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Thread: 1850 SW - First try

  1. #1
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    mourelle has got a century and is still scoring mourelle has got a century and is still scoring
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    1850 SW - First try

    HQ I:
    Rune Priest
    (Living Lightning; Murderous Hurricane)

    HQ II:
    Rune Priest (Jaws of the World Wolf; Living Lightning)

    Elite I:
    Dreadnought (Heavy Flamer; Multi-Melta)
    1 Drop Pod

    Elite II:
    Dreadnought (Heavy Flamer; Multi-Melta)
    1 Drop Pod

    Elite III:
    3 Wolf Guard (Terminator Armour; 3x2Wolf Claw)
    1 Wolf Guard (Terminator Armour; Wolf Claw; Combi-Meltagun)
    1 Wolf Guard (Terminator Armour; Chain Fist; Storm Bolter)
    1 Drop Pod

    Troops I:
    7 Grey Hunters (Meltagun x1)
    1 Grey Hunter w/ Mark of the Wulfen
    1 Drop Pod
    1 Wolf Guard (Bolter; Power Fist; Combi-Flamer)

    Troops II:
    7 Grey Hunters (Meltagun x1)
    1 Grey Hunter w/ Mark of the Wulfen
    1 Drop Pod
    1 Wolf Guard (Bolter; Power Fist; Combi-Flamer)

    Troops III:
    8 Grey Hunters (Meltagun x1)
    1 Grey Hunter w/ Mark of the Wulfen
    1 Drop Pod
    1 Wolf Guard (Bolter; Power Fist; Combi-Meltagun)

    Troops IV:
    5 Grey Hunters
    1 Razorback (Twin Linked Lascannon)

    Heavy Support I:
    5 Long Fangs (Missile Launcher x3, Lascannon x1)

    Heavy Support II:
    5 Long Fangs (Missile Launcher x3, Lascannon x1)


    Total Roster Cost: 1849
    Last edited by mourelle; November 17th, 2009 at 02:03.

  2. #2
    Tyranid Warrior Fanatic Phalanx's Avatar
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    The only real change I would have to recommend is to add a chainfist or at least a powerfist to your terminator squad. As it is it appears to be 4xSB/PW and 1x2WC so any sort of walker or a wraithlord would steamroll it. MCs would also likely prove to be troublesome (unless you have more luck with rollings 6s then I do, though I guess that wouldn't exactly be hard).
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    Quote Originally Posted by Phalanx View Post
    The only real change I would have to recommend is to add a chainfist or at least a powerfist to your terminator squad. As it is it appears to be 4xSB/PW and 1x2WC so any sort of walker or a wraithlord would steamroll it. MCs would also likely prove to be troublesome (unless you have more luck with rollings 6s then I do, though I guess that wouldn't exactly be hard).
    sorry was my fault, the squad are 5 termies with 2 LC each.
    But you are right I will need some punch to deal with MC or Walkers.

  4. #4

    Yah, what Phalanx was trying to state is that when you give Wolf Guard terminator armour they get a Storm Bolter and Power Weapon for free. So right now, all your termies are sitting on strength 4, and if I had a dreadnought, maybe an ironclad for examble, i would charge them and you couldnt do anything to me.

    As for the rest of the army, I feel that that single 5 man Grey Hunter and Long Fangs squads are going to be sitting out to dry. Imagine if you dont get first turn and you play a regular game (ie. Pitched Battle) what do you have on the table? no night fight rules, probably clear LoS those squads are going to be murdered. Granted, if you get first turn, you have a considerable amount of drop pods coming down which is good, but you don't always go first....

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    ok, thanks for the support.
    I really agree with you! But I dont know what to do to solve this problem
    Maybe put the termies on a landraider

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    Quote Originally Posted by Acez View Post
    Yah, what Phalanx was trying to state is that when you give Wolf Guard terminator armour they get a Storm Bolter and Power Weapon for free. So right now, all your termies are sitting on strength 4, and if I had a dreadnought, maybe an ironclad for examble, i would charge them and you couldnt do anything to me.

    As for the rest of the army, I feel that that single 5 man Grey Hunter and Long Fangs squads are going to be sitting out to dry. Imagine if you dont get first turn and you play a regular game (ie. Pitched Battle) what do you have on the table? no night fight rules, probably clear LoS those squads are going to be murdered. Granted, if you get first turn, you have a considerable amount of drop pods coming down which is good, but you don't always go first....
    There is a thing called reserves. No one says that he has to start with the razorback unit in play. He could leave it off the board and then bring it in later (though that would eliminate the reasons for taking the tl'd LC).

    Quote Originally Posted by mourelle View Post
    ok, thanks for the support.
    I really agree with you! But I dont know what to do to solve this problem
    Maybe put the termies on a landraider
    I would recommend against that. Two units in tanks as your sole deployment isn't too much better and LRs are far from invulnerable. I'd keep the terminators in the drop pod.

    Another thing to think about with the terminators is taking a chainfist instead of a powerfist. With two S8+2d6 attacks vs a ironclad I can't see it lasting nearly as long as if it were against 2 S8+d6 attacks. From what I can gather most units of terminators have chainfists because they're so useful against land raiders and AV13 walkers.
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    Quote Originally Posted by Phalanx View Post
    There is a thing called reserves. No one says that he has to start with the razorback unit in play. He could leave it off the board and then bring it in later (though that would eliminate the reasons for taking the tl'd LC).



    I would recommend against that. Two units in tanks as your sole deployment isn't too much better and LRs are far from invulnerable. I'd keep the terminators in the drop pod.

    Another thing to think about with the terminators is taking a chainfist instead of a powerfist. With two S8+2d6 attacks vs a ironclad I can't see it lasting nearly as long as if it were against 2 S8+d6 attacks. From what I can gather most units of terminators have chainfists because they're so useful against land raiders and AV13 walkers.
    thanks lot!
    list updated!

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