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| | #1 (permalink) |
| Member Join Date: May 2006 Age: 18
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Rep Power: 44 ![]() | Here is my first list... Traits: Blessed Be the Warriors See, But don't be seen Disadvantages: Eye to Eye We Stand Alone HQ: Chaplain: +Power Fist +Jump pack +Plasma Pistol 160 Troops: Tac Squad x8 +Terminator Honours +Power Fist +Plasma Pistol +Infiltrate x8 199 Tac Squad x8 +Terminator Honours +Power Fist +Plasma Pistol +Infiltrate x8 199 Scout x5 +Sniper x4 +Missle Launcher 115 Elite: Assault Marines x7 (Chaplain travels with them) +Plasma Pistol x2 +Furious Assault x7 180 Heavy Attack: Predator Annihilator: +Lascannons +Extra Armor 150 TOTAL: 1003 Is this a good list or should I rework it? Critisize. |
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| | #2 (permalink) |
| The Orange Grey Knight ![]() Join Date: Feb 2005 Location: Lake Country, BC, Canada Age: 21
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A few Things come to mind..... HQ: Don't waste his wonderful Int., Give him a Power Weapon. Also because he is HQ, he can be picked out in assault, so making him strike last ain't any good! Scouts: Switch the Missile Launcher for a Heavy Bolter. They can'thoot at different targets, the heavy Bolter is a better match tfor the Snipers with the same range and it can help deal more wonds to put them below 50% and thus have -1 ld for the pinning test! Tactical Sqads: I'd Drop the Plasma Pistol (it's just wait to kill your sarge!) and inseat buy some Meltaguns for your marines. Predator: I'm guessing if has Lascannon Sponsons? /IF so I'd sujest against it, as the rest of your army is moving up very fast and leaving the Predator behind and vulerable, I'd give it the Heavy Bolter Spons so it can not only move and shoot but can kill tanks or infantry, making it more worthwhile. Also throw on Smoke Launchers, those can save you the game by letting your tank live that one extra round. Sometimes at least! ![]() Not to bad otherwise as far as I know. Mike |
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| | #3 (permalink) | ||||
| is coming out to play ![]() Join Date: Jul 2006 Location: Chicago, IL Age: 17
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Rep Power: 56 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Quote:
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Scouts perfect have them infiltrate if versing. Tau Eldar Maybe orks=if you want to bow up a buggy really fast or something. Quote:
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Well that sums it up. All my opinoin. | ||||
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| | #4 (permalink) |
| Member Join Date: May 2006 Age: 18
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New and Improved. Until I buy a new chaplain that can use lightning claws (my current one is the one on the top left corner. If there is a way to convert it, do tell, but for the time being im using it as it is.. I'm not sure what to do with the lascannon side sponsor's because i've been told to both keep them, and to get heavy bolters. Anyone know some good tactica? (Yes I'm about to read the SM Tactica.) I also need color scheme help (I'm going to buy most of this tommorow), so if you have any suggestions... I'm open to anything. HQ: Chaplain: +Jump pack +Powerfist +Plasma Pistol 160 Troops: Tac Squad x8 +Terminator Honours +Power Fist +Plasma Pistol +Infiltrate x8 199 Tac Squad x8 +Terminator Honours +Plasma Pistol +Infiltrate x8 174 Scout x5 +Sniper x4 +Missle Launcher 115 Elite: Assault Marines x7 (Chaplain travels with them) +Plasma Pistol x2 +Furious Assault x7 180 Heavy Attack: Predator Annihilator: +Lascannons +Extra Armor 150 |
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| | #5 (permalink) |
| is coming out to play ![]() Join Date: Jul 2006 Location: Chicago, IL Age: 17
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For power fist it is very easy use green stuff and shave down some of the knifes and put them in the green stuff. Or if wanted buy box of termies use there power claws and cut off is arms.
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| | #7 (permalink) |
| is coming out to play ![]() Join Date: Jul 2006 Location: Chicago, IL Age: 17
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Yes i got some colors in my mind. SCHEMES: chaos black and shining gold Mithril silver and chaos black (gold on the waepons not the whole weapn) Dark angels green and goblin green wiht some black. Regal blue ink was the blue and sun burst yellow. You can go to this site to to get lightning claws. Click here |
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