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Thread: Firsty Army - Space Marine 1000pt.

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    Junior Member Fellwood's Avatar
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    Firsty Army - Space Marine 1000pt.

    This is my first army. Note that one squad isn't even put together yet as I'm not sure if I want to build it like so; so I marked it with an asterisk. Yea, I kinda used all the resources I had, and can only afford one more unit for a few weeks, so can only add one unit. Give me opinions please!

    Traits: Trust your Battlebrothers, Heed the Wisdom of the Ancients

    Chaplain [Master of Sanctity]
    Terminator Honors
    Terminator Armor
    Storm Bolter

    Dreadnought - 105
    Heavy Flamer

    Tactical Squad (x1
    [True Grit, Counter-Attack]
    Missile Launcher
    Flamer

    Tactical Squad (x1
    [True Grit, Counter-Attack]
    Missile Launcher
    Melta

    *Assault Squad [No Jumpjets](x5)
    [True Grit]
    Terminator Honors
    Artificer Armor
    Power Weapon [Sword]
    Plasma Pistol
    Flamer

    Assault Squad (x5)
    Melta Bombs (x3)
    Terminator Honors
    Power Fist

    Scout Squad(x5)
    Heavy Bolter

    Rhino
    Smoke Launchers

    ----------------------------------------
    1000 Total Points
    Last edited by Fellwood; May 25th, 2007 at 07:12. Reason: Mistake
    I've got two tactical squads, an assault squad, a scout squad, a rhino, a Terminator Chaplain, and Lieutennant Varras to my name.

    So I have a small name? Still mine.

    "The only thing we have to fear is...fear itself."




  2. #2
    LO Zealot Tsele's Avatar
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    69

    Quote Originally Posted by Fellwood View Post
    Traits: Trust your Battle brothers, Heed the Wisdom of the Ancients
    Now, now let me start in a good mood! You haven't gave a drawback... actually two since you're in the Significant Divergence!

    Quote Originally Posted by Fellwood View Post
    Chaplain [Master of Sanctity]
    Terminator Honors
    Terminator Armor
    Storm Bolter
    Terminator Honors AND armor? Why spent more points on the Chaplain? Take off the Honors and give him Melta bombs and have 10 extra points! So a Reclusiarch with Terminator Armor, SB, Rosarius and Crozius Arcanum come to 115 pts and he has 4 attacks!

    Quote Originally Posted by Fellwood View Post
    Dreadnought - 105
    Heavy Flamer
    The Dread with the config you're saying here goes up to 115pts and it is counted as Heavy support! So the extra 10 from the Reclusiarch goes to 0!

    Quote Originally Posted by Fellwood View Post
    Tactical Squad (x1
    [True Grit, Counter-Attack]
    Missile Launcher
    Flamer

    Tactical Squad (x1
    [True Grit, Counter-Attack]
    Missile Launcher
    Melta
    I think you will have the Tacticals more as a fire support and objective holders with the weapons you have given to them! The first squad with the Flamer = 196 pts and the second with the Melta = 200 pts.

    Quote Originally Posted by Fellwood View Post
    *Assault Squad [No Jumpjets](x5)
    [True Grit]
    Terminator Honors
    Artificer Armor
    Power Weapon [Sword]
    Plasma Pistol
    Flamer
    Assault squads without Jump Packs! Good idea but you have to use the cover and correctly positioned fire support to make their way into CC... so this team is up to 131 pts with this config!

    Quote Originally Posted by Fellwood View Post
    Assault Squad (x5)
    Melta Bombs (x3)
    Terminator Honors
    Power Fist
    Only 5 Assaulties will be shredded to pieces... when you can expand to full 10-man squad! So this team as you have gave it here is 150 pts... and the total so far 907 pts!

    Quote Originally Posted by Fellwood View Post
    Scout Squad(x5)
    Heavy Bolter
    Without putting down their configuration I think they have bolt pistols and CCW and the Heavy Bolter! Nice for tackling units before entering into CC or locking enemy units into CC to buy some time! So this team is 70pts.

