+ Reply to Thread
Results 1 to 9 of 9

Thread: Vanilla Space Marine [1500] Competetive

  1. #1
    seņor brushman! brushman's Avatar
    Join Date
    Mar 2005
    Location
    b-town
    Posts
    1,443
    brushman has got a DL brushman has got a DL brushman has got a DL brushman has got a DL brushman has got a DL brushman has got a DL
    68

    Vanilla Space Marine [1500] Competetive

    Hey everyone. This isn't a list that I actually plan on playing or anything, I just think it's fun to make army lists, and to see what people think of it (I'm also incredibly bored). All constructive critisism, ideas, thoughts ect. welcome. For the purpose of critiquing it, assume it's a competetive list.

    Vanilla Space Marine [1500] Competetive

    HQ:
    Chapter Librarian
    -Space Marine Bike
    +Psychic Powers: Fear of Darkness
    =145

    ELITE:
    Dreadnought
    -Twin-Linked Lascannon
    -Missile Launcher
    =135

    Dreadnought
    -Twin-Linked Lascannon
    -Missile Launcher
    =135

    TROOPS:

    Tactical Squad
    -7 Space Marines and 1 Sergeant
    -Bolt Pistol's; CCW's
    -Melta Gun
    -Sergeante: Terminator Honors, Powerfist, Bolt Pistol
    +Rhino: Smoke Launchers, Extra Armour
    =218

    Tactical Squad
    -7 Space Marines and 1 Sergeant
    -Bolt Pistol's; CCW's
    -Melta Gun
    -Sergeante: Terminator Honors, Powerfist, Bolt Pistol
    +Rhino: Smoke Launchers, Extra Armour
    =218

    Tactical Squad
    -5 Space Marines and 1 Sergeant
    -Bolters, CCW's
    -Heavy Bolter, Plasma Gun
    -Sergeante: Terminator Honors, Powerfist, Bolt Pistol
    +Razorback: Smoke Launchers, Extra Armour
    =228

    Tactical Squad
    -5 Space Marines and 1 Sergeant
    -Bolters, CCW's
    -Heavy Bolter, Plasma Gun
    -Sergeante: Terminator Honors, Powerfist, Bolt Pistol
    +Razorback: Smoke Launchers, Extra Armour
    =228

    HEAVY SUPPORT:
    Whirlwind
    -Vengeance Missiles
    =85

    Whirlwind
    -Castellan Missiles
    =85


    TOTAL: 1477


    Thoughts?
    Ben

  2. #2
    Senior Member Clone-Trooper's Avatar
    Join Date
    Aug 2006
    Location
    Canada
    Age
    16
    Posts
    422
    Clone-Trooper has passed the Old Took Clone-Trooper has passed the Old Took
    45

    Hey nice list =P, i like the in your face squads with the rhino's. But the 2 last tac squads since they have heavy bolters and a plasma im thinking they are going to stay back and shoot, and i find its a waste of 2 powerfist, i think your better of with a sarge with a bolter or if you think your gonig to get assaulted a cc and bp would be nice but a waste of 15 points if your not getting assaulted. Depending on the army you play (well if youre going to use this army) you might consider frag grenades especially against higher initative models when u attack (you go at the same time ] . Is this a trait army, because i can help more.


    Hope I helped Tim

  3. #3
    seņor brushman! brushman's Avatar
    Join Date
    Mar 2005
    Location
    b-town
    Posts
    1,443
    brushman has got a DL brushman has got a DL brushman has got a DL brushman has got a DL brushman has got a DL brushman has got a DL
    68

    Hey nice list =P, i like the in your face squads with the rhino's. But the 2 last tac squads since they have heavy bolters and a plasma im thinking they are going to stay back and shoot, and i find its a waste of 2 powerfist, i think your better of with a sarge with a bolter or if you think your gonig to get assaulted a cc and bp would be nice but a waste of 15 points if your not getting assaulted.
    I like the Powerfist on the squads incase they get assaulted. I guess I would drop them if I was facing a more shooty style army.

    Depending on the army you play (well if youre going to use this army) you might consider frag grenades especially against higher initative models when u attack (you go at the same time ] .
    Ahh, I forgot about grenades. Thanks for pointing that out. Your right, it'd probably be a good idea to add them to the squad. I could put them in place of the power fists in the shooty squads if need be.

    Is this a trait army, because i can help more.
    Not originally, but I'd be open to any suggestions on traits.

