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I have this friend who plays TKs, every time we set up he plops down this same hill and places his Cask of Souls genially on top of it. Now, I play a magic heavy list so unless I flop double 1s on my dispel dice the thing never goes off, but if I ever tried a low magic list I have feeling I would pull my hair out.
I was just wondering, is it -standard- or cheese to have a Cask up on a hill so all units facing it have LoS to it?
Last edited by Garend; February 5th, 2009 at 12:53.
How about having games where One Gamer sets up the scenery and then the other gamer chooses the deployment edge. That way you stop cheese like that from happening.
Thats the way we do it in my gaming group anyway
OR, Bring a Wood and deploy it infront of the hill if thats how he plays
Last edited by Lord Borak; February 5th, 2009 at 13:05.
If your friend is using the same tactic over and over again it can be a little frustrating.
Try a different method of terrrain placement or dicing off for sides.
If he is playing in the spirit of the game he should welcome the challenge of winning in a different way.
Finally getting round to finshing my Tallarn Imperial Guard Army (2K)
Everything else has been sacrificed on the Altar of eBay...
Play with just One hill and let the luck of the draw decide, thats what we do in our gaming group. 1 hill 3 forests gives comand view and lots of hiding places. Besides anyone that has a hill and a casket or any other warmachine will want to place them on that hill.
we usually have someone other than one of the players set up terrain and then also dice for sides etc. Alternatively is to use say 6 pieces of terrain, breaking the board into 6 sections rolling a d6 for each and a scatter to see where it goes from the center of that rectangle.
Personally i see that kind of tactic (terrain fixing) to be a bit underhand. Get a third party to set terrain, or if you dont have another person then one person sets up terrain (limit him to 1 hill etc) then the other person chooses a side.
i thoguht setting up good terrain was part of the stragety of this game.. when you alternate turns placing, you have the option to block or put up stuff you may want also .. .. plus you never know what side you will get if you roll to choose sides.. i dont see how this is unfair , if it works why not try and use it or get it all the time?
Valid point, but if an army can only win under one setup condition, then its not really that good an army, or the general is not that good a general, or both. Take it to a tourney setting (though why anyone would want to is beyond me ) and with such limited tactical and experience flexibility you wont stand a chance.
To summarise, mix it up a bit! If not to make yourself better, then do it to make games more fun!
make some cards write your terrain details on them. before the match choose random of them then place them face down on the battlefield then see what it is...
IG since 1999 __ DA since 2002 __ Tau since 2005 __ SoB since 2007
Brets 1997-1999 __ TK since 2009 __ Empire since 2010