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  1. #1
    Senior Member outbreak's Avatar
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    finding a use for cav

    I like to use all the models i have in some way and at the moment i have 10 horsemen sitting around unmade. I'm struggling to find a use or decide how to build these. I already have 5 light horsemen i use as a guard for a mounted priest and a sacrificial unit if he leaves them.

    I could make up 10 heavy cav with a banner but not being a fan of armoured skeles i see this unit as a waste. Has anyone tryed running MSU light horsemen? i was thinking 2 or 3 units of 5 lighthorsemen could be useful as a throwaway unit to deploy on their own on a flank. At the worst they will capute a corner as they ride up spamming shots. Hopefully draw some enemy units away from your main line and take them out of the game?


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    Member Luyp's Avatar
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    I'd go with fast cav, heavy cav just don't do any thing, even if you try and use them as fast moving skeletons they still suck! When I first started playing (before I even had played a game) I thought that heavy cav would be awesome so I put together a few (like 24-25 ish). then played a game and soon found out that they just.... suck.

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    Senior Member Vallah's Avatar
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    Quote Originally Posted by outbreak View Post
    Has anyone tryed running MSU light horsemen? i was thinking 2 or 3 units of 5 lighthorsemen could be useful as a throwaway unit to deploy on their own on a flank. At the worst they will capute a corner as they ride up spamming shots. Hopefully draw some enemy units away from your main line and take them out of the game?
    Yeah, I always try to use at least 2x5 light cav for exactly these reasons. They also make a half decent bunker for a mounted priest if you're careful with them and this is great for keeping the liche in spell range of the action.

    At only 70pts a go they are invaluable for march blocking and redirecting the nasty stuff to buy you time. This is invariably the fate of my light cav actually, but if you do face an opponent who is fond of taking them out with missile fire then of course you gain many of the benefits of MSU because he won't be shooting at any of the things you actually care about.
    Because Sun Tzu would play Tomb Kings...

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    King of Librarium's Tombs Phoenix's Avatar
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    I once used 2x5 L.Cav to great effect, one on each flank of my army when facing Ogres. They each faced 2 Leadbelchers... didnt look good, 'til the leadbelchers tried to shoot me. Blew up in their faces and killed themselves! hahaha.

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    High Priest of LO Nagash's Avatar
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    Sounds funny, Phoenix

    However, I would suggest that you sell them to a VC player If you know anyone that wants the models, let him/her buy it from you... For these spared "points" (too much Army Lists, I suppose ), you could buy an extra reg of Chariots or whatever you'd like


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    Member Gorgerak's Avatar
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    Well I must admit - when i first looked through the Tomb Kings book, I wanted to take an entire mounted army - the thought of sjeletons on horseback was so cool and the pictures in the army book only enhanced my thoughts. However when i looked into their stats abilities special rules and opposite numbers in other armies - I realised to my dismay, that the heavy horse are to be frank useless in a game of fantasy.

    The light cav dont fair much better - again the thought of skeletons twisting round in their saddles, loosing off arrows into tightly packed enemy formations is ver appealing - but in reality, they arent that effective, they arent that fast, for similar points you can have a unit of pistoliers or brettonian equivilant and the latter two are so much more effective. However they are the best of a bad bunch (out of the two types of cavalry available) so if you must tkat cav then take these and give them a chance - but i wouldnt blame you if you ended up trying to fire them into the sun.
    www.jpbrown.co.uk - my computer game review site!!!


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    Member magicarnold's Avatar
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    Decoy / Block unit that has the ability to irritate the opponant with arrows.

    Don't go overboard on them .. but do not dismiss them... they are usefull .. only not always

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    they are awesome for banner of the hidden dead, a unit of 5 or 6, drop them behind the unit that the icon bearers chariot unit just charged, if the enemy doesnt break you have a rear charge next turn.
    Beer, Pipes, and Guns... Dwarves had the right idea.

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    Member Gorgerak's Avatar
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    they are awesome for banner of the hidden dead, a unit of 5 or 6, drop them behind the unit that the icon bearers chariot unit just charged, if the enemy doesnt break you have a rear charge next turn.
    The only problem i can see with this is that, one; the icon bearer isn't worth his points cost. and second - giving a unit the banner makes them very exspensive unit of light cav - as you shouldnt take the heavy cav as they are rubbish.
    www.jpbrown.co.uk - my computer game review site!!!


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