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Well here's a 2k list i'm thinking of trying out using some tomb guard. This lists for friendly all comers
destroyer of eternities
collar of shapesh
spear of antarhak
cloak of the dunes
staff of rav
total - 735
5 light horsemen
total - 714
20 tomb guard
banner of undying legion
total - 441
skulls of foe
total - 2000
This list seems to have quite abit of units squeezed in but i'm not too sure if i should drop my swarms and buff my tomb guard up to 25. I don't want too many more points invested in one unit who won't really kill that much anyway, i'm thinking they can hold up units while my archers reform and take the flanks of any unit hitting the guard. Atm i don't have a chariot made up that my prince will fit in so he'll be running on foot with some archers and my king in the other unit, they'll hopefully add some killing power to their units. I like the idea of having the swarms and scorps all with the option to be buried as my usual oppononents usually leave something behind just to conter one scorpion...
Last edited by outbreak; July 28th, 2009 at 09:27.
I like the list, the only thing is that you won't achieve the full benefit of the Spear until that Prince gets his Chariot.
Other than that, good stuff! You might want to wieght your artillery dice to avoid the misfire result as you're going to be rolling that particular die up to 9 times during a game. JK
Take your own advice: drop the swarm and beef up the rest of your team.
Agreed, drop the swarms and get a chariot for the Prince and another chariot for one of the units giving you two chariot units with 4 models in.
You're also going to want to make those archer units up to 20 because please tell me the King is going in the Tomb Guard... Also if they are intended to see combat at any point in the game they need a standard far more than a musician because the standard will reduce the number of casualties they take from combat resolution whereas the musician will do nothing unless combat is a tie, which will probably be never given that skeletons fight after almost everything.
I'd also consider dropping the light horsemen, I know you want a more mobile bodyguard for your priest but they are 70pts of absolute uselessness
The art of Eldar: Paint clean, play dirty!
does anyone know a good 2k shooty tk army list??
it would be very helpful
I don't agree with needed the standard or dropping the fast cav spiney and for now my king/prince will be running in the archers on either side of the guard smiting arrows then hopefully taking a flank of whatever hits the guard. Once i build up a chariot for my prince i will be moving him into that, adding a 4th to the other unit and moving my king into the guard though.
List looks good overall, any suggestions would just be minor faffy changes lol. Stuff like "Full Comm for the TG" etc.
well wouldnt it be a good idea to just drop the swarms and that would free up 90pts so
you could take another catapult which would be very nice