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| | #1 (permalink) |
| Junior Member Join Date: Nov 2007 Age: 19
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Rep Power: 25 ![]() | I previously played Dark Angels but I haven't been bothered to get the new Codex so I'm sticking with SMurfs (by the sound of it, you can tell it's gonna be a shooty army) HQ Master of Sancity (Chaplain) Bolt pistol, Crozius Arcanum, Rosarius, Jump Pack, Frag Grenades 122 points Elites Dreadnought Twin-linked lascannon, Close combat weapon, heavy flamer, extra armour 140 points Troops Tactical Squad 1 Sargeant and 7 marines with bolters, 1 with heavy bolter, 1 with plasma gun 165 points Tactical Squad 2 Sargeant and 3 marines with bolters, 1 with missile launcher 85 points Tactical Squad 3 Sargeant and 3 marines with bolters, 1 with missile launcher Fast Attack Assault Squad Veteran Sargeant with powerfist, 6 marines with bolt pistol and close combat weapons, 2 marines with plasma pistols and close combat weapons, all with frag grenades 238 points Land Speeder Tornado Heavy bolter, assault cannon 80 points Heavy Support Whirlwind 85 points. and that adds up to 1000 pts. As you can probably see, I plan to attach my Chaplain to the assault squad. I am still undecided on whether to create a proper dark angels army since I did enjoy them before. More than welcome to post any comments and opinions. Thanks in advance. |
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| running ![]() Join Date: Jan 2007 Location: Boston Age: 25
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Rep Power: 72 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Quote:
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Overall it is a solid list. Play a few games, see what works and what doesn't, and modify it from there. | |||||
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| | #3 (permalink) | |
| Junior Member Join Date: Nov 2007 Age: 19
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