    Hope I helped Tim
    Thanks, you did ^^

    Ben

  4. #4
    Senior Member Clone-Trooper's Avatar
    Join Date
    Aug 2006
    Location
    Canada
    Age
    16
    Posts
    422
    Clone-Trooper has passed the Old Took Clone-Trooper has passed the Old Took
    45

    Yay i helped =P, the powerfist are fine just that incase you need to drop something you know what to drop. If your considering traits i would choose suffer not the alien to live for 1 point a model u hit on 3's or better no matter what the weapon skill is of the opposing model. When combined with krak grenades, its crazy =P hit on 3's krak grenades instead of 6's, no armor save and sterngth six. And any minor drawbacks. Those are the traits i use, especially whne im against big things like carnefexes and other big things.

    Hope i helped again Tim

  5. #5
    seņor brushman! brushman's Avatar
    Join Date
    Mar 2005
    Location
    b-town
    Posts
    1,443
    brushman has got a DL brushman has got a DL brushman has got a DL brushman has got a DL brushman has got a DL brushman has got a DL
    68

    Sounds good. Thanks for the info.

  6. #6
    Ghost of LO ForgedInTheFurnaceOfWar's Avatar
    Join Date
    Sep 2005
    Location
    Portland, Oregon
    Age
    23
    Posts
    3,837
    Blog Entries
    1
    ForgedInTheFurnaceOfWar has a brilliant future ForgedInTheFurnaceOfWar has a brilliant future ForgedInTheFurnaceOfWar has a brilliant future ForgedInTheFurnaceOfWar has a brilliant future ForgedInTheFurnaceOfWar has a brilliant future ForgedInTheFurnaceOfWar has a brilliant future ForgedInTheFurnaceOfWar has a brilliant future ForgedInTheFurnaceOfWar has a brilliant future ForgedInTheFurnaceOfWar has a brilliant future ForgedInTheFurnaceOfWar has a brilliant future ForgedInTheFurnaceOfWar has a brilliant future
    81

    Chapter Librarian
    -Space Marine Bike
    +Psychic Powers: Fear of Darkness
    =145
    Interesting choice - i would add a combat shield, bolt pistol, and frags, i would also consider termintor honours.

    Dreadnought
    -Twin-Linked Lascannon
    -Missile Launcher
    =135

    Dreadnought
    -Twin-Linked Lascannon
    -Missile Launcher
    =135
    Extra armour!


    Tactical Squad
    -7 Space Marines and 1 Sergeant
    -Bolt Pistol's; CCW's
    -Melta Gun
    -Sergeante: Terminator Honors, Powerfist, Bolt Pistol
    +Rhino: Smoke Launchers, Extra Armour
    =218

    Tactical Squad
    -7 Space Marines and 1 Sergeant
    -Bolt Pistol's; CCW's
    -Melta Gun
    -Sergeante: Terminator Honors, Powerfist, Bolt Pistol
    +Rhino: Smoke Launchers, Extra Armour
    =218
    Rihnos are not ment for compedative lists.

    I would infiltrate these. - either get a trait, or make them veterans.

    Tactical Squad
    -5 Space Marines and 1 Sergeant
    -Bolters, CCW's
    -Heavy Bolter, Plasma Gun
    -Sergeante: Terminator Honors, Powerfist, Bolt Pistol
    +Razorback: Smoke Launchers, Extra Armour
    =228

    Tactical Squad
    -5 Space Marines and 1 Sergeant
    -Bolters, CCW's
    -Heavy Bolter, Plasma Gun
    -Sergeante: Terminator Honors, Powerfist, Bolt Pistol
    +Razorback: Smoke Launchers, Extra Armour
    =228
    Again the razorback isnt a compedative choice - infiltrate with a trait - or simply deploy normally.

    The razor backs + rihnos cost you 240 points, thats the cost of 3 landspeeders, or something else which would be much better then transport vehicels.

    Whirlwind
    -Vengeance Missiles
    =85

    Whirlwind
    -Castellan Missiles
    =85
    You dont have to pick which type your using, untill the game starts -

    Anyway, use one or the other, dont have both types, as the mines only work in mass, and the ordances is unreliable, so having a backup is a good idea.

