1150 points friendly Tomb Kings - Warhammer 40K Fantasy
 

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  1. #1
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    1150 points friendly Tomb Kings

    OK, here is my armylist. My first Tomb Kings armylist, constructive criticism most appreciated! :yes:

    My likely opponents are Lizardmen, Empire, and High Elves.

    Liche Priest w/ Shield of Ptra + Armour of the Ages=165
    Liche Priest w/ Hireatic Jar + Dispel Scroll = 165
    16 Skeleton Warriors w/bows + light armour= 144
    16 Skeleton Warriors w/ Spears + light armour + Shields=144
    8 Skeleton Heavy Horsemen w/ Champion, hnad wep, spear, light armour and shield = 142
    3 Chariots w/ crew w/ Hand wep, spear & bow= 120
    1 Screaming Skull Catapult = 90
    2 Tomb Scorpions = 170
    Total
    ------------------------------------------------------------------------------------------
    1140


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  3. #2
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    From this list im guessing that you are used to 6th edition rules of ranks of 4 give a rank bonus? Its now ranks of 5 for everything even Horsemen.

    Liche priests cant wear armor or carry shields.

    You have to have a tomb prince or king but its a 1k list so you gots to have a prince.

    Skeleton warriors with spears are 100% worthless. 5 extra attacks that suck still suck. Leave them with bows

    Do blocks of 20 and put a champ in there (challenge with him every chance you get to suck up damage) and a standard. Leave them with bows (you can always reform them into 4 ranks of 5).

    Heavy horsemen are 99% worthless, there basically skeletons that move 8 and get str 4 on the charge. and 100% worthless in any amount above 5 but less then 10 and 10 are 99.9% worthless. My percents are arbitrary numerical assumptions based on my dislike for them and have no rooting in fact. Maybe I just don't know how to use them, but I would prostitute myself before i would include them in another list.

    SSC's rule face, consider usesing skulls of the foe, they can make empire roll on 6 leadership, elves roll on 7, and lizardmen roll 3 dice so they probably wont care, but the bulk of the stuff your playing isn't immune to psychology so there rolling -1 can change the game.

    Tomb Scorps own
    Your selection of Chariot is ample

  4. #3
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    Omfg this is from 2006....................................

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