    Quote Originally Posted by Fellwood View Post
    Rhino
    Smoke Launchers
    And the Rhino must be assigned to a squad! It is not a taxi (as it says in the codex!)...

    It is more than 1000 pts. Needs some work but against some armies if you can stand the long shooting and get into CC (I am thinking Tau here) you can beat them!
    Thanks to all the people showing faith in me

    I sometimes feel that everyone will leave me and they will be on their own...

  3. #3
    Junior Member Fellwood's Avatar
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    Sorry, still learning to use this forum, so I can't split up the quote but I'll just respond as I can.

    First, I have the drawbacks I promise! I just didn't mention. I chose Eye to Eye and Have Faith in Suspicion.

    Secondly, I bought the terminator Chaplain and I figured that since he has Terminator Armor I would have to put it in his points along with honors so that he can use the armor (Though with my luck I probably misread baaadly), and I have only three melta bomb bits which I put on my assault squad.

    Yea, don't know if I need a venerable model to have a Venerable dreadnought (rather than just having a regular dreadnought and CALLING it venerable...) So I just kept him Heavy Support.

    That is how I meant my tacticals, least I didn't screw them up. I just wish I had another melta bit.

    The Non-Jumpjet Assault units are there because I don't have enough actuall assault backpacks and I had a Battle squad of tactical marines I wanted to be meant for close combat. A friend of mine reccommended just calling them assault troops and having the pistol + melee combo, while powering up the sergeant. In game I could attatch my Chaplain and have a powerhouse small squad.

    The assault squad with the jumpjets I simply don't have enough guys hehe. I could go buy some, but my point cost would have to be adjusted, and I don't know where I'd drop some of them. Maybe the scout squad...? Or my jumpjet-less assault squad...

    I actually have the scouts with regular bolters, as I meant them for a minor ranged distraction paired with the heavy bolter.

    And I don't like the Rhinoooo! But I need some kind of armor, and with limited budget that keeps me with the Rhino 'til I can afford a predator, razorback, or something else.

    And I was trying to put together an army that could lay down fire without getting massacred in a close combat, hence True Grit. I also want to lay more emphasis on Dreadnoughts than other armor, but that's for the future (Again, limited budget.) Right now I have enough resources for perhaps the purcahse of one more unit, be it a vehicle or some other models.

    Quote Originally Posted by Tsele View Post
    Now, now let me start in a good mood! You haven't gave a drawback... actually two since you're in the Significant Divergence!


    Terminator Honors AND armor? Why spent more points on the Chaplain? Take off the Honors and give him Melta bombs and have 10 extra points! So a Reclusiarch with Terminator Armor, SB, Rosarius and Crozius Arcanum come to 115 pts and he has 4 attacks!



    The Dread with the config you're saying here goes up to 115pts and it is counted as Heavy support! So the extra 10 from the Reclusiarch goes to 0!



    I think you will have the Tacticals more as a fire support and objective holders with the weapons you have given to them! The first squad with the Flamer = 196 pts and the second with the Melta = 200 pts.



    Assault squads without Jump Packs! Good idea but you have to use the cover and correctly positioned fire support to make their way into CC... so this team is up to 131 pts with this config!



    Only 5 Assaulties will be shredded to pieces... when you can expand to full 10-man squad! So this team as you have gave it here is 150 pts... and the total so far 907 pts!



    Without putting down their configuration I think they have bolt pistols and CCW and the Heavy Bolter! Nice for tackling units before entering into CC or locking enemy units into CC to buy some time! So this team is 70pts.



    And the Rhino must be assigned to a squad! It is not a taxi (as it says in the codex!)...

    It is more than 1000 pts. Needs some work but against some armies if you can stand the long shooting and get into CC (I am thinking Tau here) you can beat them!
    I've got two tactical squads, an assault squad, a scout squad, a rhino, a Terminator Chaplain, and Lieutennant Varras to my name.

