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As of right now I either take 3 Chariots with Banner/Musician and a Tomb Prince or a unit of 6 wide 2 deep Heavy Horsemen with a Tomb Prince.
As it stands I kinda like a US 24 cavalry unit that causes Terror when I equip the Prince with terror, however it dosent seem to offer a "punch" like impact hits do.
So what do you guys think? Chariots or Heavy Horse?
I'm sorry to say that you cannot, to my knowledge, mount a Tomb Prince/King on a horse, the only viable option for them are walking or riding in a chariot. So there you have it. The closest thing to adding some punch to the heavy horsemen is perhaps to join them with a icon bearer?
Chariots + prince/king + flail of skulls is a killer, or so I've been told :-)
Kings and Prince can only mount can only mount chariots.
Heavy horsemen will have weight and unit strength, but will terribly lack hit power. If you are looking for support, chariots are the way to go.
It depends on personal opinion a lot, although many people will prefer Chariots im sure (including myself)
I never run a Character with them any more though, i swear my mounted King carried a rubber weapon
Besides the obvious Prince only being able to mount with a chariot, I still believe it's clearly chariots over the heavy horse.
First of all, manueverability. One of the benefits of normal heavy cavalry is their movement. Being able to march up to 16" really gives them some versatility. However, since undead can never march, you are losing one of their greatest strengths. And, because they are heavy horse, they have to wheel further decreasing their movement. Chariots, on the other hand, can never march, so you don't lose any movement because of the undead rule. And since they are considered to be the same as fast cav, they have freereform, which is priceless for such a unit.
Secondly, the fighting strengths. For the heavy horse, you are gonna get 5 str 4 attacks (spears) and 5 str 3 attacks (mounts). This isn't horrible, but if you don't break them in the first round, it becomes 10 str 3 attacks. For the chariots, you get 3d3 impact hits at str 4(avg of 4.5), 3 str 4 attacks (3 warriors with spears), and then 6 str 3 attacks (mounts and drivers). Clearly better.
Third, defenses. The big differences here is armor save and toughness. The heavy horsement have T3 and a 4+ armor vs. the chariots at T4 and 5+. I'm pretty sure that anyone who knows anything about this game agrees that 1 more toughness is far better than +1 to an armor save. And the chariot rider and warrior also have 1 more WS than the horsemen and the mount, which won't always make a big difference, but when you are fighting something with WS3, the amount of hits they land will be very different.
Let me know if I missed any good arguments from either side, please.