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  1. #1
    Senior Member Svalene's Avatar
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    New to WFB and TK, 2250 list

    Right so i am starting TK and VC at the same time for WFB, using the same skellie warriors and tomb/grave guards for both (TK models) so thats part of why i've taken so many of those, and because i like blocks of infantry. I'm aware it's probably not very good and any advice is welcome.

    Tomb King
    Destroyer of Eternities
    Collar of Shapesh
    @265

    Liche Priest
    Cloak of the dunes
    Hierophant
    @135

    Liche Priest
    @ 115

    Liche Priest
    @ 115

    20 Skeletons
    Standard Bearer,musician
    @ 195

    20 Skeletons
    musician, Standard Bearer
    @ 195


    20 Skeletons
    musician, Standard Bearer
    @ 195


    20 Tomb Guards
    Standard Bearer, musician
    @258

    20 Tomb Guards
    Standard Bearer, musician
    Banner of the barrows
    @258


    4 Ushbati
    @ 260

    4 Ushbati
    @ 260

    2250 points

    -A tau, dark eldar and slaanesh csm player
    -vassal player
    -And always on LO chat..

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  3. #2
    Member Frog Thor's Avatar
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    Your army has no speed. Consider a few chariots, scorpions, or carrion.

    You have no BIG units. US 20 ain't bad, unless your skele's. Skele's don't kill anything and as such their only defense is the static CR. If you want to stick with an infantry style army (I personally like the idea) I would get those tomb guards to 25 and normal skele's to 30.

    You have 3 units that can't even kill a goblin spearmen (well, maybe they could). Consider dropping a LP for a TP. They still get a spell and they help off set all those skele's that can and will die.

  4. #3
    Member Nosferratu's Avatar
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    I agree with Frog Thor, you will need at least one unit that can go on the offensive.

    Your list has no speed, as mentioned, but also no ranged attacks (other than the paltry missle spells of the LP). This means the enemy will be at full power when they hit you, and skellies don't like that, regardless of which Undead army you play. I would suggest having at least 1 or 2 or even all 3 of your warrior units armed with bows. Yes, they only hit on 5s, but 120 bow shots per turn (including the magic phase) is going to wound 40 tough 3 enemy each turn according to the math. You'd have to hope for some hills on the table too.

    I've never played an infantry-focused list, I'd be interested to hear how it works out for you.

  5. #4
    Senior Member Undivided's Avatar
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    One of the really cool things about tomb kings is all there funky monsters and the like also their monsters are awsome! (except thebone giant but at least he is cool) so i would strongly advise at least one scorpion and i think there is 2 many tomb guard and ushabti. Like the others say theres no speed. Also i think SCC are a must but then again i play a slightly defensive list =P

  6. #5
    High Priest of LO Nagash's Avatar
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    Your List is very interesting


    It can work well if you manage to walk forward in a faster way by the help of Urgency... I would say (considering the List from a VC perspective too):

    Change EACH AND EVERY ONE of the Skellies to Bowmen, the models will work to VC too (except thet those Skellies don't know how to shoot )
    Be smart! A list like this is easy to overwhelm since you can't summon over your starting size

    //Nagash

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