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Tomb King 224(total) LA=light armor S=shield M=musicain
Chariot of fire S=standard bearer, C=champion,
Golden eye of rahnutt
Liche priest, steed, heiratic jar- 148(total)
Liche priest, cloak of dunes- 135
Liche priest 115
20 Skeleton warriors, LA, msc- 205
20 skeleton warriors, LA, msc-205
12 skeleton archers
4 chariots,SC- 210(5 chariots including Tomb king's)
2 Tomb scorpions
Tomb gaurd, MSC, banner of undying legion- 283
Please feel free to critique and post, ive played warhammer for 3 years but im just starting to collect Tomb Kings.
The King could do with some better items if you are going to splash out on him. As he is in a chariot the Spear of Antarhak is a good choice, and the Collar for a good save.
Its best to make your Hierophant the priest with the cloak. Also the Hjar is best used on him too. The priest on horse is good armed with the staff of Ravening as it gives it a better range.
Im also assuming that the larger skeleton warrior units are armes with HW and S? if not equip them with that setup, otherwise the light armour is pointless.
The Tomb Guard unit is good, but how many are in there exactly? they need atleast 20 to be working at their best.
I would say drop a Chariot from the unit, as with the King aswell a unit 5 wide could be quite hard to get a good positioning with in a game. Also drop the champion, he is a waste of points. Possibly add a magic banner, they can be good in chariot units.
I agree with the last post but I would consider dumping the skeleton archers and adding Screaming Skull Catapult. The archers just are not that effective in small numbers and this would also free up some points for more magic items. The ability for a liche priest to make the catapult fire twice can be deadly.