Welcome to Librarium Online!
Hello, this is my first Skaven armylist, so I am sure I have to change much in it so it will be acceptable. So I hope some of you can help me
Twisted crown of the horned rat, Eye of the horned rat.
Warp blades, upgraded warp energy condenser.
Full commanded with Ratling gun
Full commanded wit Warpfire thrower and Warbanner
2x21 slaves :
3x5 Night Runners:
3 Gutter runners:
tunneling + poisoned attacks.
20 Plague monks:
2xWarp lightning cannon:
This is what I have ended up with, and I hope I could get much advice, so I know what to change. Long live Skaven!!
At 2K your about where you want to be. You have enough dispel dice to get away without scrolls, I typically like at least 2 minimum in my army just in case. IE just in case someone casts that nasty spell early on a 17 you don't have to roll 5 dice and pray, you just scroll it.
Your warlocks need everything on their kit except a pistol. The reason is it lets each one cast WL easier, it helps, trust me, its not that big of a points investment.
Giant rats and night runners are free points. I mix in night runners once in a while, but I'd lose the giant rats and put a storm daemon on one of the warlocks instead.
Your clanrats cannot have a warbanner FYI.
40K-Beakies(9-14-4),Guard(4-7-2),Orks(34-12-11). FANTASY-Dwarves(15-6-7),Beasts (14-14-1), Skaven (17-17-10) DoC (6-1-2). CYGNAR (28-15-1)
Well, I thought first to upgrade the engineers was useless, but should I drop one? Since it will be alot of points.. It will be 45 + 25 for the Storm Deamon(It looks nice) and 50 for scrolls. Well, I must drop that warbanner so..
And about the Giant rats, I just want to use them because I think they are cool, and can take the flank of the enemy.. But I think too that I should cut down on my units, there are a lot of different units in it...
Thank you once again, hope I can get more response, and I will soon show you my new army.
Also if possible it might be useful to up the gutter runners by 2 so they have unit strength 5 then they can provide a a flank/rear charge if possible after theyve delt with enemy magicians/war machines.
Yeah i agree with mouse aswel that warlock engineers are very useful fully kitted out gives you extra dice overall aswel if any space chuck in a few dispel scrolls
Maybe cut down on one unit of slaves and a jezzial to free up a few points even though it wont be many