I have decided to resurrect my trusty battle brothers. After ruminating over a plethora of advice I have come up with the following list.
1500 Pts - Dark Angels Army
1 Reclusiarch (HQ) @ 122 Pts
Bolt Pistol (x1); Crozius Arcanum; Rosarius;
#Terminator Honours
Jump Pack
Frag Grenades
Standard loadout for a chappie, not too expensive but effective.
6 Tactical Squad (Troops) @ 115 Pts
Bolter (x4); Lascannon (x1); Plasma Gun (x1)
6 Tactical Squad (Troops) @ 115 Pts
Bolter (x4); Lascannon (x1); Plasma Gun (x1)
Again a very standard loadout for my tactical squads with heavy armour/elite troops being their primary targets.
6 Tactical Squad (Troops) @ 105 Pts
Bolter (x4); Heavy Bolter (x1); Plasma Gun (x1)
A more anti-troops squad orientation here
6 Scout Squad (Troops) @ 108 Pts
Sniper Rifle (x5); Heavy Bolter (x1); Infiltrate Skill
These will provide limited defence against high toughness models (Wraithlord, C'tan TMC's etc) and attempting to pin important units
7 Assault Squad (Fast Attack) @ 216 Pts
Bolt Pistol & CCWep. (x5); Plasma P. & CC Wep. (x2); Close Combat Weapon;
Frag Grenades; Jump Packs
1 Veteran Sergeant @ [52] Pts
Frag Grenades; Jump Packs; Bolt Pistol (x1); Power Fist (x1)
Yet again a standard loadout for an assault squad, when coupled with the chappie will either be a formidable attacking/counter assault unit.
2 Ravenwing Land Speeder Squadron (Fast Attack) @ 160 Pts
Assault Cannon (x2); Heavy Bolter (x2)
2 Ravenwing Land Speeder Squadron (Fast Attack) @ 160 Pts
Assault Cannon (x2); Heavy Bolter (x2)
Gotta love these babies, excellent at mowing down light troops and light (possibly heavy) armour.
1 Predator 'Destructor' (Heavy Support) @ 115 Pts
2 Spons. Hvy Bolters; Turret Autocannon
Extra Armour
Nasty piece of work that can move 6" and still pump out 8 shots.
1 Whirlwind Battery (Heavy Support) @ 85 Pts
Have to love being able to shoot from behind cover, performances can vary from an annoyance to a game winner.
8 Devastator Squad (Heavy Support) @ 200 Pts
Bolter (x4); Missile Launcher (x4)
You guessed it a standard loadout but one that I have found very effective.
Models in Army: 47
Total Army Cost: 1501
Yes I know I'm one point over but I can't see myself going to any GT's too soon. My main concern is that I don't have enough tank busting power as I only have 6 weapons that can penetrate AV14 (or only 2 vs Monolith). There definitely is a bias towards anti-troops (specifically those with 4+ saves) so I feel that I may struggle against 3+ save armies. There is also the eternal problem that in the effort of trying to be balanced I will not be able to outshoot very shooty lists (despite the fact that there is a bias towards shooty in this list) and will not be able hold back CC orientated armies for long.
Any suggestions/criticisms as to my choices would be greatly appreciated.

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