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I'm starting a TK army and I threw together an army list that seems fun to playand, at least on papr, pretty good. As I have no experience with tomb kings (besides getting my ass kicked by them) I was wondering if I'm not seing something important or making some glaring error in army selection.
Basic 2,000 points template
1 High Liche Priest w/ Casket
1 Liche Priest on foot
1 Tomb Prince on foot
20 skeleton bowmen
10 skeleton bowmen
3 tomb swarms
15 Tomb Guard
2 Tomb Scorpions
1 Bone Giant
Does this look feasible? Any basic TK errors?
You really don't want to leave your Heirophant immoble with a casket. If your going to use it, give it too your Lich priest instead of the High priest.
Also, I would go with two units of 10 bowman, and beef up your tomb guard some. If your going to feild them(Tomb Guard), you should have at least 20, if not 24+.
Other than that, it looks good.
If your taking a casket, you might as well have a Screaming Skull catapult. I personally like the Bone Giant better for style reasons, but the ability to fire twice a turn with one of these things is powerful.
40K armies: Tyranids (2001), Space Wolves (2008), Sisters of Battle (2011)
Current Rep: 1337
While I agree with this in theory, recent experience on the feild makes me cringe at the thought of having my catapults close to a casket.If your taking a casket, you might as well have a Screaming Skull catapult. I personally like the Bone Giant better for style reasons, but the ability to fire twice a turn with one of these things is powerful.
Caskets are a huge beacon for flying monsters and other quick strike badies. Do you really want, lets say, and elector count on a griffon to be able to smash into your catapult crew the turn after it eats your Liche on the casket for breakfast? Enemy stone thrower or mortar fire can also be a problem. I had someone miss my casket and smack into my ssc with a good roll on the scatter die.
Im going to be seperating my artillary and casket from now on just on principle. It forces your opponent to deal with them individualy as opposed to focusing on one area of the feild.
Not that I use the casket much at all really, but I do like to playtest everything.