Welcome to Librarium Online!
Hi guys, ive been eying up skaven for a while now and recently got the book, i was just wondering what everyone feels about the army, strengths, weaknesses etc. what works well and fun things to do with the army. i already collect Dark elves, vampires and WoC so not really used to horde armies.
cheers in advance
6th Ed record w/d/l
CSM - 3/1/1
Know the feeling. I'm used to 60 model WoC and DoC armies, not 200 rats o_O.
Ranks are definitely your friends. With steadfast, you want units to be as deep as you can make them - I reckon only go wide/horde once you have the points or if the unit can actually fight in combat (either because it's a decent unit or has a character...or both).
The obvious weakness is the randomness. You really want two of anything ranged just in case one of them decides to explode or miss or gets a puny strength on their weapons...(or only move 4" forward etc etc)
I'm still in the army building phase (2nd doomwheel almost finished!), but when in doubt...more rats. And a BSB. Always bring a BSB.
Having an army and not owning a rulebook is like owning a car with no steering wheel.Originally Posted by amishcellphone
I have to agree with everything Rork has said. Always bring a BSB, and always cram as many ranks as you can. Steadfast means your low leadership rats stay where they are. Most of your heavy hitters can be pretty random, and as far as lords and heroes, don't expect them to tear through hordes of enemy units like WoC or DoC can. You can also have a fairly strong magic phase, Warlocks are cheap, and the grey seer + a power scroll will guarantee at least one thirteenth to go off.
I prefer a model with the highest LD to be my general. Low LD is a pain, but easily kept in check with large packs.
There's nothing keeping you from using what characters you want. I've seen forces led by Grey Seer(s) and Warlocks.
The BSB is a must. I gear mine to survive, than to carry a nasty magic item. You need him in that bad way ;D
You can rock the magic phase with Grey Seer(s), Warlocks, and Plague Priests. Finding the right magic items combo is the key ( I win battles without the 13 spell ).
I like my packs at least 25 models strong, unless they're bushing the bell/furnace. Equipped with all the gear they can, I don't usually take champions unless there's a squeshy character in the pack like a Grey Seer.
Taking weapon teams on all pack which can use them, I bring along skavenslaves to hold up opposing units to fire at. Only upgrade for these packs is a musician. Not to forget their ability to fight everything they run into while running away ;D
I only take stormvermin as a bodyguard to my BSB, Grey Seer if on foot, or if my force is being led by Queek.
I love Doomwheels, so I always have two in my 2K force. The cannons are great too, but not impressed by the plagueclaws.
Pack types such as Gutter Runners, Globadiers, and Censer Bearers work best in small groups up to 8 models. Makes them easier to deploy and "sneak around" to do their appointed duties.
I'll stop myself before I really go rambling, but all you need to do is keep your LD in check by large packs for rank bonuses, a general with the highest LD, and a BSB ... then your funky machines explode ;D