    So I have a small name? Still mine.

    "The only thing we have to fear is...fear itself."




  4. #4
    LO Zealot Tsele's Avatar
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    69

    Don't worry I was just pointing out some things on the good side!

    As far as I know you don't have to own a Venerable Dread to call it Venerable... I did that actually! I was telling the opponent though what Dread was Venerable and what was not!

    For the Tacticals I can help with the melta gun... PM me and we can talk over it!

    For the non jump pack squad also I can help... see up! But it is a nice thought to use them but remember to use any cover to have as much of the team in CC as possible!

    Rhino is good... you can use it as a moving cover!
    Thanks to all the people showing faith in me

    I sometimes feel that everyone will leave me and they will be on their own...

  5. #5
    Senior Member Grotstompa's Avatar
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    You must have the Terminator Chaplain, Dreadnaught, the tactical squad from Battle for Macragge, and the Battleforce Box.

    The battleforce box alone is 500 points with just bare upgrades. The BFM Tac squad is only 166 points. The Chaplain is probably around 125 or so and the dread another 115. That doesn't leave you much room for anything else...but a Landspeeder might come in useful. If you want to turn the Rhino into a Predator, just order the bits and save some money--that would also account for the extra points. Veteran upgrades on your squads will also account for the extra points without having to add any other models.

    Rhino's are actually pretty good if you know how to use them and know what to expect of them. They can make the Tac squad 50 points better, easy.

    Your army list looks pretty good as is. If you want to shake things up a bit, take the missile launchers out of the tac squads and turn that combat squad into a Dev squad instead of giving them close combat weapons.

    Your list looks pretty good, though.
    4 bionic bitz for Og "Da Boss" Grotstompa
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    I'm a SM commander with about 20 service studs in my head.


  6. #6
    Son of LO Araith's Avatar
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    The list looks fine for the most part. I wouldn't worry much about the small (jumping) Assault squad. Keep them in or behind cover and they should work.

    Give the rhino to one of the Tactical squads. Roll up in turn one and disembark them in a good firing position (cover is good).

    I do forsee one problem. While the chaplain is great he's out of place in this army. In his TDA he doesn't fit in the Rhino and the other squads can only move up slowly. It isn't a disaster but when you expand your army I'd work on it. One option would be buying another HQ, but that wastes this model. Another option would be buying a terminator box and give him a Terminator Command squad.
    On the terminator honours and armour matter, Terminator Honours are already included in Terminator Armour; no need to pay for it twice.

    And quotations are made with text balloon icon above the text box.


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  7. #7
    Junior Member Fellwood's Avatar
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    Ok, this is what my list turned into. Army is all built, and I thank you all for the help. Oh, and regarding my terminator chaplain - I have a jump-pack chaplain and more assault marines on the way, and an army list already written out for them. Thanks for the help guys.

    Chaplain [Master of Sanctity]
    Terminator Armor
    Storm Bolter


    Dreadnought
    Heavy Flamer

    Tactical Squad(x1
    [True Grit, Counter-Attack] (x7)
    Missile Launcher
    Flamer


    Tactical Squad (x1
    [True Grit, Counter-Attack] (x7)
    Missile Launcher
    Melta

    Veteran Squad (x5)
    {Close Combat - Pistol + Sword}
    [Furious Charge OR Tank Hunters] (All)
    Flamer
    Frag Grenades (x5)
    Krak Grenades (x5)

    Assault Squad (x5)
    Terminator Honors
    Power Fist - 15
    Melta Bombs (x3)

    Scout Squad (x5)
    {Bolters}
    Heavy Bolter

    Rhino

    ----------------------------------------
    1000 Total Points
    I've got two tactical squads, an assault squad, a scout squad, a rhino, a Terminator Chaplain, and Lieutennant Varras to my name.

    So I have a small name? Still mine.

    "The only thing we have to fear is...fear itself."




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