007 Location: East Melbourne Age: 23
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One thing I would like to say, I dunno if its just an oversight or deliberate for one reason or another but the walls are too clean cut if you get what I mean, since the tops have been blown up I think the sides of the walls could do with some serious damage, at least on the very edges to show the building didn't just get cut in half, that it was RUINED in half. All that being said its a big step gauss! glad to have you on the team! |
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| | #20 (permalink) |
| BANANA! ![]() Join Date: Mar 2008 Location: Norway
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I have an idea, make some holes and "dents" in the pipe, 'cause 2 ton pieces of concrete that have fallen on them should of left something.
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