Welcome to Librarium Online!
Tomb King C/F, Collar of Shapesh, vambraces of the sun 260
Icon Bearer light armour,Icon of Rakaph 107
Liche Priest Casket of Souls 280
Liche Priest Cloak of Dunes 135
24 Skeleton warriors bows, standard, musician 207
24 Skeleton warriors light armour, shields, standard, musician 231
2 tomb swarm bases 90
3 chariots 120
3 chariots 120
24 Tomb Gaurd f/c, Banner of the undying legion 343
5 carrion 120
Tomb Scorpion 85
4 Ushabti 260
Screaming Skull catapult 110
what do u guys think its my second crack at the list and it seems good to me
Drop this guy, he's useless. With 6+ AS he will die quickly, and you gonna loose Rakaph. Get a Liche instead, magic is essential to TK. Give Rakaph to TG and UL to Skeletons.Originally Posted by Patriots
And give king some big weapon.
Oh, and get some dispel scroll, with 4 dispel dices and 0 scrolls you gonna be obliterated by magic.
And the ground did tremble, as the king marched to war...
That looks like a nice list all round.
There are a lot of points on the King but he looks like a decent fighter.
As InvaA said, you may be better of with a second priestfor samo more magic, however depending on your opponant this isnt necessary, so keep him for now and see how he works or you. Im assuming both the King and Icon Bearer will be going in the Tomb Guard unit? if so, make sure this unit is heavily inolved in every game, there is a lot of points in a unit like that.