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I am going to take on the vampire counts tomorrow and I need your advice, because I may not lose.
I have ravaged this awesome site for a while now and feel a little confused about everyone contadicting eachother for opinion's sake. So
what army am I to field?
I was thinking maybe:
cloak of dunes
5 light cav (for the priest)
19 tomb guard
without upgrade, because VC is immume
I also have a casket, can I do something with that at this pointlevel?
anyways, thank you ery much for responding and for having this great site!
It has helped me very much already
Hiya Bathos. Hopefully this answer doesn't come too late for you but I'll do my best to help out. So, VC at 1250 eh? Tricky...
Since time is a factor and I don't know what models you have available, I'll point you in the direction of the other (fairly recent) thread on the best ways to deal with VC. Lots of good advice in there but remember that not all of it is applicable since you're playing at only 1250pts:
http://www.librarium-online.com/foru...omb-kings.html (how to beat vampire count army with tomb kings)
It's a tough call, but given a choice I would include the casket. It's the best weapon we have by far against VC with their horribly low LD and it will also help enormously when your opponent tries to get silly with Invocation of Nehek ...and they usually do. An SSC is normally mandatory, but the casket will probably have a far greater influence in this match up.
I would also give the prince a magic weapon if possible but don't forget we can use Vengeance quite effectively against ethereal targets.
A couple of general strategy notes:
Use your archers to remove his rank(s) and outnumbering (CR) as much as possible before they reach your lines (vengeance can give you an edge here too in a pinch). This is our single greatest advantage against VC. You can also use missile fire to pick off any new units he might create for outflanking etc, but in any event you'll need to do everything you can to stack the CR in your favour.
Otherwise, I would put all my efforts into taking out his general. The scorpion is probably the weapon of choice here (no need to bury it), but don't be afraid to throw the prince at him too because the curse might take him out even if you don't get lucky in meelee.
It's not going to be easy for you, but how you fare will likely come down to how well you do in those two areas.
Good luck bud, let us know how you got on eh?
Because Sun Tzu would play Tomb Kings...
I agree casket over the ssc.
I'd also drop the hjar and scroll from your mounted priest and take the staff of rav for shooting any etherals.
I'd also drop the collar (works well on your prince though) from your flying priest (doesn't he need a skele unit to offload those wounds into?) and i'd replace is with either the hjar or dispell scroll if you want more magic protection (remember that casket makes all his casting rolls -1).
Tomb guard need a standard and musician preferably a magic standard (icon of rakaph is good for making them a mobile attacking unit, if your playing defensive and what to save points undying legion works well to), the archers will get by with only a musician (in my opinion) providing you can get some other units to combo charge whatever their fighting so try and prevent your crumbling (hopefully you will be starting combat with a higher rank bonus having shot out some of his which will help).
Chariots probably wno't do too much in this game as the vc units won't break and chariots in prolonged combat tend to crumble pretty easy if the enemy has a decent sized unit. I'd even consider swapping them for another scorpion and trying to throw both scorps at his general and pray to killing blow it.
If it's not too late I'd love to see some pictures of this battle and definately know what list you ended up using and how it went. Good luck mate
I would suggest the link that Vallah gave you (many posts by Nagash in that one, hehe)
However, you're taking on a tough opponent. These are my suggestions:
Characters and Rare: Play with two LPs and one TP. Field one LP in a Casket and give him Staff of Ravening or one/two Dispel Scrolls (depends on if you know wether your opponent like heavy magic or heavy combat damage). Field the other LP as Hierophant and give him Cloak of the Dunes and (if you have the points for it) Hieratic Jar. Field your Prince with either Crook and Flail of Radiance (if you suspect Cairn Wraiths) or Vambraces of the Sun + Great Weapon + Armour of the Ages.
Core: Field Skellie Bowmen. No need for big Units if you think that you'll be able to outmaneuvre your opponent via Flank Charges etc.
Special: I would suggest our dear Ushabtis! They are expensive and weak against shooting, sooooooo, relax! You've nothing to fear, and quite alot of more hits with a high Strength value. Be careful when it comes to the VC Player's Magic... Secondary, field a Scorp. If you manage to get more Specials (don't think so, and have no time to calculate it right at the moment, but IF), Field 5 Carrions or an additional Scorp
Hope It Helps!
I won XD
I didnt read your posts in time, but thanks anyway.
I did field a ssc and chariots, silly me
I sniped down his varghulf in the first shot with my catapult!! bwhahahaa
then it didt reallyt work anymore, which is a bummer.
Im afraid thats the only reason I won, because I screwed up with the chariots, throwing epic numbers of one and twos, as well as for my archers, so in the end it wqas a tight squeeze...
Glad to hear that it turned out well Always happy to see a VC Player fall on his knees in front of a True King of Sands
Full credit for the victory goes to librarium-online!
thanks very much for the helpful threads on the site and to its posters!