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| Space Marines "And they shall know no fear..." |
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| | #1 (permalink) |
| Member Join Date: Mar 2006 Location: Australia
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Hello, I've been playing Ultramarines for about five years now and have this friend that plays Grey knights/marines. He loves to have his army totally customized. He used to just make super-powerful special characters but now his gone farther. I was wondering if anyone out there would play against this army. Well, here goes. PROS- -The Daemonhunters and spave marine codexes can be used together as if only one codex. No restrictions whatsoever.(e.g. you could equip psycannons to space marine units or equip heavy weapons to grey knights) -You can exceed the 100 points wargear limit per character/sergeant. -normal space marines get the shrouding and grey knight's get and they shall know no fear. CONS- -All the anti-chaos special rules are negated. Personally, I never vs. him because he refuses to play with a normal set of rules then he just calls me a wuss. It would be great to hear other people's opinions if you would play against this. Any thanks in advance. |
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| | #2 (permalink) |
| Son of LO ![]() Join Date: Dec 2003 Location: Cranston, RI Age: 24
Posts: 3,534
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Uh, so he's combining all the advantages of two armies, with none of either army's weaknesses? He may call you a wuss, but he's cheating to an enormous degree (unless you actually play against this, in which case its partly your fault for allowing it!). I'm sorry, but this kind of style would get laughed out of my local store in an instant. And we definitely wouldn't play him at home if he's such a poor sport that he calls people names when they dislike his rule breaking. Just point out that what he's doing is akin to mixing any two armies together. SM and CSM both wear power armor, so let's combine them! Eldar and Dark Eldar share ancestry, so lets make them one army, and thrown Harlequins in while we're at it! Heck, it's no better than mixing Tau and Orks for that matter. If he insists that its ok, mix your two favorite armies together in the same way that he did his and see what happens.
__________________ Last edited by mEGALOMANIAC; March 29th, 2006 at 06:36. |
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| | #3 (permalink) |
| Senior Member Join Date: Sep 2004 Location: Vancouver, Canada Age: 17
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Yah he is a CHEATER! Actually that sounds almost so similar to something my 'friend' did... I would beat him but I just got feed up with playing with against a rigged army.:wacko: EDIT: You are in no way a wuss, if anything he's the wuss cause he has to cheat to win.
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| | #5 (permalink) | |
| Son of LO ![]() Join Date: Dec 2003 Location: Cranston, RI Age: 24
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Rep Power: 71 ![]() ![]() ![]() ![]() ![]() ![]() | Quote:
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| | #6 (permalink) |
| Member Join Date: Aug 2005 Location: Australia, Melbourne Age: 22
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Not in a million years would I play against this army. He needs to visit GW where he will get a probper understanding of how to play fair and have fun, people like to have fun, balanced games and they can do that with the hard well thought out armies that are printed in the codex. Combineing Codexs and adding or subtracking rule bonuses, should only be done with very good friends at home with the shades drawn, Its just a bit of mucking around that should not be taken to serously, and not every one is that keen in vs someone who manipulates the rules for their advantage. Last edited by AJ Tyrant; March 29th, 2006 at 11:17. |
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| | #8 (permalink) | |
| Incredibly Unlikely Ninja ![]() ![]() | Quote:
Definitely - While I personally would kill for the chance to toss a Lascannon/Meltagun/Plasmacannon here and there with my GK's (I really miss heavy firepower), and I wouldn't exactly complain about my Marines getting to play with Shrouding..... That's going way, way, waaaaay too far. <_< (N) Hey - Just for kicks... Imagine bringing your own custom army next time - take Devastators as Heavy, Troops and Elites, then mix in several Broadsides as whatever you have left. Broadsides can move and shoot (they're... built with Dreadnought parts... yeah, that'll do it... :shifty: ^_^ ), and the Dev squads get that handy Tau no plasma overheat rule :wub: (that is how it works, right?). Laugh as his army dissolves in a sea of Plasma hellfire and railgun slugs on turn 1!! :lol: Then call him names when he complains, just to drive the point home.Heh... Ah, wishful thinking...
__________________ You did all this for a bunch of virgins? Are you kidding me? I'd kill you for a Klondike Bar! -Jeff Dunham and Achmed, the dead Terrorist "Wait... You guys have how many Baneblades?!?! - the Chaos side at my last Apocalypse battle. (FYI: 8 baneblades and a warhound!) | |
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| | #9 (permalink) |
| I bring PANDEMONIUM! ![]() Join Date: Aug 2005 Location: washington Age: 17
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haha if he does that play nids and SM......jump pack broodlord and chaplain backed up by drop pod Genestealers carrying assault cannons. THE WORLD IS MINE! or genes in termi armor....u know.
__________________ Raven Claws Space Marine Chapter........2500 points Waagh Rotskrag (in building process) Member of the Fluffmaster Clan |
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| | #10 (permalink) |
| Senior Member ![]() Join Date: Feb 2004 Location: Lexington, KY Age: 34
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Yes, your friend is an imbecile. No one in their right mind can play that list and expect anyone to agree unless they are a total moron themselves. Your friend lets his ignorance slip when he allows GK's to take "And They Know No Fear". Why do Fearless troops even need that rule, as they will NEVER fail a morale test (plus, since all GK are SM, it's sort of a given anyway)? He is a fool. Do your "friend" a favor and invest in a brain for him. What a putz.
__________________ Marion: You're not the man I knew ten years ago. Indiana: It's not the years, honey, it's the mileage. For the last time, there are NO FEMALE SPACE MARINES!!!!! |
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