  7. #7
    Shadow of shadows darkreever's Avatar
    Join Date
    Sep 2004
    Location
    NJ, U.S.
    Age
    21
    Posts
    5,121
    darkreever is now officially grand darkreever is now officially grand darkreever is now officially grand darkreever is now officially grand darkreever is now officially grand darkreever is now officially grand darkreever is now officially grand darkreever is now officially grand darkreever is now officially grand darkreever is now officially grand
    0

    Quote Originally Posted by Inquisitor Hause- View Post
    Tactical Squad
    -7 Space Marines and 1 Sergeant
    -Bolt Pistol's; CCW's
    -Melta Gun
    -Sergeante: Terminator Honors, Powerfist, Bolt Pistol
    +Rhino: Smoke Launchers, Extra Armour
    =218

    Tactical Squad
    -7 Space Marines and 1 Sergeant
    -Bolt Pistol's; CCW's
    -Melta Gun
    -Sergeante: Terminator Honors, Powerfist, Bolt Pistol
    +Rhino: Smoke Launchers, Extra Armour
    =218

    Tactical Squad
    -5 Space Marines and 1 Sergeant
    -Bolters, CCW's
    -Heavy Bolter, Plasma Gun
    -Sergeante: Terminator Honors, Powerfist, Bolt Pistol
    +Razorback: Smoke Launchers, Extra Armour
    =228

    Tactical Squad
    -5 Space Marines and 1 Sergeant
    -Bolters, CCW's
    -Heavy Bolter, Plasma Gun
    -Sergeante: Terminator Honors, Powerfist, Bolt Pistol
    +Razorback: Smoke Launchers, Extra Armour
    =228
    No offense, but its a bit strange that a vanilla force seems to have access to options that certain traits allow you. Those bolt pistol tactical squads can only get bolt pistols with take the fight to them, and those tactical squads with bolters and close combat weapons can only get them with trust your battle brother in which the close combat weapons don't have to be modeled.

  8. #8
    Senior Member 4theEmperor!'s Avatar
    Join Date
    Jan 2006
    Location
    Spokane Washington
    Posts
    716
    4theEmperor! has reached CCCXXV 4theEmperor! has reached CCCXXV 4theEmperor! has reached CCCXXV 4theEmperor! has reached CCCXXV
    55

    Quote Originally Posted by darkreever View Post
    Those bolt pistol tactical squads can only get bolt pistols with take the fight to them, and those tactical squads with bolters and close combat weapons can only get them with trust your battle brother in which the close combat weapons don't have to be modeled.
    That is what I was going to say! Ya know, when you say vanilla that sorta implies no traits...

    In addition, instead of having 2 whirlwinds, I would recommend a devastator squad. They have better staying power. For those points you could have a 10 man dev squad (with ML of course), but of course you really only need 8. Also, I would drop some rhinos and and drop pods. Doing that would give you more points and you could put a few more marines in your tac squads which can make ALL the difference in the world...
    One more thing, I would make one of the dreadnoughts venerable. It can really make it live a lot longer.
    Once a Marine, always a Marine.

  9. #9

    Well, I've never been a fan of Rhino's, figure drop pods are better since you don't have to worry about your squad getting blown up getting to the target, but the only real problem I might have is with the 5 man powerfist squads. If your expecting or want to make use of a fist(which I am a big fan of), you want a good deal of cushion wound wise for your hidden powerfist and only 5 marines doesn't really cut it. Having at least 2 more per squad if you can find the points somehow will add a round or so to your time in melee, letting you get in more fist swings and really helps to make up for some points. Just my 2 cents.

+ Reply to Thread

Similar Threads

  1. 400pt Vanilla Space Marine Patrol
    By Villa in forum Space Marine Army Lists
    Replies: 9
    Last Post: May 16th, 2006, 11:24
  2. 1500 pt. vanilla drop pod marine army (noob)
    By Ravenwing87 in forum Space Marine Army Lists
    Replies: 3
    Last Post: April 15th, 2006, 16:41
  3. 1500 marine vanilla
    By hardcastle in forum Space Marine Army Lists
    Replies: 6
    Last Post: September 23rd, 2005, 16:04
  4. Space marine [2000] vanilla Friendly (against eldar)
    By RoosterJD in forum Space Marine Army Lists
    Replies: 1
    Last Post: August 8th, 2005, 18:56
  5. 1500 Point Vanilla Marine Assault List
    By Brother Marius in forum 40k Armies
    Replies: 7
    Last Post: October 31st, 2004, 22:42

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts

Warhammer-Toplist Warvault Webring


Content Relevant URLs by vBSEO 3.5.0 RC1 PL1